Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-22 22:08:23, ended 2026-04-22 22:08:47.

BeardyHaddock, chaotic male elven Wizard

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BeardyHadd the Evoker     St:12 Dx:13 Co:12 In:20 Wi:10 Ch:8  Chaotic
Dlvl:1  $:4  HP:11(11) Pw:9(9) AC:9  Exp:1 T:7  Lev

Latest messages:
 [Anhur has chosen you to recover the Amulet of Yendor for Him.]
 Hello BeardyHaddock, welcome to NetHack!  You are a chaotic male elven Wizard.
 You see here a scroll labeled NR 9.
 p - a scroll labeled NR 9.
 You stop.  Your kitten is in the way!
 You swap places with your kitten.
 $ - 4 gold pieces.
 q - an effervescent potion.
 What do you want to drink? [fghq or ?*] ?
 You start to float in the air!
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 4 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - a blessed +0 cloak of magic resistance (being worn)
 Scrolls
  i - an uncursed scroll of destroy armor
  k - an uncursed scroll of earth
  j - an uncursed scroll of light
  p - an uncursed scroll of remove curse
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of sleep
 Potions
  g - an uncursed potion of enlightenment
  f - an uncursed potion of extra healing
  h - an uncursed potion of restore ability
 Rings
  d - a blessed +1 ring of adornment
  e - an uncursed ring of protection from shape changers
 Wands
  c - a wand of cold (0:5)
 Tools
  o - an uncursed bell
  n - a magic marker (0:56)

BeardyHaddock the Wizard's attributes:

Background:
 You were an Evoker, a level 1 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 1.
 You entered the dungeon 7 turns ago.
 It was nighttime.
 You had 0 experience points, 20 were needed to attain level 2.

Basics:
 You had all 11 hit points.
 You had all 9 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 4 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18).
 Your dexterity was 13 (limit:18).
 Your constitution was 12 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 10 (limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You were levitating.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were nominally aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You survived.

No creatures were vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You never hit with a wielded weapon.
 You were a pacifist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom:
   Level 1: <- You were here.

Goodbye BeardyHaddock the Wizard...

You quit in The Dungeons of Doom on dungeon level 1 with 14 points,
and 4 pieces of gold, after 7 moves.
You were level 1 with a maximum of 11 hit points when you quit.

