Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-03-27 18:19:01, ended 2026-03-27 18:22:31.

BeardyHaddock, chaotic male elven Priest

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BeardyHadd the Aspirant      St:11 Dx:11 Co:16 In:12 Wi:17 Ch:7  Chaotic
Dlvl:2  $:24 HP:13(17) Pw:8(8) AC:7  Exp:1 T:603 

Latest messages:
 You see here an empty broken chest.
 You descend the stairs.
 You see here 5 gold pieces.
 $ - 5 gold pieces.
 The door opens.
 The door opens.
 The jackal just misses!
 You see here a pine wand.
 The jackal misses!
 You miss the jackal.
 The jackal bites!
 You hear someone counting money.
 You miss the jackal.
 The jackal bites!
 You miss the jackal.
 The jackal bites!
 You kill the jackal!
 You see here a jackal corpse.
 There is a jackal corpse here; eat it? [ynq] (n) y
 This jackal corpse tastes okay.
 You finish eating the jackal corpse.
 You see here a pine wand.
 n - a pine wand.
 You swap places with your kitten.
 You swap places with your kitten.
 What do you want to zap? [n or ?*] n
 A lit field surrounds you!
 You swap places with your kitten.
 You see here a golden potion.
 o - a golden potion.
 What do you want to drink? [do or ?*] o
 That was smooth!
 The door opens.
 The newt bites!
 You miss the newt.
 The newt misses!
 You miss the newt.
 The newt bites!
 You feel foolish!
 You haven't been paying attention.
 You miss the newt.
 The newt misses!
 You kill the newt!
 You see here a newt corpse.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 24 gold pieces
 Weapons
  a - a blessed +1 mace (weapon in hand)
 Armor
  c - a +0 small shield (being worn)
  b - a +0 robe (being worn)
 Comestibles
  e - a clove of garlic
  f - a sprig of wolfsbane
 Spellbooks
  h - a spellbook of cure sickness
  g - a spellbook of stone to flesh
 Potions
  d - 4 potions of holy water
 Wands
  n - a wand of light (0:12)
 Tools
  j - a tooled horn
  i - a magic marker (0:75)
 Gems/Stones
  k - a worthless piece of violet glass

BeardyHaddock the Priest's attributes:

Background:
 You were an Aspirant, a level 1 elven Priest.
 You were chaotic, on a mission for Offler
 who was opposed by Blind Io (lawful) and The Lady (neutral).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 603 turns ago.
 You had 11 experience points, 9 more were needed to attain level 2.

Basics:
 You had 13 out of 17 hit points.
 You had all 8 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 24 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18).
 Your dexterity was 11 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 12 (limit:20).
 Your wisdom was 17 (peak:18, limit:20).
 Your charisma was 7 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a mace.
 You had basic skill with mace.

Final Attributes:
 You were fervently aligned.
 You had infravision.
 You were guarded.
 You survived.

Vanquished creatures:
  2 jackals
  2 foxes
  a sewer rat
  a kobold zombie
  3 newts
9 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
      Some fountains.
   Level 2: <- You were here.
      A fountain.

Goodbye BeardyHaddock the Priest...

You quit in The Dungeons of Doom on dungeon level 2 with 158 points,
and 24 pieces of gold, after 603 moves.
You were level 1 with a maximum of 17 hit points when you quit.

