Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-03-27 17:42:06, ended 2026-03-27 18:17:52.

BeardyHaddock, chaotic male elven Priest

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BeardyHadd the Adept         St:17 Dx:10 Co:12 In:9 Wi:20 Ch:9  Chaotic
Dlvl:5  $:203 HP:0(46) Pw:129(129) AC:7  Exp:7 T:5374  Satiated Blind Hallu

Latest messages:
 The door resists!
 The door resists!
 The door resists!
 The door opens.
 In what direction? 2
 The door closes.
 You hear Neiman and Marcus arguing!
 You hear Neiman and Marcus arguing!
 You hear an animal carcass being offered in sacrifice.
 You hear the chime of a cash register.
 You hear the splashing of a naiad.
 You hear water falling on coins.
 You hear someone praising Offler.
 You hear someone praising Manannan Mac Lir.
 You hear a soda fountain!
 You feel strong!
 You must have been exercising diligently.
 You hear the splashing of a naiad.
 The gray goo oozes under the door.
 The quasit bites!
 Your robe is not affected by oxidation.
 The paper golem bites!
 Your robe is not affected by oxidation.
 You hit the umber hulk!
 You hit the duct tape golem!
 You hit the rock piercer!
 You kill the yellow dragon!
 You see here a small glob of gray ooze.
 You see here a small glob of gray ooze.
 You hear a soda fountain!
 The hezrou flows under the door.
 The baby blue dragon explodes!
 You are blinded by a blast of light!
 Unknown command ' '.
 You hear a door open.
 It just misses!
 It hits!
 You hear the splashing of a naiad.
 It hits!
 It hits!
 It hits!
 It hits!
 You hit it.
 It hits!
 You die...
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 203 gold pieces
 Weapons
  n - 9 +0 arrows (in quiver)
  o - a +0 bow
  l - 3 +0 darts
  a - a blessed +1 mace (weapon in hand)
 Armor
  c - a +0 small shield (being worn)
  b - a blessed +0 robe (being worn)
 Comestibles
  e - a clove of garlic
  Z - a lembas wafer
  f - 2 sprigs of wolfsbane
  p - a tripe ration
  K - an egg
 Scrolls
  M - a scroll of blank paper
  F - a scroll of create monster
  T - a scroll of gold detection
  y - a scroll of identify
  Y - a scroll of identify
  t - a cursed scroll of identify
  w - a cursed scroll of identify
  U - a scroll of light
 Potions
  d - 4 potions of holy water
 Wands
  V - a wand of digging (0:4)
  G - a wand of light (0:12)
 Tools
  i - a tooled horn
  O - a skeleton key
  W - a tin opener
 Gems/Stones
  N - a worthless piece of black glass
  Q - a worthless piece of orange glass
  S - a worthless piece of violet glass
  D - a worthless piece of white glass
  z - a worthless piece of yellow glass

BeardyHaddock the Priest's attributes:

Background:
 You were an Adept, a level 7 elven Priest.
 You were chaotic, on a mission for Offler
 who was opposed by Blind Io (lawful) and The Lady (neutral).
 You were in the Gnomish Mines, on level 5.
 You entered the dungeon 5374 turns ago.
 You had 676 experience points, 604 more were needed to attain level 8.

Basics:
 You had 0 out of 46 hit points.
 You had all 129 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 203 imperial credits.
 Autopickup was off.

Final Characteristics:
 Your strength was 17 (limit:18).
 Your dexterity was 10 (limit:18).
 Your constitution was 12 (peak:13, limit:16).
 Your intelligence was 9 (limit:20).
 Your wisdom was 20 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were hallucinating.
 You were temporarily blind.
 You were satiated.
 You were unencumbered.
 You were wielding a mace.
 You were skilled in mace.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You had infravision.
 You were guarded.
 You are dead (2nd time!).

Vanquished creatures:
  a gnome mummy
  4 human zombies
  a yellow light
  a violet fungus
  4 gnome lords
  a gray ooze
 an elf zombie
  4 giant ants
  a little dog
  2 floating eyes
  7 dwarves
  3 hill orcs
  a rothe
  a giant bat
  2 orc zombies
  a werejackal
 an acid blob
  3 hobbits
  a hobgoblin
  2 giant rats
  a cave spider
  a green mold
 19 gnomes
  3 garter snakes
  a gnome zombie
  2 geckos
  5 jackals
  3 foxes
  2 kobolds
  6 goblins
  2 sewer rats
  5 grid bugs
  2 bats
  2 lichens
  a kobold zombie
  3 newts
100 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
   Level 2:
      A fountain, a sink.
      Stairs down to The Gnomish Mines.
   Level 3:
   Level 4:
      A scroll shop.
   Level 5:
      Many fountains.
      Oracle of Delphi.
The Gnomish Mines: levels 3 to 5
   Level 3:
   Level 4:
   Level 5: <- You were here.
      A general store, a fountain.
      Final resting place for
         you, killed by a gnome lord.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  BeardyHaddock   |
                  |      203 Au      |
                  |   killed by a    |
                  |    gnome lord    |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye BeardyHaddock the Priest...

You died in The Gnomish Mines on dungeon level 5 with 3127 points,
and 203 pieces of gold, after 5374 moves.
You were level 7 with a maximum of 46 hit points when you died.

