Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-04 17:51:50, ended 2026-04-04 18:30:00.

BeardyHaddock, chaotic male elven Priest

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BeardyHadd the Adept         St:15 Dx:12 Co:12 In:15 Wi:20 Ch:8  Chaotic
Dlvl:6  $:58 HP:0(55) Pw:106(113) AC:1  Exp:7 T:4785  Satiated

Latest messages:
 The killer bee stings!
 You stop.  Your dog is in the way!
 The killer bee stings!
 The killer bee's sting was poisoned!
 The killer bee misses!
 The killer bee misses!
 In what direction? .
 You feel better.
 The killer bee misses!
 The killer bee stings!
 You miss the killer bee.
 The killer bee just misses!
 The killer bee stings!
 You kill the killer bee!
 In what direction? .
 You feel better.
 You hit the dwarf zombie!
 You destroy the dwarf zombie!
 You kill the killer bee!
 You hear some noises.
 You miss the dwarf lord.
 The dog misses the dwarf lord.
 The dwarf lord swings his broad pick.
 The dwarf lord just misses!
 The dwarf lord swings his broad pick.
 The dwarf lord hits!
 You miss the dwarf lord.
 The dog misses the dwarf lord.
 You miss the dwarf lord.
 The dog misses the dwarf lord.
 You hit the dwarf lord!
 The dog misses the dwarf lord.
 The dwarf lord swings his broad pick.
 The dwarf lord hits!
 The dwarf lord swings his broad pick.
 The dwarf lord hits!
 You miss the dwarf lord.
 The dog misses the dwarf lord.
 You miss the dwarf lord.
 The dog misses the dwarf lord.
 The dwarf lord swings his broad pick.
 The dwarf lord hits!
 The dwarf lord swings his broad pick.
 The dwarf lord hits!
 You die...
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 58 gold pieces
 Amulets
  l - a cursed amulet of strangulation
 Weapons
  z - 10 +0 arrows (in quiver)
  A - a +0 bow (alternate weapon; not wielded)
  R - a blessed +0 silver spear
  a - a blessed +1 mace (weapon in hand)
 Armor
  s - a blessed +1 pair of iron shoes (being worn)
  c - a +0 small shield (being worn)
  b - a +0 robe (being worn)
  o - a +0 studded leather armor (being worn)
 Comestibles
  e - a clove of garlic
 Scrolls
  B - a scroll of fire
  J - a scroll of identify
  K - a scroll of light
  L - a scroll of remove curse
  G - a scroll of taming
  T - a scroll of teleportation
 Spellbooks
  h - a spellbook of healing
  g - a spellbook of stone to flesh
  m - a blessed spellbook of teleport away
 Potions
  d - 4 potions of holy water
 Rings
  p - a ring of levitation
 Wands
  O - a wand of slow monster (0:2)
 Gems/Stones
  x - a worthless piece of blue glass
  v - a worthless piece of green glass
  N - a worthless piece of orange glass
  u - 2 worthless pieces of violet glass
  P - 2 worthless pieces of yellowish brown glass

BeardyHaddock the Priest's attributes:

Background:
 You were an Adept, a level 7 elven Priest.
 You were chaotic, on a mission for Set
 who was opposed by Mitra (lawful) and Crom (neutral).
 You were in the Dungeons of Doom, on level 6.
 You entered the dungeon 4785 turns ago.
 There was a full moon in effect when your adventure ended.
 You had 840 experience points, 440 more were needed to attain level 8.

Basics:
 You had 0 out of 55 hit points.
 You had 106 out of 113 energy points (spell power).
 Your armor class was 1.
 Your wallet contained 58 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 15 (limit:18).
 Your dexterity was 12 (peak:14, limit:18).
 Your constitution was 12 (limit:16).
 Your intelligence was 15 (limit:20).
 Your wisdom was 20 (limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You were satiated.
 You were unencumbered.
 You were wielding a mace.
 You were skilled in mace.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You had infravision.
 You were guarded.
 You were lucky.
 You are dead.

Vanquished creatures:
  a leprechaun
  a dingo
  a gnome mummy
  a bugbear
 an Uruk-hai
  a rock mole
  a pony
  2 yellow lights
  2 gnome lords
  2 gnomish wizards
  2 elf zombies
  4 giant ants
  2 floating eyes
  8 dwarves
  a kobold lord
  4 hill orcs
  2 rothes
  2 giant bats
  a monkey
  4 dwarf zombies
  a werejackal
  2 iguanas
  6 killer bees
 an acid blob
  a hobbit
  3 hobgoblins
  3 giant rats
  a yellow mold
  a red mold
 11 gnomes
  8 garter snakes
  3 geckos
  6 jackals
  2 foxes
  6 goblins
  a sewer rat
  3 grid bugs
  7 lichens
  a kobold zombie
  9 newts
119 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
      A fountain.
   Level 2:
      A delicatessen.
      Stairs down to The Gnomish Mines.
   Level 3:
      An altar to Set.
   Level 4:
      A fountain.
   Level 5:
      A fountain.
   Level 6: <- You were here.
      Final resting place for
         you, killed by a dwarf lord.
The Gnomish Mines: levels 3 to 5
   Level 3:
   Level 4:
   Level 5:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  BeardyHaddock   |
                  |      58 Au       |
                  |   killed by a    |
                  |    dwarf lord    |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye BeardyHaddock the Priest...

You died in The Dungeons of Doom on dungeon level 6 with 3663 points,
and 58 pieces of gold, after 4785 moves.
You were level 7 with a maximum of 55 hit points when you died.

