Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-05 22:11:43, ended 2026-04-05 22:26:17.

BeardyHaddock, chaotic male elven Wizard

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BeardyHadd the Conjurer   St:10 Dx:15 Co:16 In:19 Wi:10 Ch:11  Chaotic
Dlvl:3  $:25 HP:0(36) Pw:0(42) AC:9  Exp:5 T:2302 

Latest messages:
 You hear some noises.
 In what direction? 4
 You smell a delicious smell.
 The housecat eats a huge chunk of meat.
 You swap places with your housecat.
 What do you want to eat? [qEM or ?*] <esc>
 Never mind.
 You see here a dwarf corpse.
 The kobold lord shoots 2 arrows!
 You are hit by the 1st arrow!
 You are hit by the 2nd arrow.
 The kobold lord tries to wield a dagger.
 The kobold lord's bow is welded to his hand!
 You hit the kobold lord!
 The kobold lord swings his bow.
 The kobold lord hits!
 You miss the kobold lord.
 You hit the kobold lord!
 The kobold lord swings his bow.
 The kobold lord hits!
 You hear some noises in the distance.
 You kill the kobold lord!
 There are several objects here.
 There are several objects here.
 The paper golem hits!
 You hear some noises.
 N - a potion of paralysis.
 The paper golem hits!
 In what direction? 8
 The spell hits the paper golem!
 You destroy the paper golem!
 O - 2 unlabeled scrolls.
 O - an unlabeled scroll.
 O - an unlabeled scroll.
 You hear a jackal howling at the moon.
 You swap places with your housecat.
 The rothe hits!
 The rothe bites!
 The rothe bites!
 In what direction? 2
 The spell misses the rothe.
 The rothe hits!
 The rothe bites!
 The rothe bites!
 You die...
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 25 gold pieces
 Amulets
  x - a cursed amulet of restful sleep
 Weapons
  z - 11 +0 darts
  a - a blessed +4 quarterstaff (weapon in hands)
 Armor
  w - an uncursed +0 pair of water walking boots (being worn)
 Comestibles
  E - an uncursed fortune cookie
  q - an uncursed lembas wafer
  M - a cursed orange
 Scrolls
  O - 4 uncursed scrolls of blank paper
  k - an uncursed scroll of gold detection
  A - an uncursed scroll of light
  j - an uncursed scroll of remove curse
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of stone to flesh
 Potions
  F - an uncursed potion of extra healing
  J - a cursed potion of hallucination
  N - an uncursed potion of paralysis
  h - an uncursed potion of restore ability
  f - an uncursed potion of see invisible
 Rings
  v - a cursed ring of aggravate monster
  e - a blessed +1 ring of increase accuracy
  D - an uncursed ring of see invisible
  d - an uncursed ring of sustain ability (on right hand)
 Wands
  C - a wand of make invisible (0:7)
  r - a wand of slow monster (0:8)
  c - a wand of teleportation (0:5)
 Tools
  o - an uncursed leather drum
  n - an uncursed blindfold
 Gems/Stones
  L - an uncursed chrysoberyl stone
  I - an uncursed worthless piece of violet glass
  H - an uncursed worthless piece of yellowish brown glass

BeardyHaddock the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 3.
 You entered the dungeon 2302 turns ago.
 It was nighttime.
 You had 192 experience points, 128 more were needed to attain level 6.

Basics:
 You had 0 out of 36 hit points.
 You had 0 out of 42 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 25 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (limit:18).
 Your dexterity was 15 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 19 (limit:20).
 Your wisdom was 10 (limit:20).
 Your charisma was 11 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You had infravision.
 You could walk on water.
 You had fixed abilities.
 You are dead.

Vanquished creatures:
  2 gnome lords
  a paper golem
  2 dwarves
  2 kobold lords
  4 orc zombies
  3 dwarf zombies
 an iguana
  2 gas spores
  a hobbit
  a large kobold
  2 giant rats
  a yellow mold
  a green mold
  2 red molds
  8 gnomes
  a gnome zombie
  a gecko
  7 jackals
  a fox
  a kobold
  4 goblins
  6 sewer rats
  2 grid bugs
  3 lichens
  2 newts
61 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
      A sink.
   Level 2:
      A grave.
      Stairs down to The Gnomish Mines.
The Gnomish Mines:
   Level 3: <- You were here.
      Final resting place for
         you, killed by a rothe.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  BeardyHaddock   |
                  |      25 Au       |
                  |   killed by a    |
                  |      rothe       |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye BeardyHaddock the Wizard...

You died in The Gnomish Mines on dungeon level 3 with 951 points,
and 25 pieces of gold, after 2302 moves.
You were level 5 with a maximum of 36 hit points when you died.

