Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-03-24 02:18:20, ended 2026-03-24 02:41:57.

BeardyHaddock, neutral male human Monk

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BeardyHadd the Initiate         St:18/01 Dx:13 Co:12 In:9 Wi:15 Ch:8  Neutral
Dlvl:5  $:20 HP:0(46) Pw:31(31) AC:4  Exp:7 T:2801  Blind

Latest messages:
 The water demon hits!
 The water demon bites!
 You miss the water demon.
 The water demon hits!
 The water demon hits!
 The water demon just misses!
 You miss the water demon.
 You kill the water demon!
 Welcome to experience level 7.
 You feel sensitive!
 You swap places with your kitten.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 In what direction? 2
 As you kick the door, it crashes open!
 You hear the splashing of a naiad.
 The door resists!
 The door opens.
 In what direction? 6
 The sleep ray hits it.
 The sleep ray hits it.
 You hit the floating eye!
 You are frozen by the floating eye's gaze!
 The raven bites!
 The raven blinds you!
 You hear some noises.
 The raven bites!
 The raven bites!
 The raven bites!
 The raven bites!
 The raven bites!
 The raven bites!
 The raven bites!
 The raven bites!
 The raven bites!
 The raven bites!
 The raven bites!
 The raven bites!
 The raven bites!
 The raven bites!
 The raven bites!
 You die...
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 20 gold pieces
 Armor
  a - an uncursed +2 pair of leather gloves (being worn)
  b - an uncursed +1 robe (being worn)
 Comestibles
  g - 6 uncursed apples
  f - 3 uncursed food rations
  j - 2 uncursed food rations
  Q - 2 uncursed food rations
  i - 3 uncursed fortune cookies
  P - an uncursed lembas wafer
  h - 3 uncursed oranges
  R - 2 uncursed sprigs of wolfsbane
 Scrolls
  d - a blessed scroll of create monster
  S - a blessed scroll of identify
  J - an uncursed scroll of identify
  U - an uncursed scroll of identify
  T - a cursed scroll of identify
 Rings
  H - an uncursed +0 ring of increase damage
 Wands
  M - a wand of digging (0:3)
 Tools
  G - an uncursed blindfold
  k - an uncursed lock pick
  A - an uncursed tin opener
 Gems/Stones
  z - an uncursed touchstone

BeardyHaddock the Monk's attributes:

Background:
 You were an Initiate, a level 7 male human Monk.
 You were neutral, on a mission for Chih Sung-tzu
 who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic).
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 2801 turns ago.
 It was nighttime.
 You had 658 experience points, 622 more were needed to attain level 8.

Basics:
 You had 0 out of 46 hit points.
 You had all 31 energy points (spell power).
 Your armor class was 4.
 Your wallet contained 20 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 18/01 (limit:18/100).
 Your dexterity was 13 (limit:18).
 Your constitution was 12 (limit:18).
 Your intelligence was 9 (limit:18).
 Your wisdom was 15 (limit:18).
 Your charisma was 8 (limit:18).

Final Status:
 You were temporarily blind.
 You were unencumbered.
 You were empty handed.
 You had basic skill with martial arts and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were poison resistant.
 You would have seen invisible when not blind.
 You were telepathic.
 You were warned.
 You were stealthy.
 You were guarded.
 You were fast.
 You are dead.

Vanquished creatures:
  a water demon
  5 small mimics
 an incubus
  a leprechaun
  a soldier ant
  a yellow light
  3 gnome lords
  a giant ant
  a floating eye
  3 dwarves
  a hill orc
  3 dwarf zombies
  a gas spore
  a hobbit
  7 gnomes
  a gnome zombie
  2 geckos
  4 jackals
  a fox
  a kobold
  a sewer rat
  3 grid bugs
  4 lichens
  3 kobold zombies
  5 newts
56 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never hit with a wielded weapon.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
   Level 2:
      A general store, a fountain, a sink.
      Stairs down to The Gnomish Mines.
   Level 3:
      A weapon shop.
   Level 4:
      A general store.
      Final resting place for
         pots164-Wiz-Hum-Mal-Cha, killed by a hobbit.
   Level 5: <- You were here.
      A scroll shop, an altar, a fountain.
      Final resting place for
         you, killed by a raven, while frozen by a monster's gaze.
   Level 6:
The Gnomish Mines:
   Level 3:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  BeardyHaddock   |
                  |      20 Au       |
                  |   killed by a    |
                  |      raven       |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye BeardyHaddock the Monk...

You died in The Dungeons of Doom on dungeon level 5 with 2940 points,
and 20 pieces of gold, after 2801 moves.
You were level 7 with a maximum of 46 hit points when you died.

