Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-03-23 03:12:09, ended 2026-03-23 03:28:46.

BeardyHaddock, chaotic male elven Wizard

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BeardyHadd the Conjurer   St:12 Dx:13 Co:13 In:18 Wi:11 Ch:9  Chaotic
Dlvl:5  $:233 HP:0(38) Pw:5(65) AC:10 Exp:5 T:2778 

Latest messages:
 The spell hits the bugbear!
 You kill the bugbear!
 There is a bugbear corpse here; eat it? [ynq] (n) y
 This bugbear corpse tastes okay.
 You finish eating the bugbear corpse.
 You see here 16 rocks.
 You see here 21 rocks.
 You see here a rock.
 You hear bubbling water.
 With great effort you move the boulder.
 You miss ThermoNuclear's ghost.
 You miss ThermoNuclear's ghost.
 You miss ThermoNuclear's ghost.
 ThermoNuclear's ghost touches you!
 In what direction? 8
 The spell misses ThermoNuclear's ghost.
 A brilliant blue potion shatters!
 You smell a peculiar odor...
 Call a brilliant blue potion: blue
 A potion of speed shatters!
 You smell a peculiar odor...
 Your knees seem more flexible now.
 A potion called blue shatters!
 You smell a peculiar odor...
 A brown potion shatters!
 You smell a peculiar odor...
 It suddenly gets dark.
 You hear something shatter!
 You smell a peculiar odor...
 You feel yourself slowing down.
 You can see again.
 ThermoNuclear's ghost touches you!
 ThermoNuclear's ghost touches you!
 You miss ThermoNuclear's ghost.
 ThermoNuclear's ghost touches you!
 In what direction? 8
 The spell hits ThermoNuclear's ghost!
 ThermoNuclear's ghost resists!
 In what direction? 8
 The spell misses ThermoNuclear's ghost.
 You hear a nearby zap.
 The bolt of cold hits you!
 The hill orc zaps a uranium wand!
 The bolt of cold hits you!
 You die...
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 233 gold pieces
 Weapons
  w - a +0 sling
  u - a +0 orcish dagger
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed burnt +0 cloak of magic resistance (being worn)
  q - an uncursed +4 leather cloak
 Comestibles
  t - an uncursed food ration
 Scrolls
  k - an uncursed scroll of confuse monster
  H - an uncursed scroll of create monster
  y - an uncursed scroll of magic mapping
  j - a blessed scroll of remove curse
  A - an uncursed scroll of stinking cloud
  G - an uncursed scroll of teleportation
 Spellbooks
  l - a blessed spellbook of force bolt
 Potions
  g - an uncursed potion of confusion
 Rings
  p - a cursed ring of conflict
  d - an uncursed ring of protection from shape changers
  v - an uncursed ring of protection from shape changers
  e - an uncursed ring of teleportation
 Wands
  c - a wand of light (0:12)
 Tools
  o - an uncursed wooden harp
  I - an uncursed bell
  B - an uncursed brass lantern
  n - a magic marker (0:97)
  x - an uncursed skeleton key
 Gems/Stones
  z - a cursed worthless piece of black glass
  F - an uncursed worthless piece of orange glass
  D - an uncursed worthless piece of violet glass
  E - an uncursed worthless piece of yellow glass
  s - an uncursed worthless piece of yellowish brown glass

BeardyHaddock the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 2778 turns ago.
 It was nighttime.
 You had 292 experience points, 28 more were needed to attain level 6.

Basics:
 You had 0 out of 38 hit points.
 You had 5 out of 65 energy points (spell power).
 Your armor class was 10.
 Your wallet contained 233 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18).
 Your dexterity was 13 (limit:18).
 Your constitution was 13 (limit:16).
 Your intelligence was 18 (limit:20).
 Your wisdom was 11 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  a leprechaun
  a gnome king
  a bugbear
  a gnome lord
  a giant ant
  a little dog
  3 kittens
  a dwarf
  a kobold lord
  a centipede
  4 iguanas
 an acid blob
  2 coyotes
  a giant rat
  a yellow mold
  7 gnomes
  a gnome zombie
  a gecko
  4 jackals
  2 foxes
  3 goblins
  6 grid bugs
  2 bats
  a lichen
  5 newts
53 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
      A fountain.
   Level 2:
   Level 3:
      A fountain.
   Level 4:
      A fountain.
      Stairs down to The Gnomish Mines.
   Level 5: <- You were here.
      Final resting place for
         you, killed by a bolt of cold,
         ThermoNuclear-Wiz-Elf-Fem-Cha, killed by a bugbear.
The Gnomish Mines:
   Level 5:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  BeardyHaddock   |
                  |      233 Au      |
                  | killed by a bolt |
                  |     of cold      |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye BeardyHaddock the Wizard...

You died in The Dungeons of Doom on dungeon level 5 with 1498 points,
and 233 pieces of gold, after 2778 moves.
You were level 5 with a maximum of 38 hit points when you died.

