Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-03-18 19:22:46, ended 2026-03-18 20:05:01.

BeardyHaddock, chaotic male elven Wizard

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BeardyHadd the Conjurer   St:11 Dx:12 Co:16 In:19 Wi:10 Ch:8  Chaotic
Dlvl:6  $:279 HP:0(27) Pw:13(57) AC:9  Exp:5 T:3346 

Latest messages:
 This door is locked.
 This door is locked.
 You swap places with your xan.
 You hear some noises.
 This door is locked.
 This door is locked.
 What do you want to use or apply? [cnpDKR or ?*] ?
 In what direction? 4
 Unlock it? [yn] (n) y
 You succeed in unlocking the door.
 The door resists!
 The door opens.
 You hear a door open.
 You find a hidden passage.
 You kill the goblin!
 You stop.  Your xan is in the way!
 You hear some noises.
 You see here 6 gold pieces.
 $ - 6 gold pieces.
 You see here 4 gold pieces.
 $ - 4 gold pieces.
 The Uruk-hai swings his crude bow.
 The Uruk-hai hits!
 The Uruk-hai wields a crude bow!
 The Uruk-hai swings his crude bow.
 The Uruk-hai hits!
 The xan stings the Uruk-hai.
 The Uruk-hai swings his crude bow at the xan.
 The Uruk-hai misses the xan.
 The xan stings the Uruk-hai.
 The Uruk-hai swings his crude bow at the xan.
 The Uruk-hai misses the xan.
 The xan stings the Uruk-hai.
 You hear some noises.
 You hear some noises in the distance.
 The Uruk-hai swings his crude bow.
 The Uruk-hai hits!
 You hear some noises.
 The Uruk-hai is killed!
 There are several objects here.
 There are several objects here.
 The Uruk-hai shoots 2 poisoned crude arrows!
 You are hit by the 1st poisoned crude arrow.
 You are hit by the 2nd poisoned crude arrow!
 You die...
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 279 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
  P - a +0 two-handed sword
 Armor
  b - a blessed +0 cloak of magic resistance (being worn)
  W - an uncursed +0 mummy wrapping
  T - an uncursed +1 T-shirt with text "Hey!  Nymphs!  Steal This T-Shirt!"
 Comestibles
  E - 2 uncursed food rations
  H - 2 uncursed food rations
  G - an uncursed sprig of wolfsbane
  r - an uncursed tripe ration
 Scrolls
  N - a cursed scroll of blank paper
  k - an uncursed scroll of create monster
  i - an uncursed scroll of identify
  j - an uncursed scroll of light
  t - an uncursed scroll of light
 Spellbooks
  F - an uncursed spellbook of blank paper
 Potions
  V - an uncursed potion of booze
  X - a cursed potion of booze
  f - an uncursed potion of extra healing
  U - an uncursed potion of gain ability
  g - an uncursed potion of speed
  s - 2 uncursed potions of water
 Wands
  c - a wand of cold (0:5)
  p - a wand of polymorph (0:0)
  D - a wand of striking (0:3)
 Tools
  n - a magic marker (0:35)
  K - an uncursed skeleton key
  R - an uncursed stethoscope
 Gems/Stones
  q - 2 cursed amethyst stones

BeardyHaddock the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 6.
 You entered the dungeon 3346 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 175 experience points, 145 more were needed to attain level 6.

Basics:
 You had 0 out of 27 hit points.
 You had 13 out of 57 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 279 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18).
 Your dexterity was 12 (peak:13, limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 19 (limit:20).
 Your wisdom was 10 (limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You were warded.
 Anhur was angry with you.
 You are dead.

Vanquished creatures:
  a small mimic
 an Uruk-hai
  a rock mole
  a pony
  a fog cloud
  a kobold mummy
  a black naga hatchling
  a golden naga hatchling
  a gray ooze
 an elf zombie
  a straw golem
  a paper golem
  a baby crocodile
  a floating eye
  a homunculus
  a wererat
  2 iguanas
  3 acid blobs
  a hobbit
  2 large kobolds
  2 hobgoblins
  3 giant rats
  2 gnomes
  a gnome zombie
  a gecko
 10 jackals
  a kobold
  a goblin
  3 sewer rats
 10 grid bugs
  2 bats
  4 lichens
  2 kobold zombies
 10 newts
76 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
   Level 2:
      A fountain.
   Level 3:
      A scroll shop, some fountains.
   Level 4:
      A general store.
   Level 5:
      Many fountains.
   Level 6: <- You were here.
      Final resting place for
         you, killed by an orcish arrow.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  BeardyHaddock   |
                  |      279 Au      |
                  |   killed by an   |
                  |   orcish arrow   |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye BeardyHaddock the Wizard...

You died in The Dungeons of Doom on dungeon level 6 with 1212 points,
and 279 pieces of gold, after 3346 moves.
You were level 5 with a maximum of 27 hit points when you died.

