Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-02-24 00:08:49, ended 2026-02-24 00:09:17.

BeardyHaddock, neutral male gnomish Wizard

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     |.*f+
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BeardyHadd the Evoker     St:12 Dx:16 Co:13 In:16 Wi:9 Ch:9  Neutral
Dlvl:1  $:0  HP:11(11) Pw:9(9) AC:9  Exp:1 T:10 

Latest messages:
 [Thoth has chosen you to recover the Amulet of Yendor for Him.]
 Hello BeardyHaddock, welcome to NetHack!  You are a neutral male gnomish Wizard.
 Really quit? [yn] (n) n
 Unknown command 'n'.
 In what direction? 6
 THUD!
 You hear a muffled shatter.
 In what direction? 6
 THUD!
 In what direction? 8
 THUD!
 In what direction? 8
 THUD!
 The lid slams open, then falls shut.
 The kitten picks up a stone.
 You see here an unlocked chest.
 There is an unlocked chest here, loot it? [ynq] (q) y
 You carefully open the chest...
 The chest is empty.
 The kitten drops a stone.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - a blessed +0 cloak of magic resistance (being worn)
 Scrolls
  i - an uncursed scroll of earth
  k - a blessed scroll of identify
  j - a blessed scroll of taming
 Spellbooks
  m - an uncursed spellbook of confuse monster
  l - a blessed spellbook of force bolt
 Potions
  h - an uncursed potion of gain ability
  f - an uncursed potion of gain energy
  g - an uncursed potion of see invisible
 Rings
  e - an uncursed +1 ring of gain strength
  d - an uncursed ring of see invisible
 Wands
  c - a wand of light (0:13)
 Tools
  n - an uncursed blindfold

BeardyHaddock the Wizard's attributes:

Background:
 You were an Evoker, a level 1 male gnomish Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 1.
 You entered the dungeon 10 turns ago.
 It was the midnight hour.
 You had 0 experience points, 20 were needed to attain level 2.

Basics:
 You had all 11 hit points.
 You had all 9 energy points (spell power).
 Your armor class was 9.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18/50).
 Your dexterity was 16 (limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 16 (limit:19).
 Your wisdom was 9 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were nominally aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You survived.

No creatures were vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You never hit with a wielded weapon.
 You were a pacifist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom:
   Level 1: <- You were here.

Goodbye BeardyHaddock the Wizard...

You quit in The Dungeons of Doom on dungeon level 1 with 0 points,
and 0 pieces of gold, after 10 moves.
You were level 1 with a maximum of 11 hit points when you quit.

