Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-03-31 04:40:24, ended 2026-03-31 04:41:17.

BeardyHaddock, chaotic male elven Priest

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BeardyHadd the Aspirant      St:16 Dx:11 Co:15 In:12 Wi:19 Ch:7  Chaotic
Dlvl:1  $:3  HP:13(13) Pw:9(9) AC:7  Exp:1 T:135 

Latest messages:
 You see here a sky blue potion.
 k - a sky blue potion.
 You see here 3 gold pieces.
 $ - 3 gold pieces.
 What do you want to drink? [dk or ?*] k
 This tastes like slime mold juice.
 Call a sky blue potion: juice
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 In what direction? 4
 As you kick the door, it crashes open!
 In what direction? 4
 You kick at empty space.
 In what direction? 4
 Dumb move!  You strain a muscle.
 Your leg feels better.
 You find a hidden passage.
 You find a hidden door.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 In what direction? 4
 WHAMMM!!!
 In what direction? 4
 As you kick the door, it crashes open!
 The door resists!
 You swap places with your kitten.
 You swap places with your kitten.
 The door resists!
 The door opens.
 You kill the grid bug!
 You stop.  Your kitten is in the way!
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 3 gold pieces
 Weapons
  a - a blessed +1 mace (weapon in hand)
 Armor
  c - a +0 small shield (being worn)
  b - a +0 robe (being worn)
 Comestibles
  e - a clove of garlic
  j - a cream pie
  f - a sprig of wolfsbane
 Spellbooks
  g - a spellbook of extra healing
  h - a spellbook of identify
 Potions
  d - 4 potions of holy water
 Tools
  i - a bugle

BeardyHaddock the Priest's attributes:

Background:
 You were an Aspirant, a level 1 elven Priest.
 You were chaotic, on a mission for Set
 who was opposed by Mitra (lawful) and Crom (neutral).
 You were in the Dungeons of Doom, on level 1.
 You entered the dungeon 135 turns ago.
 It was nighttime.
 You had 1 experience point, 19 more were needed to attain level 2.

Basics:
 You had all 13 hit points.
 You had all 9 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 3 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 16 (limit:18).
 Your dexterity was 11 (limit:18).
 Your constitution was 15 (limit:16).
 Your intelligence was 12 (limit:20).
 Your wisdom was 19 (limit:20).
 Your charisma was 7 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a mace.
 You had basic skill with mace.

Final Attributes:
 You were stridently aligned.
 You saw invisible.
 You had infravision.
 You were guarded.
 You survived.

Vanquished creatures:
  a grid bug

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom:
   Level 1: <- You were here.

Goodbye BeardyHaddock the Priest...

You quit in The Dungeons of Doom on dungeon level 1 with 7 points,
and 3 pieces of gold, after 135 moves.
You were level 1 with a maximum of 13 hit points when you quit.

