Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-27 01:06:14, ended 2026-04-27 01:10:26.

BeardyHaddock, chaotic male elven Wizard

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BeardyHadd the Evoker     St:7 Dx:15 Co:14 In:20 Wi:6 Ch:10  Chaotic
Dlvl:2  $:11 HP:11(11) Pw:8(8) AC:9  Exp:1 T:661  Satiated

Latest messages:
 The spell misses the jackal.
 The jackal bites!
 You kill the jackal!
 You see here a jackal corpse.
 There is a jackal corpse here; eat it? [ynq] (n) y
 This jackal corpse tastes okay.
 You finish eating the jackal corpse.
 The kitten picks up a bell.
 You see here 4 gold pieces.
 $ - 4 gold pieces.
 You see here a scroll labeled HACKEM MUCHE.
 o - a scroll labeled HACKEM MUCHE.
 The kitten drops a bell.
 You see here a bell.
 p - a bell.
 The door resists!
 The door opens.
 You hear bubbling water.
 You feel clumsy!
 You haven't been working on reflexes lately.
 The lichen touches you!
 The kitten misses the lichen.
 You cannot escape from the lichen!
 The kitten misses the lichen.
 You cannot escape from the lichen!
 The kitten misses the lichen.
 You cannot escape from the lichen!
 The kitten bites the lichen.
 The lichen is killed!
 You see here a lichen corpse.
 There is a lichen corpse here; eat it? [ynq] (n) y
 This lichen corpse tastes okay.
 You hear a gurgling noise.
 You finish eating the lichen corpse.
 You swap places with your kitten.
 You kill the newt!
 You see here an emerald potion.
 q - an emerald potion.
 What do you want to drink? [fghq or ?*] q
 Yecch!  This stuff tastes like poison.
 Your judgement is impaired.
 You stop.  Your kitten is in the way!
 You swap places with your kitten.
 You hear a slow drip.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 11 gold pieces
 Weapons
  a - a blessed +5 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Scrolls
  k - an uncursed scroll of identify
  o - an uncursed scroll of remove curse
 Spellbooks
  m - an uncursed spellbook of detect food
  l - a blessed spellbook of force bolt
 Potions
  h - an uncursed potion of invisibility
  g - an uncursed potion of paralysis
  f - an uncursed potion of sleeping
 Rings
  d - an uncursed +1 ring of gain constitution (on left hand)
  e - an uncursed ring of slow digestion (on right hand)
 Wands
  c - a wand of striking (0:5)
 Tools
  n - an uncursed tooled horn
  p - an uncursed bell

BeardyHaddock the Wizard's attributes:

Background:
 You were an Evoker, a level 1 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 661 turns ago.
 It was nighttime.
 You had 8 experience points, 12 more were needed to attain level 2.

Basics:
 You had all 11 hit points.
 You had all 8 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 11 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 7 (limit:18).
 Your dexterity was 15 (peak:16, limit:18).
 Your constitution was 14 (base:13, limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 6 (peak:9, limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were satiated.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You had infravision.
 You had slower digestion.
 You were warded.
 You survived.

Vanquished creatures:
  a jackal
  a fox
  2 sewer rats
  a grid bug
  2 lichens
  4 newts
11 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
      A sink.
   Level 2: <- You were here.
      A fountain, a sink, a grave.

Goodbye BeardyHaddock the Wizard...

You quit in The Dungeons of Doom on dungeon level 2 with 103 points,
and 11 pieces of gold, after 661 moves.
You were level 1 with a maximum of 11 hit points when you quit.

