Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-03-29 22:43:39, ended 2026-03-29 22:56:16.

BeardyHaddock, chaotic male elven Priest

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BeardyHadd the Acolyte       St:15 Dx:10 Co:12 In:10 Wi:20 Ch:9  Chaotic
Dlvl:6  $:76 HP:0(31) Pw:59(59) AC:7  Exp:4 T:1916  Satiated

Latest messages:
 Are you sure you want to pray? [yn] (n) y
 You begin praying to Huhetotl.
 You are surrounded by a shimmering light.
 The housecat misses the dwarf.
 The housecat misses the dwarf.
 The housecat bites the gnome lord.
 The gnome lord hits the housecat.
 You finish your prayer.
 You feel that Huhetotl is well-pleased.
 What do you want to zap? [kst or ?*] k
 In what direction? 4
 The sleep ray hits the gnome lord.
 The sleep ray bounces!
 The sleep ray hits the gnome lord.
 The housecat bites the gnome lord.
 The dwarf thrusts his dagger.
 The dwarf hits!
 You hit the dwarf.
 The housecat misses the gnome lord.
 The gnome throws a dagger!
 The dagger hits the gnome lord.
 You miss the dwarf.
 The housecat bites the gnome lord.
 The gnome wields 2 daggers!
 You miss the dwarf.
 The housecat bites the gnome lord.
 The gnome lord is killed!
 The housecat misses the gnome.
 The dwarf thrusts his dagger.
 The dwarf hits!
 You miss the dwarf.
 The housecat bites the gnome.
 The gnome is killed!
 The housecat eats a gnome corpse.
 You hear some noises in the distance.
 The housecat picks up a dagger.
 There are several objects here.
 n - a food ration.
 F - a candle.
 G - an orange gem.
 The housecat eats a gnome lord corpse.
 You see here a scroll labeled ZLORFIK.
 H - a scroll labeled ZLORFIK.
 A trap door in the ceiling opens and a rock falls on your head!
 You die...
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 76 gold pieces
 Weapons
  z - 9 +0 shuriken
  v - a +0 axe
  E - a blessed +0 dwarvish short sword
  a - a blessed +1 mace (weapon in hand)
 Armor
  j - a +0 cornuthaum
  w - a +0 orcish helm
  o - a +0 pair of gauntlets of power
  c - a +0 small shield (being worn)
  b - a +0 robe (being worn)
 Comestibles
  e - a clove of garlic
  n - 2 food rations
  f - a sprig of wolfsbane
  q - a tripe ration
  B - a blessed tin of kobold meat
 Scrolls
  p - a scroll of enchant armor
  A - a scroll of identify
  H - a scroll of light
  y - a blessed scroll of taming
 Spellbooks
  g - a spellbook of create monster
  h - a spellbook of stone to flesh
 Potions
  d - 4 potions of holy water
 Wands
  s - a wand of cancellation (0:5)
  k - a wand of sleep (0:3)
  t - a wand of wishing (0:0)
 Tools
  i - a leather drum
  x - a wooden flute
  F - a tallow candle
 Gems/Stones
  C - a sapphire
  r - a worthless piece of green glass
  G - a worthless piece of orange glass
  D - a worthless piece of yellow glass

BeardyHaddock the Priest's attributes:

Background:
 You were an Acolyte, a level 4 elven Priest.
 You were chaotic, on a mission for Huhetotl
 who was opposed by Quetzalcoatl (lawful) and Camaxtli (neutral).
 You were in the Gnomish Mines, on level 6.
 You entered the dungeon 1916 turns ago.
 It was nighttime.
 You had 127 experience points, 33 more were needed to attain level 5.

Basics:
 You had 0 out of 31 hit points.
 You had all 59 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 76 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 15 (limit:18).
 Your dexterity was 10 (limit:18).
 Your constitution was 12 (limit:16).
 Your intelligence was 10 (limit:20).
 Your wisdom was 20 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were satiated.
 You were unencumbered.
 You were wielding a mace.
 You had basic skill with mace.

Final Attributes:
 You were devoutly aligned.
 You were sleep resistant.
 You had infravision.
 You were guarded.
 You are dead.

Vanquished creatures:
  a rock piercer
  a shrieker
  2 gnome lords
  2 dwarves
  a coyote
  a hobbit
  a hobgoblin
  2 cave spiders
  a yellow mold
  8 gnomes
  3 geckos
  a jackal
  2 foxes
  4 goblins
  2 sewer rats
  6 grid bugs
  3 lichens
  9 newts
50 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used 1 wish.
 You did not wish for any artifacts.

The Dungeons of Doom: levels 1 to 4
   Level 1:
      A fountain.
   Level 2:
      A fountain.
   Level 3:
   Level 4:
      Stairs down to The Gnomish Mines.
The Gnomish Mines: levels 5 to 6
   Level 5:
   Level 6: <- You were here.
      Final resting place for
         you, killed by a falling rock.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  BeardyHaddock   |
                  |      76 Au       |
                  |   killed by a    |
                  |   falling rock   |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye BeardyHaddock the Priest...

You died in The Gnomish Mines on dungeon level 6 with 857 points,
and 76 pieces of gold, after 1916 moves.
You were level 4 with a maximum of 31 hit points when you died.

