Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-03-23 22:24:37, ended 2026-03-23 23:32:11.

BeardyHaddock, neutral male human Monk

  -----         ---------
  |<..---  ------......)--    -------
  |.....---|.........--..|    |.....|
  --..|....|.-------- |..|    |.._..|
   --.|-.....----     |%.|     .....      ---
    --|.........|     |%.--     -|-       +.--
      ----.|....|     -%..--    |.|       |...    --+-.      -
         -----..|....|.)...---- |.|       |.---- .......    .
      ------ |..|.............---.--      |....| .......
      |.%(%| --.|....---...........-----  ..|..| ...{...  .h
       ....|  |.|.%....|...|...........---|....| -.......|@#
        -|-   ----....-------...--.......-|.|-.----....--.#`
   ------.---..  |...--     --......---...|.--..|..%|.....------
   |..|-.........|..---      --.....|-....|........-......|.(.(|
   |..-...............-.---+---)-..-|..........-|...  ..).-.(((|
  -----.....{....----......*...)..---...G.......       ...|.(((|
  |..............-- --+--.--------|.........--.           ------
  -+-----.........|               --.......-
        --..-------                ---...---

BeardyHadd the Initiate         St:18 Dx:17 Co:12 In:11 Wi:11 Ch:9  Neutral
Dlvl:7  $:306 HP:0(50) Pw:24(26) AC:7  Exp:6 T:2803 

Latest messages:
 You feel better.
 Hyeghu zaps himself with a marble wand!
 Hyeghu's body takes on a strange transparency.
 Really attack the watch captain? [yn] (n) n
 "Hello, BeardyHaddock!  Welcome to Hyeghu's hardware store!"
 "Will you please leave your mattock outside?"
 What do you want to drop? [$acdf-mo-ru-xzAD-JLPQST or ?*] ?
 You drop a dwarvish mattock.
 "Hello, BeardyHaddock!  Welcome again to Hyeghu's hardware store!"
 You see here a whistle (for sale, 13 zorkmids).
 What do you want to drop? [$acdf-mo-ru-xzADEG-JLPQST or ?*] ?
 You drop 9 darts.
 Hyeghu seems uninterested.
 k - 9 darts.
 You see here a whistle (for sale, 13 zorkmids).
 You see here a key (for sale, 13 zorkmids).
 "For you, honored sir; only 13 zorkmids for this key."
 V - a key (unpaid, 13 zorkmids).
 Unknown command ' '.
 A key for 13 zorkmids.  Pay? [yn] (n) y
 You bought a key for 13 gold pieces.
 "Thank you for shopping in Hyeghu's hardware store!"
 You see here a leash (for sale, 27 zorkmids).
 You see here a stethoscope (for sale, 100 zorkmids).
 You see here a lamp (for sale, 13 zorkmids).
 You see here a brass lantern (for sale, 16 zorkmids).
 You see here a lamp (for sale, 13 zorkmids).
 You see here a bag (for sale, 714 zorkmids).
 You see here a credit card (for sale, 13 zorkmids).
 You see here a bag (for sale, 714 zorkmids).
 You see here a whistle (for sale, 13 zorkmids).
 Really attack Hyeghu the invisible shopkeeper? [yn] (n) n
 You hear a chugging sound.
 You see here a dwarvish mattock.
 You try to move the boulder, but in vain.
 The dwarf lord thrusts his dagger.
 The dwarf lord hits!
 The dwarf lord thrusts his dagger.
 The dwarf lord hits!
 You hit the dwarf lord!
 The dwarf lord thrusts his dagger.
 The dwarf lord hits!
 The dwarf lord thrusts his dagger.
 The dwarf lord hits!
 You die...
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 306 gold pieces
 Weapons
  J - 8 +0 crossbow bolts (in quiver pouch)
  k - 9 +0 darts
  l - a +0 spear
  D - a +0 elven broadsword
 Armor
  a - an uncursed +2 pair of leather gloves (being worn)
 Comestibles
  f - 4 uncursed food rations
  v - an uncursed food ration
  u - 2 uncursed fortune cookies
 Scrolls
  Q - a blessed scroll of blank paper
  P - 3 cursed scrolls of blank paper
  p - an uncursed scroll of confuse monster
  x - a blessed scroll of enchant armor
  o - an uncursed scroll of fire
  L - an uncursed scroll of gold detection
  T - an uncursed scroll of identify
  A - a blessed scroll of remove curse
  d - an uncursed scroll of remove curse
 Spellbooks
  w - an uncursed spellbook of magic mapping
  c - a blessed spellbook of protection
 Rings
  I - an uncursed ring of poison resistance
 Wands
  z - a wand of fire (0:7)
  m - a wand of speed monster (0:5)
  S - a wand of striking (0:5)
 Tools
  j - a magic marker (0:51)
  V - an uncursed skeleton key
 Gems/Stones
  q - an uncursed fluorite stone
  r - an uncursed worthless piece of black glass
  g - an uncursed worthless piece of blue glass
  h - 2 uncursed worthless pieces of green glass
  i - an uncursed worthless piece of red glass
  E - 2 uncursed worthless pieces of violet glass
  H - 2 uncursed worthless pieces of white glass
  G - an uncursed worthless piece of yellow glass

BeardyHaddock the Monk's attributes:

Background:
 You were an Initiate, a level 6 male human Monk.
 You were neutral, on a mission for Chih Sung-tzu
 who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic).
 You were in the Gnomish Mines, on level 7.
 You entered the dungeon 2803 turns ago.
 It was nighttime.
 You had 509 experience points, 131 more were needed to attain level 7.

Basics:
 You had 0 out of 50 hit points.
 You had 24 out of 26 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 306 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 18 (limit:18/100).
 Your dexterity was 17 (limit:18).
 Your constitution was 12 (limit:18).
 Your intelligence was 11 (limit:18).
 Your wisdom was 11 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were empty handed.
 You had basic skill with martial arts and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were poison resistant.
 You saw invisible.
 You were stealthy.
 You were fast.
 You are dead.

Vanquished creatures:
  a brown pudding
  a human zombie
  2 soldier ants
  a rock mole
  a yellow light
  5 gnome lords
  a straw golem
  a paper golem
  7 dwarves
  a centipede
 an iguana
 an acid blob
  2 hobbits
  a yellow mold
 20 gnomes
  a garter snake
  a gecko
  8 jackals
  a kobold
  a goblin
  7 grid bugs
  2 lichens
  4 kobold zombies
  3 newts
74 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
   Level 2:
      A grave.
   Level 3:
      A delicatessen, a sink.
   Level 4:
      A fountain.
      Stairs down to The Gnomish Mines.
The Gnomish Mines: levels 5 to 7
   Level 5:
   Level 6:
   Level 7: <- You were here.
      Some shops, a temple, some fountains.
      Final resting place for
         you, killed by a dwarf lord.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  BeardyHaddock   |
                  |      306 Au      |
                  |   killed by a    |
                  |    dwarf lord    |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye BeardyHaddock the Monk...

You died in The Gnomish Mines on dungeon level 7 with 2662 points,
and 306 pieces of gold, after 2803 moves.
You were level 6 with a maximum of 50 hit points when you died.

