Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-02-11 21:50:12, ended 2026-02-11 22:04:03.

BeardyHaddock, neutral male gnomish Wizard

                                                                    ---
                                                                   --@-
                                                                   |.d.
                                                                   |..-
                                                                    d..
                                                                `   .f!
                                                               -.
                                                                -

BeardyHadd the Conjurer   St:7 Dx:10 Co:14 In:19 Wi:14 Ch:12  Neutral
Dlvl:4  $:64 HP:0(20) Pw:31(31) AC:10 Exp:3 T:1739  Fainting

Latest messages:
 You see here a pair of buckled boots.
 D - a pair of buckled boots.
 You find a hidden door.
 The door resists!
 The door resists!
 The door opens.
 Wizard needs food, badly!
 The door opens.
 You see here 10 rocks.
 The door opens.
 You see here a statue of an iguana.
 A trap door in the ceiling opens and a rock falls on your head!
 You faint from lack of food.
 You regain consciousness.
 You can hear again.
 You faint from lack of food.
 You regain consciousness.
 You can hear again.
 You faint from lack of food.
 You regain consciousness.
 You see here 16 gold pieces.
 You can hear again.
 $ - 16 gold pieces.
 You faint from lack of food.
 You regain consciousness.
 You faint from lack of food.
 You regain consciousness.
 You descend the stairs.
 You can't go up here.
 Unknown command ' '.
 You can't go down here.
 Unknown command ' '.
 You can't go up here.
 Hachi bites!
 Hachi bites!
 You are too hungry to cast that spell.
 You miss Hachi.
 Hachi bites!
 You are too hungry to cast that spell.
 You miss Hachi.
 Hachi bites!
 Hachi bites!
 You miss Hachi.
 Hachi bites!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 64 gold pieces
 Weapons
  w - a +0 morning star
  a - a blessed +5 quarterstaff (weapon in hands)
 Armor
  D - an uncursed +0 pair of speed boots
  b - an uncursed burnt +0 cloak of magic resistance (being worn)
 Scrolls
  v - 3 uncursed scrolls of identify
  z - an uncursed scroll of identify
  r - a blessed scroll of light
  A - an uncursed scroll of magic mapping
 Spellbooks
  B - an uncursed spellbook of sleep
 Potions
  h - an uncursed potion of booze
  g - an uncursed potion of object detection
  f - an uncursed potion of sleeping
 Rings
  e - an uncursed +1 ring of adornment (on right hand)
  d - an uncursed ring of polymorph
 Wands
  c - a wand of light (0:12)
 Gems/Stones
  o - an uncursed obsidian stone
  p - an uncursed worthless piece of white glass

BeardyHaddock the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 male gnomish Wizard.
 You were neutral, nominally on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Gnomish Mines, on level 4.
 You entered the dungeon 1739 turns ago.
 It was nighttime.
 You had 48 experience points, 32 more were needed to attain level 4.

Basics:
 You had 0 out of 20 hit points.
 You had all 31 energy points (spell power).
 Your armor class was 10.
 Your wallet contained 64 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 7 (base:8, limit:18/50).
 Your dexterity was 10 (limit:18).
 Your constitution was 14 (limit:18).
 Your intelligence was 19 (limit:19).
 Your wisdom was 14 (limit:18).
 Your charisma was 12 (base:11, limit:18).

Final Status:
 You were fainting due to starvation.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You had infravision.
 You were more charismatic.
 You were warded.
 You are dead.

Vanquished creatures:
 an acid blob
  a green mold
  6 jackals
  a fox
  a kobold
  a goblin
  3 sewer rats
  5 grid bugs
  2 bats
  a lichen
  a kobold zombie
  5 newts
28 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
   Level 2:
      A scroll shop, a sink.
   Level 3:
      Stairs down to The Gnomish Mines.
The Gnomish Mines:
   Level 4: <- You were here.
      Final resting place for
         you, killed by a little dog called Hachi,
         IceSword-Sam-Hum-Mal-Law, killed by a dog,
         nnnet-Wiz-Gno-Fem-Neu, killed by a bear trap.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  BeardyHaddock   |
                  |      64 Au       |
                  |   killed by a    |
                  |    little dog    |
                  |   called Hachi   |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye BeardyHaddock the Wizard...

You died in The Gnomish Mines on dungeon level 4 with 430 points,
and 64 pieces of gold, after 1739 moves.
You were level 3 with a maximum of 20 hit points when you died.

