Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-03-09 22:46:17, ended 2026-03-09 23:41:19.

BeardyHaddock, chaotic male elven Priest

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BeardyHadd the Adept         St:11 Dx:9 Co:15 In:11 Wi:20 Ch:10  Chaotic
Dlvl:9  $:396 HP:0(48) Pw:17(78) AC:7  Exp:6 T:4710 

Latest messages:
 You finish your prayer.
 You feel that Set is well-pleased.
 You feel much better.
 You feel an unseen monster!
 It kicks!
 It bites!
 You kill it!
 Welcome to experience level 6.
 It hits!
 You are frozen!
 It hits!
 It hits!
 It hits!
 You can move again.
 You hit it.
 You hit it.
 It hits!
 It hits!
 You destroy it!
 You can see again.
 In what direction? .
 You feel better.
 You destroy the kobold zombie!
 You see here a food ration.
 Z - a food ration.
 The giant beetle bites!
 You miss the giant beetle.
 The giant beetle bites!
 You miss the giant beetle.
 The giant beetle bites!
 In what direction? .
 You feel better.
 The giant beetle bites!
 You miss the giant beetle.
 You hit the giant beetle.
 The giant beetle bites!
 In what direction? .
 You feel better.
 The giant beetle bites!
 You miss the giant beetle.
 The giant beetle bites!
 You hit the giant beetle!
 You miss the giant beetle.
 The giant beetle bites!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 396 gold pieces
 Amulets
  A - an amulet of ESP
 Weapons
  Q - a +0 arrow
  t - 4 +0 ya (in quiver)
  R - a +0 crossbow
  a - a blessed +1 mace (weapon in hand)
 Armor
  M - a +0 pair of leather gloves
  J - a blessed +0 pair of kicking boots (being worn)
  c - a +0 small shield
  b - a blessed +0 robe (being worn)
 Comestibles
  e - a clove of garlic
  Z - 5 food rations
  v - a fortune cookie
  f - a sprig of wolfsbane
 Scrolls
  x - a blessed scroll of gold detection
 Spellbooks
  X - a novel named The Light Fantastic
  g - a spellbook of identify
 Potions
  S - a potion of blindness
  y - 2 potions of extra healing
  j - a blessed potion of oil
  z - a blessed potion of sleeping
  d - a potion of holy water
 Rings
  k - a ring of polymorph control
  u - a ring of teleport control
 Wands
  o - a cursed wand of create monster (0:14)
  H - a wand of digging (0:5)
  W - a wand of make invisible (0:5)
  I - a wand of polymorph (0:4)
 Tools
  i - a wooden harp
  w - a tin whistle
  V - a tin whistle
 Gems/Stones
  p - an obsidian stone
  C - an opal
  q - a worthless piece of red glass

BeardyHaddock the Priest's attributes:

Background:
 You were an Adept, a level 6 elven Priest.
 You were chaotic, on a mission for Set
 who was opposed by Mitra (lawful) and Crom (neutral).
 You were in the Dungeons of Doom, on level 9.
 You entered the dungeon 4710 turns ago.
 It was nighttime.
 You had 355 experience points, 285 more were needed to attain level 7.

Basics:
 You had 0 out of 48 hit points.
 You had 17 out of 78 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 396 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18).
 Your dexterity was 9 (peak:10, limit:18).
 Your constitution was 15 (limit:16).
 Your intelligence was 11 (limit:20).
 Your wisdom was 20 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a mace.
 You had basic skill with mace and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You had infravision.
 You were guarded.
 You are dead.

Vanquished creatures:
  a gnome king
  a raven
 an imp
  a rock piercer
  a pony
  2 fog clouds
  2 shriekers
 an elf zombie
  2 ghouls
  a giant ant
  a floating eye
  a giant bat
 an orc zombie
  a wererat
 an iguana
  a killer bee
  3 coyotes
  4 hobbits
  a large kobold
  2 hobgoblins
  a giant rat
  2 cave spiders
  2 yellow molds
  2 garter snakes
  a gecko
  2 jackals
  2 foxes
  a kobold
  3 goblins
  a sewer rat
  5 grid bugs
  5 lichens
  3 kobold zombies
  8 newts
67 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 9
   Level 1:
      A fountain.
   Level 2:
      An armor shop, a fountain.
   Level 3:
      A fountain.
   Level 4:
      A fountain.
   Level 5:
      A fountain.
   Level 6:
      A scroll shop, an altar, many fountains, a sink, a grave.
   Level 7:
   Level 8:
      A fountain.
   Level 9: <- You were here.
      Many fountains.
      Oracle of Delphi.
      Final resting place for
         you, killed by a giant beetle,
         snausages-Val-Hum-Fem-Law, killed by a giant bat.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  BeardyHaddock   |
                  |      396 Au      |
                  |   killed by a    |
                  |   giant beetle   |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye BeardyHaddock the Priest...

You died in The Dungeons of Doom on dungeon level 9 with 2188 points,
and 396 pieces of gold, after 4710 moves.
You were level 6 with a maximum of 48 hit points when you died.

