Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-29 22:08:53, ended 2026-04-29 22:15:23.

BeardyHaddock, chaotic male elven Wizard

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   -.----      |.............|
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BeardyHadd the Evoker     St:10 Dx:13 Co:11 In:20 Wi:13 Ch:9  Chaotic
Dlvl:4  $:16 HP:0(15) Pw:20(20) AC:9  Exp:2 T:1391  Satiated

Latest messages:
 This door is locked.
 In what direction? 4
 WHAMMM!!!
 In what direction? 4
 WHAMMM!!!
 In what direction? 4
 WHAMMM!!!
 In what direction? 4
 WHAMMM!!!
 In what direction? 4
 WHAMMM!!!
 In what direction? 4
 As you kick the door, it crashes open!
 You hear some noises.
 The kitten staggers...
 You hit the gecko.
 The kitten misses the gecko.
 You kill the gecko!
 You stop.  Your kitten is in the way!
 With great effort you move the boulder.
 You swap places with your kitten.
 You swap places with your kitten.
 You swap places with your kitten.
 The door resists!
 The door opens.
 You hear someone counting money.
 You hear someone counting money.
 You descend the stairs.
 You miss the gnome zombie.
 You destroy the gnome zombie!
 You stop.  Your kitten is in the way!
 You swap places with your kitten.
 The door opens.
 "Hello, BeardyHaddock!  Welcome to Kabalebo's general store!"
 You see here a long wand (for sale, 233 zorkmids).
 You see here a green gem (for sale, 400 zorkmids).
 You see here a lamp (for sale, 89 zorkmids).
 You see here a sling (for sale, 27 zorkmids).
 You see here an engagement ring (for sale, 267 zorkmids).
 You see here 2 tripe rations (for sale, 40 zorkmids).
 Wait!  That's a giant mimic!
 The giant mimic hits!
 The giant mimic hits!
 You die...
 Kabalebo gratefully inherits all your possessions.
 Do you want to see what you had when you died? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 16 gold pieces
 Weapons
  o - 21 +0 darts
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Scrolls
  j - an uncursed scroll of create monster
  q - an uncursed scroll of identify
  u - 2 uncursed scrolls of light
  x - an uncursed scroll of taming
  i - a blessed scroll of teleportation
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of magic missile
 Potions
  g - an uncursed potion of confusion
  h - an uncursed potion of gain ability
  w - an uncursed potion of invisibility
  f - an uncursed potion of levitation
 Rings
  e - an uncursed ring of slow digestion (on left hand)
  d - an uncursed ring of teleportation
 Wands
  c - a wand of sleep (0:4)
 Tools
  n - an uncursed leather drum
 Gems/Stones
  v - an uncursed fluorite stone
  t - an uncursed jet stone

BeardyHaddock the Wizard's attributes:

Background:
 You were an Evoker, a level 2 male elven Wizard.
 You were chaotic, nominally on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 4.
 You entered the dungeon 1391 turns ago.
 It was nighttime.
 You had 39 experience points, 1 more was needed to attain level 3.

Basics:
 You had 0 out of 15 hit points.
 You had all 20 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 16 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (limit:18).
 Your dexterity was 13 (limit:18).
 Your constitution was 11 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 13 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were held by a giant mimic.
 You were satiated.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You saw invisible.
 You had infravision.
 You had slower digestion.
 You were warded.
 You are dead.

Vanquished creatures:
  a giant rat
  a yellow mold
  a green mold
  a gnome zombie
  a gecko
  a jackal
  2 kobolds
  a sewer rat
  5 grid bugs
  5 lichens
  3 newts
22 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
      Some fountains.
   Level 2:
      A fountain.
   Level 3:
   Level 4: <- You were here.
      A general store.
      Final resting place for
         you, killed by a giant mimic.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  BeardyHaddock   |
                  |      16 Au       |
                  |   killed by a    |
                  |   giant mimic    |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye BeardyHaddock the Wizard...

You died in The Dungeons of Doom on dungeon level 4 with 321 points,
and 16 pieces of gold, after 1391 moves.
You were level 2 with a maximum of 15 hit points when you died.

