Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-02-20 03:50:00, ended 2026-02-20 04:49:55.

BeardyHaddock, neutral male gnomish Wizard

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BeardyHadd the Conjurer   St:9 Dx:18 Co:11 In:19 Wi:10 Ch:9  Neutral
Dlvl:6  $:0  HP:0(24) Pw:31(39) AC:7  Exp:4 T:2211  Satiated

Latest messages:
 Something is written here in the dust.
 You read: "Closed for inventory".
 This door is locked.
 This door is locked.
 This door is locked.
 In what direction? 4
 WHAMMM!!!
 In what direction? 4
 WHAMMM!!!
 In what direction? 4
 WHAMMM!!!
 In what direction? 4
 As you kick the door, it crashes open!
 "How dare you break my door?"
 Gyantse zaps a glass wand!
 The sleep ray hits you!
 The sleep ray bounces!
 The sleep ray hits you!
 The sleep ray hits Gyantse.
 Gyantse zaps an iridium wand!
 Boing!
 Gyantse zaps a wand of striking!
 Boing!
 Gyantse zaps a wand of striking!
 Boing!
 Gyantse zaps a wand of striking!
 Boing!
 Gyantse zaps a wand of striking!
 Boing!
 Gyantse zaps a wand of striking!
 Boing!
 Gyantse zaps a wand of striking!
 Boing!
 Gyantse hits!
 Gyantse hits!
 The combat suddenly awakens you.
 What do you want to zap? [c or ?*] c
 In what direction? 4
 Gyantse zaps a wand of sleep!
 The sleep ray hits you!
 The sleep ray bounces!
 The sleep ray hits you!
 Gyantse hits!
 You die...
 Gyantse takes all your possessions.
 Do you want to see what you had when you died? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Weapons
  t - a +0 flail
  a - a blessed +1 quarterstaff (weapon in hands)
  s - a +0 war hammer
 Armor
  x - an uncursed +0 pair of high boots (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  p - 2 uncursed food rations
 Scrolls
  k - an uncursed scroll of charging
  i - an uncursed scroll of destroy armor
  v - an uncursed scroll of gold detection
  r - 2 uncursed scrolls of identify
  D - a cursed scroll of identify
  j - an uncursed scroll of remove curse
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of healing
 Potions
  g - an uncursed potion of booze
  f - an uncursed potion of invisibility
  C - a blessed potion of sleeping
  h - an uncursed potion of sleeping
 Rings
  e - an uncursed ring of regeneration (on right hand)
  d - an uncursed ring of slow digestion (on left hand)
 Wands
  c - a wand of slow monster (0:7)
 Tools
  n - an uncursed blindfold
 Gems/Stones
  w - an uncursed worthless piece of red glass
  u - an uncursed worthless piece of white glass

BeardyHaddock the Wizard's attributes:

Background:
 You were a Conjurer, a level 4 male gnomish Wizard.
 You were neutral, nominally on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 6.
 You entered the dungeon 2211 turns ago.
 It was nighttime.
 You had 113 experience points, 47 more were needed to attain level 5.

Basics:
 You had 0 out of 24 hit points.
 You had 31 out of 39 energy points (spell power).
 Your armor class was 7.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 9 (limit:18/50).
 Your dexterity was 18 (limit:18).
 Your constitution was 11 (limit:18).
 Your intelligence was 19 (limit:19).
 Your wisdom was 10 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were satiated.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You had infravision.
 You regenerated.
 You had slower digestion.
 You were warded.
 You are dead.

Vanquished creatures:
  a red naga hatchling
  a guardian naga hatchling
  a homunculus
  a kobold lord
  2 rothes
  a giant bat
  2 iguanas
 an acid blob
  a hobbit
  a hobgoblin
  a giant rat
  a brown mold
  a green mold
  a gnome
  4 garter snakes
  2 geckos
  a jackal
  2 foxes
  a kobold
  2 goblins
  3 grid bugs
  3 bats
  2 lichens
  a kobold zombie
  4 newts
41 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You followed a strict vegan diet.
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
      A fountain.
   Level 2:
   Level 3:
      A fountain.
   Level 4:
      A fountain.
      Stairs down to The Gnomish Mines.
   Level 5:
      Many fountains.
      Oracle of Delphi.
   Level 6: <- You were here.
      A grave.
      Final resting place for
         you, killed by Ms. Gyantse; the shopkeeper, while sleeping.
The Gnomish Mines:
   Level 5:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  BeardyHaddock   |
                  |       0 Au       |
                  |  killed by Ms.   |
                  |   Gyantse; the   |
                  |    shopkeeper    |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye BeardyHaddock the Wizard...

You died in The Dungeons of Doom on dungeon level 6 with 722 points,
and 0 pieces of gold, after 2211 moves.
You were level 4 with a maximum of 24 hit points when you died.

