Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-21 19:31:25, ended 2026-04-21 20:38:47.

BeardyHaddock, chaotic male elven Priest

                                ------  -----
                                |.(..|  |...|
                                |.`..----...|
                                |.`...q@..d`|
                                |..--->---..|
                                |---------.---
                                |...^^<|.....|
                                |[.----|.)...|
                                --.|   |.....|
                                 |.-----.....|
                                 |...........|
                                 |..----------
                                 ----

BeardyHadd the Adept         St:12 Dx:9 Co:14 In:9 Wi:20 Ch:11  Chaotic
Dlvl:8  $:790 HP:0(60) Pw:98(119) AC:8  Exp:7 T:7359 

Latest messages:
 The Uruk-hai hits!
 You hear a monster behind the boulder.
 Perhaps that's why you cannot move it.
 You hear a monster behind the boulder.
 Perhaps that's why you cannot move it.
 You hear a monster behind the boulder.
 Perhaps that's why you cannot move it.
 Unknown command ' '.
 The Uruk-hai hits!
 The Uruk-hai hits!
 With great effort you move the boulder.
 You hear a monster behind the boulder.
 Perhaps that's why you cannot move it.
 The Uruk-hai hits!
 You hear a monster behind the boulder.
 Perhaps that's why you cannot move it.
 The Uruk-hai hits!
 You hear a monster behind the boulder.
 Perhaps that's why you cannot move it.
 The Uruk-hai hits!
 The Uruk-hai hits!
 You hit the Uruk-hai!
 The Uruk-hai hits!
 You kill the Uruk-hai!
 With great effort you move the boulder.
 You see here a crude short sword.
 With great effort you move the boulder.
 With great effort you move the boulder.
 You see here a poisoned crude arrow.
 You try to move the boulder, but in vain.
 The boulder fills a pit.
 You swap places with your large dog.
 You see here a poisoned crude arrow.
 You swap places with your large dog.
 The large dog picks up a poisoned crude arrow.
 You see here a crude short sword.
 The large dog picks up a crude short sword.
 The rothe hits!
 The rothe bites!
 The rothe bites!
 You hit the rothe!
 The rothe hits!
 The rothe bites!
 The rothe bites!
 You die...
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 790 gold pieces
 Weapons
  H - a blessed +0 arrow
  g - 7 poisoned +0 orcish arrows
  W - a blessed +1 orcish bow
  G - 12 +0 darts
  a - a blessed +1 mace (weapon in hand)
  q - a +1 mace
 Armor
  J - a +0 pair of iron shoes
  Y - a +0 pair of low boots (being worn)
  c - a blessed +0 small shield (being worn)
 Comestibles
  e - a clove of garlic
  T - a cram ration
  h - a cream pie
  k - 2 food rations
  x - a lembas wafer
  N - an orange
  f - a sprig of wolfsbane
  S - a tin of cave spider meat
 Scrolls
  w - a scroll of charging
  b - 2 scrolls of earth
  A - a scroll of genocide
  C - a scroll of gold detection
  I - a scroll of identify
  O - a scroll of identify
  r - 2 cursed scrolls of identify
  v - a blessed scroll of light
  L - a scroll of light
  t - a blessed scroll of teleportation
  n - a scroll of teleportation
 Spellbooks
  m - a spellbook of detect monsters
 Potions
  E - a potion of booze
  z - a potion of levitation
  j - a potion of object detection
  p - a blessed potion of sleeping
  d - 4 potions of holy water
 Rings
  o - a ring of fire resistance
  s - a cursed ring of hunger
  K - a +2 ring of protection
  F - a ring of protection from shape changers
  V - a ring of warning
 Wands
  l - a wand of magic missile (0:1)
  X - a wand of striking (0:8)
  R - a wand of undead turning (0:8)
 Tools
  i - a wooden flute
  B - a tin whistle
  Z - a towel
 Gems/Stones
  U - an amethyst stone
  y - a topaz stone
  M - a worthless piece of orange glass
  Q - 2 worthless pieces of orange glass
  u - a worthless piece of yellow glass

BeardyHaddock the Priest's attributes:

Background:
 You were an Adept, a level 7 elven Priest.
 You were chaotic, on a mission for Huan Ti
 who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral).
 You were in Sokoban, on level 8.
 You entered the dungeon 7359 turns ago.
 You had 863 experience points, 417 more were needed to attain level 8.

Basics:
 You had 0 out of 60 hit points.
 You had 98 out of 119 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 790 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (peak:13, limit:18).
 Your dexterity was 9 (limit:18).
 Your constitution was 14 (limit:16).
 Your intelligence was 9 (limit:20).
 Your wisdom was 20 (limit:20).
 Your charisma was 11 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a mace.
 You had expert skill with mace.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You had infravision.
 You are dead.

Vanquished creatures:
  a baby purple worm
  a quivering blob
  a gremlin
  a leprechaun
 an orc-captain
  a gnome king
  a dwarf mummy
 an owlbear
  a dingo
  4 Uruk-hai
  a rock piercer
  2 rock moles
  4 ponies
  3 yellow lights
  2 shriekers
  2 gnome lords
  a gnomish wizard
  a gray ooze
  2 ghouls
  a giant ant
  a little dog
  2 floating eyes
  2 dwarves
  a homunculus
  2 kobold lords
  a hill orc
  2 rothes
  a rabid rat
  a giant bat
  4 orc zombies
  2 wererats
  2 werejackals
  4 iguanas
 an acid blob
  3 coyotes
  a gas spore
  2 hobbits
  a large kobold
  3 hobgoblins
  7 giant rats
  2 green molds
  5 gnomes
  3 gnome zombies
  2 geckos
  6 jackals
  2 foxes
  4 kobolds
  a goblin
 11 sewer rats
  8 grid bugs
  3 bats
  4 lichens
  a kobold zombie
  5 newts
132 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You used no wishes.

The Dungeons of Doom: levels 1 to 9
   Level 1:
   Level 2:
      A scroll shop, some fountains.
   Level 3:
   Level 4:
      Stairs down to The Gnomish Mines.
   Level 5:
      A sink.
   Level 6:
      A fountain.
   Level 7:
      An altar, a throne.
   Level 8:
      Many fountains.
   Level 9:
      Stairs up to Sokoban, level 8.
The Gnomish Mines:
   Level 5:
Sokoban:
   Level 8: <- You were here.
      Unsolved.
      Final resting place for
         you, killed by a rothe.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  BeardyHaddock   |
                  |      790 Au      |
                  |   killed by a    |
                  |      rothe       |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye BeardyHaddock the Priest...

You died in Sokoban on dungeon level 8 with 4573 points,
and 790 pieces of gold, after 7359 moves.
You were level 7 with a maximum of 60 hit points when you died.

