Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-18 19:45:16, ended 2026-04-18 20:13:36.

BeardyHaddock, chaotic male elven Wizard

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BeardyHadd the Thaumaturge  St:11 Dx:11 Co:15 In:20 Wi:9 Ch:10  Chaotic
Dlvl:6  $:97 HP:0(46) Pw:40(52) AC:6  Exp:6 T:4406  Satiated

Latest messages:
 The door resists!
 The door opens.
 The dwarf swings his pick-axe.
 The dwarf hits!
 You hit the dwarf.
 In what direction? 8
 The spell hits the dwarf!
 The dwarf swings his pick-axe.
 The dwarf hits!
 In what direction? 8
 The spell hits the dwarf!
 You kill the dwarf!
 P - a pick-axe.
 You see here a lock pick.
 You swap places with your housecat.
 You see here a lock pick.
 Q - a lock pick.
 You swap places with your housecat.
 You hear a jackal howling at the moon.
 You hear some noises.
 You swap places with your housecat.
 The fire ant bites!
 The fire ant misses!
 The fire ant bites!
 The fire ant bites!
 You're on fire!
 In what direction? 4
 The spell misses the fire ant.
 The fire ant bites!
 The fire ant bites!
 You're on fire!
 The fire ant bites!
 The fire ant bites!
 In what direction? 4
 The spell misses the fire ant.
 The fire ant bites!
 The fire ant bites!
 You're on fire!
 You hear some noises.
 The fire ant bites!
 The fire ant bites!
 The fire ant bites!
 The fire ant bites!
 You're on fire!
 You die...
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 97 gold pieces
 Weapons
  F - a +0 flail
  G - a very rusty +0 long sword
  a - a blessed +2 quarterstaff
 Armor
  b - an uncursed +1 cloak of magic resistance (being worn)
  I - an uncursed +0 leather armor (being worn)
 Comestibles
  z - 3 uncursed food rations
 Scrolls
  j - an uncursed scroll of confuse monster
  N - an uncursed scroll of create monster
  s - an uncursed scroll of remove curse
 Spellbooks
  K - an uncursed spellbook of detect unseen
 Potions
  f - an uncursed potion of invisibility
  h - an uncursed potion of water
 Rings
  e - an uncursed ring of see invisible
 Wands
  E - a wand of lightning (0:5)
  c - a wand of lightning (0:3)
  L - a wand of magic missile (0:4)
 Tools
  n - an uncursed wooden flute
  B - a can of grease (0:22)
  Q - an uncursed lock pick
  P - a +0 pick-axe
  H - 6 uncursed tallow candles
  M - an uncursed tin whistle
  O - a +0 unicorn horn (weapon in hands)

BeardyHaddock the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 6 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 6.
 You entered the dungeon 4406 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 553 experience points, 87 more were needed to attain level 7.

Basics:
 You had 0 out of 46 hit points.
 You had 40 out of 52 energy points (spell power).
 Your armor class was 6.
 Your wallet contained 97 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18).
 Your dexterity was 11 (limit:18).
 Your constitution was 15 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 9 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were satiated.
 You were unencumbered.
 You were wielding a unicorn horn.
 You had no skill with unicorn horn.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  3 small mimics
 an orc mummy
  a white unicorn
 an Uruk-hai
  a rock piercer
  a pony
  2 fog clouds
  a yellow light
 an elf zombie
  2 giant ants
  2 little dogs
  3 floating eyes
  2 dwarves
  a kobold lord
  2 centipedes
  2 giant bats
 an orc zombie
  a dwarf zombie
  2 wererats
  3 iguanas
  a killer bee
 an acid blob
  2 coyotes
  2 gas spores
  a hobbit
  3 large kobolds
  a hobgoblin
  3 giant rats
  a yellow mold
  2 garter snakes
  a gnome zombie
  3 geckos
  a fox
  a kobold
  2 goblins
  7 sewer rats
  3 grid bugs
  a bat
  5 lichens
  a kobold zombie
  3 newts
78 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
      A sink.
   Level 2:
      A potion shop, a fountain.
   Level 3:
      A fountain, a sink, a grave.
   Level 4:
      A general store.
   Level 5:
      A fountain, a sink.
   Level 6: <- You were here.
      A potion shop.
      Final resting place for
         you, killed by a fire ant.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  BeardyHaddock   |
                  |      97 Au       |
                  | killed by a fire |
                  |       ant        |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye BeardyHaddock the Wizard...

You died in The Dungeons of Doom on dungeon level 6 with 2590 points,
and 97 pieces of gold, after 4406 moves.
You were level 6 with a maximum of 46 hit points when you died.

