Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-03-19 04:33:56, ended 2026-03-19 05:00:08.

BeardyHaddock, chaotic male elven Wizard

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BeardyHadd the Conjurer   St:8 Dx:13 Co:14 In:20 Wi:14 Ch:10  Chaotic
Dlvl:6  $:162 HP:0(38) Pw:7(62) AC:9  Exp:5 T:2713 

Latest messages:
 J - a scroll of identify.
 You hit the little dog.
 The little dog bites!
 You miss the little dog.
 The little dog bites!
 You kill the little dog!
 In what direction? 4
 K - 2 yellow gems.
 You miss the rock mole.
 You miss the rock mole.
 The rock mole bites!
 The dingo bites!
 In what direction? 4
 The spell misses the rock mole.
 The dingo bites!
 In what direction? 4
 The spell misses the rock mole.
 The dingo bites!
 In what direction? 9
 The spell misses the dingo.
 The dingo bites!
 The rock mole bites!
 In what direction? 9
 The spell hits the dingo!
 The dingo bites!
 The rock mole bites!
 The dingo bites!
 Autopickup: ON, for all objects.
 What do you want to wield? [- axzACF or ?*] e
 e - an uncursed ring of free action (weapon in hand).
 The dingo bites!
 What do you want to write with? [- ac-envxzABFK or ?*] -
 You write in the dust with your fingertip.
 What do you want to write in the dust here? Elbereth
 The dingo bites!
 In what direction? 9
 You kill the dingo!
 The magic missile bounces!
 In what direction? 4
 The spell misses the rock mole.
 The rock mole bites!
 In what direction? 4
 The spell misses the rock mole.
 The rock mole bites!
 You die...
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 162 gold pieces
 Weapons
  z - 8 +0 arrows
  A - 6 blessed +1 crossbow bolts
  x - 8 cursed +0 silver arrows
  a - a blessed +1 quarterstaff
  F - a +0 war hammer
 Armor
  G - an uncursed +0 helm of telepathy
  b - an uncursed +0 cloak of magic resistance (being worn)
 Scrolls
  j - an uncursed scroll of create monster
  i - an uncursed scroll of destroy armor
  D - a cursed scroll of destroy armor
  I - a blessed scroll of enchant weapon
  J - an uncursed scroll of identify
  k - an uncursed scroll of magic mapping
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of magic missile
  t - an uncursed spellbook of restore ability
 Potions
  H - a blessed potion of healing
  g - an uncursed potion of healing
  h - a blessed potion of speed
  E - an uncursed potion of water
 Rings
  e - an uncursed ring of free action (weapon in hand)
  d - an uncursed +1 ring of increase damage
  v - an uncursed ring of invisibility
 Wands
  c - a wand of fire (0:5)
 Tools
  o - an uncursed wooden harp
  w - an uncursed lock pick
  n - a magic marker (0:66)
  C - a +0 pick-axe (alternate weapon; not wielded)
 Gems/Stones
  K - 2 uncursed citrine stones
  B - 2 uncursed worthless pieces of violet glass

BeardyHaddock the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 male elven Wizard.
 You were chaotic, nominally on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 6.
 You entered the dungeon 2713 turns ago.
 It was nighttime.
 There was a new moon in effect when your adventure ended.
 You had 315 experience points, 5 more were needed to attain level 6.

Basics:
 You had 0 out of 38 hit points.
 You had 7 out of 62 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 162 zorkmids.
 Autopickup was on for all types.

Final Characteristics:
 Your strength was 8 (limit:18).
 Your dexterity was 13 (limit:18).
 Your constitution was 14 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 14 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a ring.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  a small mimic
  a dingo
  3 Uruk-hai
  2 rock moles
  2 ponies
  a gray ooze
  a little dog
  2 floating eyes
  a kitten
  a dwarf
  a kobold lord
 an orc zombie
  a werejackal
  2 iguanas
  4 manes
  2 large kobolds
  a hobgoblin
  5 giant rats
  a green mold
  4 geckos
  2 jackals
  a fox
  2 kobolds
  a goblin
  5 grid bugs
  a bat
  a kobold zombie
  2 newts
52 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
      A fountain.
   Level 2:
      A potion shop, an altar, a fountain.
   Level 3:
      A shop.
   Level 4:
   Level 5:
      A fountain.
   Level 6: <- You were here.
      Final resting place for
         you, killed by a rock mole.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  BeardyHaddock   |
                  |      162 Au      |
                  | killed by a rock |
                  |       mole       |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye BeardyHaddock the Wizard...

You died in The Dungeons of Doom on dungeon level 6 with 1686 points,
and 162 pieces of gold, after 2713 moves.
You were level 5 with a maximum of 38 hit points when you died.

