Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-03-31 04:42:03, ended 2026-03-31 05:03:49.

BeardyHaddock, chaotic male elven Priest

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BeardyHadd the Acolyte       St:10 Dx:11 Co:16 In:8 Wi:20 Ch:9  Chaotic
Dlvl:5  $:42 HP:0(40) Pw:84(89) AC:7  Exp:5 T:3987  Satiated

Latest messages:
 You see here a whistle.
 K - a whistle.
 What do you want to use or apply? [ilvIK or ?*] K
 You produce a strange whistling sound.
 There is a staircase down here.
 You see here a plate mail.
 You have a little trouble lifting a plate mail.  Continue? [ynq] (q) y
 You have a little trouble lifting L - a plate mail.
 Your movements are slowed slightly because of your load.
 What do you want to drop? [$a-mo-qtv-yA-CE-L or ?*] ?
 You drop a plate mail.
 Your movements are now unencumbered.
 You swap places with your gargoyle.
 The dingo bites!
 The dingo bites!
 The dingo bites!
 You hit the dingo!
 The dingo bites!
 The dingo bites!
 Are you sure you want to pray? [yn] (n) y
 You begin praying to Manannan Mac Lir.
 You are surrounded by a shimmering light.
 The dingo starts to attack you, but pulls back.
 The dingo starts to attack you, but pulls back.
 The dingo starts to attack you, but pulls back.
 The dingo starts to attack you, but pulls back.
 You finish your prayer.
 You feel that Manannan Mac Lir is well-pleased.
 You feel much better.
 You hit the dingo!
 The dingo bites!
 You miss the dingo.
 The dingo bites!
 You hear some noises.
 The dingo is killed!
 There is a doorway here.
 You see here a dingo corpse.
 You hear someone counting money.
 You hit the blue jelly!
 You are suddenly very cold!
 You miss the blue jelly.
 You are suddenly very cold!
 You hit the blue jelly!
 You are suddenly very cold!
 You die...
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 42 gold pieces
 Weapons
  B - 30 +0 arrows (in quiver)
  C - a +0 bow (alternate weapon; not wielded)
  k - a +0 sling
  a - a blessed +1 mace (weapon in hand)
 Armor
  c - a +0 small shield (being worn)
  p - a +0 cloak of invisibility
  H - a +0 oilskin cloak
  b - a +0 robe (being worn)
 Comestibles
  e - a clove of garlic
  j - 2 food rations
  f - 2 sprigs of wolfsbane
  x - a tin of gnome meat
 Scrolls
  E - a scroll of amnesia
  o - a scroll of destroy armor
  F - a scroll of enchant weapon
  t - a scroll of magic mapping
  q - a scroll of taming
 Spellbooks
  m - a spellbook of create monster
  h - a spellbook of detect monsters
  g - a spellbook of stone to flesh
 Potions
  d - 4 potions of holy water
  J - a potion of water
 Wands
  l - a wand of create monster (0:14)
  I - a wand of polymorph (0:4)
 Tools
  i - a wooden harp
  v - a leash
  K - a magic whistle
 Gems/Stones
  y - a fluorite stone
  G - a garnet stone
  w - a worthless piece of red glass
  A - 3 worthless pieces of violet glass

BeardyHaddock the Priest's attributes:

Background:
 You were an Acolyte, a level 5 elven Priest.
 You were chaotic, on a mission for Manannan Mac Lir
 who was opposed by Lugh (lawful) and Brigit (neutral).
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 3987 turns ago.
 It was nighttime.
 You had 264 experience points, 56 more were needed to attain level 6.

Basics:
 You had 0 out of 40 hit points.
 You had 84 out of 89 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 42 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (limit:18).
 Your dexterity was 11 (peak:12, limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 8 (limit:20).
 Your wisdom was 20 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were satiated.
 You were unencumbered.
 You were wielding a mace.
 You were skilled in mace.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You had infravision.
 You were guarded.
 You are dead.

Vanquished creatures:
  a dingo
 an imp
  2 fog clouds
  a shrieker
  3 gnome lords
  a floating eye
  2 dwarves
  a kobold shaman
  4 dwarf zombies
  a werejackal
  2 iguanas
  2 acid blobs
  a gas spore
  2 hobbits
  a large kobold
  2 cave spiders
  a yellow mold
  7 gnomes
  2 gnome zombies
  4 geckos
  7 jackals
  2 foxes
  a kobold
  2 goblins
  4 sewer rats
  9 grid bugs
  a bat
  4 lichens
  3 newts
74 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
      A fountain.
   Level 2:
      An armor shop, some fountains.
   Level 3:
      Some fountains, a grave.
      Stairs down to The Gnomish Mines.
   Level 4:
      A fountain.
   Level 5: <- You were here.
      A fountain.
      Final resting place for
         you, killed by a blue jelly.
The Gnomish Mines:
   Level 4:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  BeardyHaddock   |
                  |      42 Au       |
                  | killed by a blue |
                  |      jelly       |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye BeardyHaddock the Priest...

You died in The Dungeons of Doom on dungeon level 5 with 1334 points,
and 42 pieces of gold, after 3987 moves.
You were level 5 with a maximum of 40 hit points when you died.

