Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-03-07 00:18:07, ended 2026-03-07 00:36:56.

BeardyHaddock, chaotic male elven Priest

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BeardyHadd the Acolyte       St:9 Dx:14 Co:14 In:11 Wi:20 Ch:8  Chaotic
Dlvl:3  $:63 HP:0(21) Pw:4(48) AC:7  Exp:3 T:1209 

Latest messages:
 The gnome shoots an arrow!
 You are hit by an arrow.
 The gnome wields a bow!
 You swap places with your kitten.
 The gnome swings his bow.
 The gnome hits!
 You hit the gnome.
 The gnome swings his bow.
 The gnome misses!
 You kill the gnome!
 You hit the giant rat.
 The giant rat just misses!
 You hit the giant rat.
 The giant rat bites!
 The kitten misses the giant rat.
 You kill the giant rat!
 The kitten misses the giant rat.
 You miss the giant rat.
 The giant rat bites!
 The kitten misses the giant rat.
 The kitten misses the giant rat.
 You miss the giant rat.
 The giant rat bites!
 The kitten misses the giant rat.
 You miss the giant rat.
 The giant rat bites!
 The kitten misses the giant rat.
 You hit the giant rat.
 The giant rat bites!
 The kitten bites the giant rat.
 The giant rat misses the kitten.
 The kitten misses the giant rat.
 You kill the giant rat!
 You see here a ring of increase accuracy.
 t - a ring of increase accuracy.
 The gnome shoots an arrow!
 You are hit by an arrow.
 Elf, your life force is running out.
 You hear a distant zap.
 The kitten bites the little dog.
 The little dog is killed!
 The gnome shoots an arrow!
 The arrow misses the kitten.
 You are hit by an arrow.
 You die...
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 63 gold pieces
 Weapons
  s - 3 +0 daggers
  a - a blessed rusty +1 mace (weapon in hand)
 Armor
  c - a +0 small shield (being worn)
  b - a +0 robe (being worn)
 Comestibles
  e - a clove of garlic
  f - 3 sprigs of wolfsbane
 Spellbooks
  o - a spellbook of charm monster
  g - a spellbook of create monster
  h - a spellbook of identify
  m - a spellbook of magic missile
 Potions
  n - a potion of invisibility
  j - a potion of monster detection
  d - 4 potions of holy water
 Rings
  t - a +1 ring of increase accuracy
  r - a cursed -2 ring of increase accuracy
  q - a ring of searching (on right hand)
 Wands
  l - a wand of fire (0:5)
 Tools
  i - a wooden flute

BeardyHaddock the Priest's attributes:

Background:
 You were an Acolyte, a level 3 elven Priest.
 You were chaotic, nominally on a mission for Kos
 who was opposed by Issek (lawful) and Mog (neutral).
 You were in the Gnomish Mines, on level 3.
 You entered the dungeon 1209 turns ago.
 It was the midnight hour.
 You had 75 experience points, 5 more were needed to attain level 4.

Basics:
 You had 0 out of 21 hit points.
 You had 4 out of 48 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 63 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 9 (limit:18).
 Your dexterity was 14 (limit:18).
 Your constitution was 14 (limit:16).
 Your intelligence was 11 (limit:20).
 Your wisdom was 20 (limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a mace.
 You had basic skill with mace.

Final Attributes:
 You were devoutly aligned.
 You had automatic searching.
 You had infravision.
 You were guarded.
 You are dead.

Vanquished creatures:
  a shrieker
  a little dog
  a dwarf
  2 giant rats
  2 yellow molds
  a green mold
  3 gnomes
  a gnome zombie
  3 jackals
  a fox
  2 kobolds
  6 grid bugs
  5 lichens
  a kobold zombie
  6 newts
36 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
      A sink.
   Level 2:
      An armor shop, a fountain, a sink.
      Stairs down to The Gnomish Mines.
The Gnomish Mines:
   Level 3: <- You were here.
      Final resting place for
         you, killed by an arrow.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  BeardyHaddock   |
                  |      63 Au       |
                  |   killed by an   |
                  |      arrow       |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye BeardyHaddock the Priest...

You died in The Gnomish Mines on dungeon level 3 with 467 points,
and 63 pieces of gold, after 1209 moves.
You were level 3 with a maximum of 21 hit points when you died.

