Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-03-06 22:09:53, ended 2026-03-06 22:35:03.

BeardyHaddock, chaotic male elven Priest

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BeardyHadd the Adept         St:13 Dx:8 Co:16 In:13 Wi:19 Ch:8  Chaotic
Dlvl:7  $:118 HP:0(49) Pw:85(85) AC:6  Exp:6 T:3442  Satiated

Latest messages:
 In what direction? 6
 WHAMMM!!!
 The wood nymph stole a potion of water.
 This door is locked.
 This door is locked.
 This door is locked.
 In what direction? 6
 WHAMMM!!!
 In what direction? 6
 As you kick the door, it crashes open!
 You hit the Uruk-hai!
 You kill the Uruk-hai!
 Welcome to experience level 6.
 You kill the giant rat!
 You kill the giant rat!
 You see here a slime mold.
 You see here a slime mold.
 Z - a slime mold.
 What do you want to eat? [efxNZ or ?*] Z
 My, this is a yummy slime mold!
 You kill the giant rat!
 You find a hidden passage.
 You miss the green mold.
 You kill the green mold!
 You hear a strange wind.
 The wood nymph stole a lamp.
 The beautiful wood nymph seduces you and you start taking off your boots.
 The wood nymph stole a cursed tiger eye ring.
 The wood nymph stole a spellbook of wizard lock.
 The wood nymph stole a worthless piece of green glass.
 You can move again.
 The wood nymph steals a blessed +1 pair of walking shoes!
 A gush of water hits you!
 The giant beetle bites!
 You hit the giant beetle!
 The giant beetle bites!
 You hit the giant beetle.
 The giant beetle bites!
 Are you sure you want to pray? [yn] (n) y
 You begin praying to Set.
 A gush of water hits the Uruk-hai!
 The Uruk-hai zaps a crystal wand!
 The bolt of fire hits you!
 Your wooden shield smoulders!
 You die...
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 118 gold pieces
 Weapons
  v - a +0 sling
  J - a +0 dagger
  Q - a +0 elven dagger
  w - a blessed +1 orcish dagger
  a - a blessed +2 mace (weapon in hand)
 Armor
  u - a +0 orcish helm (being worn)
  D - a +0 orcish helm
  c - a burnt +0 small shield (being worn)
  b - a +0 robe (being worn)
 Comestibles
  e - a clove of garlic
  x - 2 food rations
  f - a sprig of wolfsbane
  N - an egg
 Scrolls
  q - a scroll of destroy armor
 Spellbooks
  m - a spellbook of cure blindness
  h - a spellbook of detect monsters
  l - a cursed spellbook of magic mapping
  g - a spellbook of remove curse
 Potions
  d - 5 potions of holy water
 Rings
  E - a blessed +1 ring of increase accuracy
  y - a ring of searching
 Wands
  z - a wand of secret door detection (0:13)
 Tools
  i - a bugle
  O - a bell
  K - a leash
  r - a skeleton key
 Gems/Stones
  o - 2 worthless pieces of black glass
  G - a worthless piece of blue glass

BeardyHaddock the Priest's attributes:

Background:
 You were an Adept, a level 6 elven Priest.
 You were chaotic, on a mission for Set
 who was opposed by Mitra (lawful) and Crom (neutral).
 You were in the Dungeons of Doom, on level 7.
 You entered the dungeon 3442 turns ago.
 It was nighttime.
 There was a full moon in effect when your adventure ended.
 You had 333 experience points, 307 more were needed to attain level 7.

Basics:
 You had 0 out of 49 hit points.
 You had all 85 energy points (spell power).
 Your armor class was 6.
 Your wallet contained 118 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18).
 Your dexterity was 8 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 13 (limit:20).
 Your wisdom was 19 (limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You were satiated.
 You were unencumbered.
 You were wielding a mace.
 You had basic skill with mace and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You saw invisible.
 You had infravision.
 You were guarded.
 You were lucky.
 Set was angry with you.
 You are dead.

Vanquished creatures:
  a housecat
 an Uruk-hai
  a rock piercer
  2 rock moles
  a gnome lord
  a kobold mummy
  a kitten
  a dwarf
  a kobold shaman
  2 centipedes
  a giant bat
  4 iguanas
  2 acid blobs
  a coyote
  3 hobbits
  5 manes
  a large kobold
  a hobgoblin
 10 giant rats
  a green mold
  a red mold
  2 garter snakes
  3 geckos
 13 jackals
  a fox
  2 kobolds
  3 goblins
  4 grid bugs
  4 lichens
  2 kobold zombies
  5 newts
81 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 7
   Level 1:
      An altar to Set, some fountains.
   Level 2:
      A grave.
   Level 3:
      An altar, some fountains.
      Stairs down to The Gnomish Mines.
   Level 4:
      A sink, a grave.
   Level 5:
   Level 6:
      A fountain.
   Level 7: <- You were here.
      Many fountains.
      Oracle of Delphi.
      Final resting place for
         you, killed by a bolt of fire, while praying.
The Gnomish Mines:
   Level 4:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  BeardyHaddock   |
                  |      118 Au      |
                  | killed by a bolt |
                  |     of fire      |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye BeardyHaddock the Priest...

You died in The Dungeons of Doom on dungeon level 7 with 1780 points,
and 118 pieces of gold, after 3442 moves.
You were level 6 with a maximum of 49 hit points when you died.

