Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-03-20 21:56:38, ended 2026-03-21 00:29:28.

BeardyHaddock, chaotic male elven Wizard

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BeardyHadd the Conjurer   St:12 Dx:15 Co:13 In:20 Wi:7 Ch:9  Chaotic
Dlvl:3  $:0  HP:0(29) Pw:27(39) AC:9  Exp:4 T:1686  Satiated

Latest messages:
 There's some graffiti on the floor here.
 You read: "Tre  ??y trat booz? can be dilute| but not can?elled.".
 You descend the stairs.
 You find a hidden passage.
 You find a hidden passage.
 Something is written here in the dust.
 You read: "Closed for inventory".
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 In what direction? 4
 As you kick the door, it crashes open!
 "How dare you break my door?"
 Annootok zaps an ebony wand!
 Boing!
 Annootok zaps a wand of striking!
 Boing!
 Annootok zaps a wand of striking!
 Boing!
 Annootok zaps a wand of striking!
 Boing!
 Annootok zaps a wand of striking!
 Boing!
 What do you want to read? [i-lprxB or ?*] i
 As you read the scroll, it disappears.
 Do you wish to teleport? [yn] (n) y
 Unknown command 'y'.
 In what direction? 6
 The spell hits the grid bug!
 You kill the grid bug!
 Something is written here in the dust.
 You read: "?|c?c? fc? ??vcr?ory".
 Unknown command ' '.
 Annootok zaps a wand of striking!
 Boing!
 Annootok zaps a wand of striking!
 Boing!
 In what direction? 4
 The spell misses Annootok.
 Annootok hits!
 Annootok hits!
 Annootok hits!
 You die...
 Annootok takes all your possessions.
 Do you want to see what you had when you died? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Weapons
  v - 9 +0 crossbow bolts
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  u - an uncursed slime mold
  o - 3 uncursed food rations
  q - 2 uncursed fortune cookies
 Scrolls
  B - an uncursed scroll of create monster
  p - a cursed scroll of magic mapping
  j - 2 uncursed scrolls of remove curse
 Spellbooks
  k - a blessed spellbook of force bolt
  l - an uncursed spellbook of sleep
  x - an uncursed spellbook of stone to flesh
  r - an uncursed spellbook of teleport away
 Potions
  g - an uncursed potion of fruit juice
  h - a blessed potion of paralysis
  f - an uncursed potion of restore ability
 Rings
  s - an uncursed ring of free action
  d - an uncursed +2 ring of increase accuracy
  e - an uncursed ring of protection from shape changers
 Wands
  c - a wand of polymorph (0:4)
  n - a wand of speed monster (0:4)
 Tools
  m - an uncursed bugle
  A - an uncursed bell
 Gems/Stones
  z - an uncursed amethyst stone
  t - an uncursed worthless piece of violet glass
  C - an uncursed worthless piece of white glass
  y - a cursed worthless piece of white glass

BeardyHaddock the Wizard's attributes:

Background:
 You were a Conjurer, a level 4 male elven Wizard.
 You were chaotic, nominally on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 1686 turns ago.
 It was the midnight hour.
 There was a new moon in effect when your adventure ended.
 You had 89 experience points, 71 more were needed to attain level 5.

Basics:
 You had 0 out of 29 hit points.
 You had 27 out of 39 energy points (spell power).
 Your armor class was 9.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18).
 Your dexterity was 15 (limit:18).
 Your constitution was 13 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 7 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were satiated.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were sleep resistant.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
 an orc-captain
  a dwarf
  2 gnomes
  a gecko
  7 jackals
  a fox
  3 sewer rats
  3 grid bugs
  a bat
  2 lichens
  a kobold zombie
  5 newts
28 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      An altar, some fountains.
   Level 2:
      A grave.
      Stairs down to The Gnomish Mines.
   Level 3: <- You were here.
      Final resting place for
         you, killed by Mr. Annootok; the shopkeeper.
The Gnomish Mines:
   Level 3:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  BeardyHaddock   |
                  |       0 Au       |
                  |  killed by Mr.   |
                  |  Annootok; the   |
                  |    shopkeeper    |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye BeardyHaddock the Wizard...

You died in The Dungeons of Doom on dungeon level 3 with 466 points,
and 0 pieces of gold, after 1686 moves.
You were level 4 with a maximum of 29 hit points when you died.

