Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-05-03 04:29:51, ended 2026-05-03 04:50:58.

BeardyHaddock, chaotic male elven Wizard

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BeardyHadd the Thaumaturge  St:12 Dx:14 Co:13 In:20 Wi:8 Ch:9  Chaotic
Dlvl:6  $:80 HP:0(42) Pw:13(53) AC:9  Exp:6 T:3590 

Latest messages:
 The killer bee stings!
 The killer bee stings!
 The killer bee stings!
 The killer bee stings!
 Unknown command ' '.
 What do you want to write with? [- acwxCEFHN or ?*] -
 You write in the dust with your fingertip.
 What do you want to write in the dust here? Elbereth
 The killer bee turns to flee.
 The killer bee turns to flee.
 The killer bee turns to flee.
 You see here a rothe corpse.
 There is a doorway here.
 You see here a gnome corpse.
 The pony kicks!
 The pony bites!
 The pony kicks!
 The pony bites!
 In what direction? 1
 The spell hits the pony!
 You kill the pony!
 The spell misses the killer bee.
 There are several objects here.
 The killer bee stings!
 The killer bee stings!
 The killer bee stings!
 The killer bee stings!
 You hear some noises.
 The killer bee is killed!
 What do you want to write with? [- acwxCEFHN or ?*] -
 You write in the dust with your fingertip.
 What do you want to write in the dust here? Elbereth
 The killer bee turns to flee.
 The killer bee is killed!
 You hear a slow drip.
 The killer bee turns to flee.
 The killer bee stings!
 The killer bee stings!
 The killer bee's sting was poisoned!
 Unknown command ' '.
 In what direction? 4
 The spell misses the killer bee.
 The killer bee stings!
 The killer bee stings!
 You die...
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 80 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  J - 2 uncursed food rations
  K - 2 uncursed food rations
  R - 2 uncursed tripe rations
 Scrolls
  j - an uncursed scroll of create monster
  T - a cursed scroll of enchant armor
  k - an uncursed scroll of taming
 Spellbooks
  m - an uncursed spellbook of knock
 Potions
  g - an uncursed potion of enlightenment
 Rings
  F - an uncursed ring of shock resistance
  C - an uncursed ring of teleport control
 Wands
  c - a wand of polymorph (0:5)
  N - a wand of slow monster (0:8)
  w - a wand of striking (0:6)
 Tools
  V - a bag of tricks (0:8)
  n - an uncursed bell
  D - an uncursed oil lamp
  L - a +0 pick-axe (alternate weapon; not wielded)
  z - an uncursed skeleton key
  Q - an uncursed stethoscope
  S - an uncursed tin whistle
 Gems/Stones
  x - an uncursed obsidian stone
  H - an uncursed worthless piece of blue glass
  E - an uncursed worthless piece of green glass

BeardyHaddock the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 6 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 6.
 You entered the dungeon 3590 turns ago.
 It was nighttime.
 There was a full moon in effect when your adventure ended.
 You had 339 experience points, 301 more were needed to attain level 7.

Basics:
 You had 0 out of 42 hit points.
 You had 13 out of 53 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 80 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18).
 Your dexterity was 14 (limit:18).
 Your constitution was 13 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 8 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You were warded.
 You were unlucky.
 You are dead.

Vanquished creatures:
  a gnome king
  a housecat
  a bugbear
  a water nymph
  a rock piercer
  a pony
  2 shriekers
  a gnome lord
  a kobold mummy
  a gray ooze
 an elf zombie
  a giant ant
  a floating eye
  a kitten
  2 dwarves
  a kobold lord
  a kobold shaman
  7 rothes
  a dwarf zombie
 an iguana
  3 killer bees
  2 coyotes
  2 hobbits
  2 manes
  7 hobgoblins
  a brown mold
  a yellow mold
  a green mold
 12 gnomes
  2 garter snakes
  a gnome zombie
  3 geckos
  6 jackals
  2 foxes
  a goblin
  4 grid bugs
  3 lichens
  4 newts
85 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
      Some fountains.
   Level 2:
      Some fountains.
   Level 3:
      Stairs down to The Gnomish Mines.
   Level 4:
      A general store, a fountain.
   Level 5:
      An altar, a sink.
   Level 6: <- You were here.
      A throne, a sink.
      Final resting place for
         you, killed by a killer bee.
The Gnomish Mines:
   Level 4:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  BeardyHaddock   |
                  |      80 Au       |
                  |   killed by a    |
                  |    killer bee    |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye BeardyHaddock the Wizard...

You died in The Dungeons of Doom on dungeon level 6 with 1708 points,
and 80 pieces of gold, after 3590 moves.
You were level 6 with a maximum of 42 hit points when you died.

