Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-30 21:23:02, ended 2026-04-30 21:28:27.

BeardyHaddock, chaotic male elven Wizard

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              |..........         |.......|           |............|
              |.........|         |........#          |............|
    -----   ##-.........+        #........|##      @##-.f..........|
    |....#### |.........|        #|.......| #         -.--.------.--
    |...| ### |.........+        #--------- #          #  ### ####
    |...|     --------.--        #          ###      ###    ###
    |..>.             ##         #            #         ## ##
    |...|              #         #            ###     ###   ####
    -|---##################      #              #  -+-.----    #####
     #####       ------|--.------#              ###|......|        #
                 |........<.....|#                #-......|        .
                 |..............|#                 |......|        ..
                 |...............#                 |......|       %*)
                 ----------------                  --------       !%/
                                                                 !!)![
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BeardyHadd the Evoker     St:8 Dx:18 Co:15 In:20 Wi:8 Ch:8  Chaotic
Dlvl:2  $:0  HP:0(20) Pw:21(21) AC:7  Exp:2 T:705  Satiated

Latest messages:
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 In what direction? 2
 WHAMMM!!!
 In what direction? 2
 As you kick the door, it crashes open!
 "How dare you break my door?"
 Adjama zaps a balsa wand!
 Boing!
 The wand misses the kitten.
 Adjama zaps a wand of striking!
 Boing!
 You swap places with your kitten.
 The grid bug misses!
 You kill the grid bug!
 You find a hidden door.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 In what direction? 8
 As you kick the door, it crashes open!
 Adjama zaps a wand of striking!
 Boing!
 Adjama zaps a wand of striking!
 Boing!
 Adjama hurls an emerald potion!
 The flask crashes on your head and breaks into shards.
 The emerald potion evaporates.
 You feel rather tired.
 Adjama hits!
 Adjama hits!
 You die...
 Adjama takes all your possessions.
 Do you want to see what you had when you died? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Weapons
  p - a blessed +0 spear
  a - a blessed +2 quarterstaff (weapon in hands)
 Armor
  B - an uncursed +0 cloak of displacement
  b - an uncursed +2 cloak of magic resistance (being worn)
 Comestibles
  y - 2 uncursed food rations
  x - an uncursed tin of newt meat
 Scrolls
  u - an uncursed scroll of destroy armor
  j - an uncursed scroll of teleportation
 Spellbooks
  m - an uncursed spellbook of drain life
  l - a blessed spellbook of force bolt
 Potions
  h - an uncursed potion of enlightenment
  s - an uncursed potion of invisibility
  f - an uncursed potion of paralysis
  g - an uncursed potion of sickness
 Rings
  v - a cursed ring of polymorph
  e - an uncursed ring of polymorph control (on left hand)
  d - an uncursed ring of slow digestion (on right hand)
 Wands
  t - a wand of cold (0:6)
  c - a wand of digging (0:8)
 Tools
  o - an uncursed wooden flute
  n - an uncursed blindfold
  A - a magic marker (0:67)
 Gems/Stones
  q - an uncursed worthless piece of green glass
  z - an uncursed worthless piece of violet glass

BeardyHaddock the Wizard's attributes:

Background:
 You were an Evoker, a level 2 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 705 turns ago.
 You had 24 experience points, 16 more were needed to attain level 3.

Basics:
 You had 0 out of 20 hit points.
 You had all 21 energy points (spell power).
 Your armor class was 7.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 8 (limit:18).
 Your dexterity was 18 (limit:18).
 Your constitution was 15 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 8 (limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You were satiated.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You had infravision.
 You had slower digestion.
 You were warded.
 You had polymorph control.
 You are dead.

Vanquished creatures:
  7 jackals
  a goblin
  7 grid bugs
  2 lichens
  5 newts
22 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You followed a strict vegan diet.
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
   Level 2: <- You were here.
      Final resting place for
         you, killed by Mr. Adjama; the shopkeeper, while sleeping off a magical draught.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  BeardyHaddock   |
                  |       0 Au       |
                  |  killed by Mr.   |
                  |   Adjama; the    |
                  |    shopkeeper    |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye BeardyHaddock the Wizard...

You died in The Dungeons of Doom on dungeon level 2 with 166 points,
and 0 pieces of gold, after 705 moves.
You were level 2 with a maximum of 20 hit points when you died.

