Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-25 20:16:29, ended 2026-04-25 20:26:14.

BeardyHaddock, chaotic male elven Wizard

                              ------
     --------------          #......####
     |...........*|          #|....|   #                      ---------
     |............|          #.....|   ######  ------         |.[[[[[[|
     |............|         ##------        #  |....|    #####-.[[[[[[|
     |.............######    #              #  |.....#####    |.[[[)[[|
     --|-----|-----          #              ###.....|         |.[[[[[[|
       #######               #                 ------         |.[)[[[[|
           ##                #                                ---------
     ########                #
   --.--   #                 #                   -----
   |...+    ###              #                   |...|
   |...|     -.----------##`#%   -----------  ###-...|
   |>..+     |...........####    |.....<...|  #  |...|              -----
   -----     |..........|#  ##   |.........|  #  |....############  |...|
             |..........+    ###%...........###  -----           ###....|
             ------------        |........*|                        |..@|
                                 |.........|                        -----
                                 -----.-----

BeardyHadd the Conjurer   St:12 Dx:14 Co:10 In:17 Wi:10 Ch:11  Chaotic
Dlvl:3  $:99 HP:30(31) Pw:60(60) AC:9  Exp:5 T:1879 

Latest messages:
 You kill the sewer rat!
 You see here a sewer rat corpse.
 There is a sewer rat corpse here; eat it? [ynq] (n) y
 Blecch!  Rotten food!
 Everything suddenly goes dark.
 You can see again.
 The newt bites!
 You kill the newt!
 You see here an agate ring.
 D - an agate ring.
 A trap door opens up under you!
 You hear the chime of a cash register.
 You see here a kobold lord corpse.
 You climb up the stairs.
 You feel worried about your titanothere.
 You hear some noises in the distance.
 You kill the sewer rat!
 You see here a pancake.
 E - a pancake.
 You see here a fox corpse.
 You see here a fox corpse.
 You swap places with your titanothere.
 The door resists!
 The door resists!
 The door opens.
 You see here 7 gold pieces.
 $ - 7 gold pieces.
 You find a hidden passage.
 The door opens.
 Pick an object.
 You feel sad for a moment.
 You see here a titanothere corpse.
 You see here a titanothere corpse.
 You descend the stairs.
 You see here a white potion.
 F - a white potion.
 What do you want to drink? [fhqrF or ?*] ?
 What do you want to drink? [fhqrF or ?*] ?
 You sense the presence of monsters.
 (For instructions type a '?')
 Done.
 What do you want to drink? [fhrF or ?*] ?
 Yecch!  This stuff tastes like poison.
 Your brain is on fire.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 99 gold pieces
 Weapons
  w - a +0 sling
  s - 4 +0 darts
  B - 13 cursed -2 darts
  t - a +0 knife
  a - a blessed +2 quarterstaff (weapon in hands)
 Armor
  o - a cursed -1 pair of gauntlets of fumbling
  b - a blessed +0 cloak of magic resistance (being worn)
  x - an uncursed +0 elven mithril-coat
 Comestibles
  y - an uncursed food ration
  E - an uncursed pancake
 Scrolls
  z - an uncursed scroll of create monster
  C - a blessed scroll of identify
  k - an uncursed scroll of scare monster
  i - a blessed scroll of stinking cloud
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of protection
 Potions
  h - an uncursed potion of booze
  f - an uncursed potion of enlightenment
  r - an uncursed potion of water
 Rings
  d - an uncursed ring of poison resistance
  e - an uncursed ring of polymorph
  D - an uncursed ring of warning
 Wands
  c - a wand of polymorph (0:5)
 Tools
  n - an uncursed leather drum
  u - an uncursed lock pick
 Gems/Stones
  p - an uncursed worthless piece of blue glass
  v - an uncursed worthless piece of yellowish brown glass

BeardyHaddock the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 male elven Wizard.
 You were chaotic, nominally on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 1879 turns ago.
 You had 164 experience points, 156 more were needed to attain level 6.

Basics:
 You had 30 out of 31 hit points.
 You had all 60 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 99 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18).
 Your dexterity was 14 (limit:18).
 Your constitution was 10 (limit:16).
 Your intelligence was 17 (peak:20, limit:20).
 Your wisdom was 10 (limit:20).
 Your charisma was 11 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were sleep resistant.
 You had infravision.
 You were warded.
 You survived.

Vanquished creatures:
  a titanothere
  2 floating eyes
  3 kobold lords
  a giant bat
  2 orc zombies
  2 dwarf zombies
  a wererat
  4 iguanas
 an acid blob
  a gas spore
  a hobbit
  a giant rat
  a yellow mold
  2 garter snakes
  3 jackals
  a fox
  4 sewer rats
  a grid bug
  6 lichens
  a kobold zombie
  3 newts
42 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
      Some fountains.
   Level 2:
      An altar, a sink, a grave.
   Level 3: <- You were here.
      An armor shop.
   Level 4:
   Level 5:
      An altar.

Goodbye BeardyHaddock the Wizard...

You quit in The Dungeons of Doom on dungeon level 3 with 975 points,
and 99 pieces of gold, after 1879 moves.
You were level 5 with a maximum of 31 hit points when you quit.

