Unix NetHack Version 5.0.0-0 post-release - last build May  4 2026 22:22:43 (774f63e81ad911689b3a0859ea89b322d5daca8d,branch:main).

Game began 2026-05-04 21:06:27, ended 2026-05-05 00:11:20.

BeardyHaddock, chaotic male elven Wizard

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BeardyHaddock the Thaumaturge  St:12 Dx:13 Co:15 In:20 Wi:12 Ch:11  Chaotic
Dlvl:10 $:874 HP:0(56) Pw:79(84) AC:8  Xp:7 T:4848 

Latest messages:
 You descend the stairs.
 You see here 29 gold pieces.
 $ - 29 gold pieces (874 in total).
 You already found a monster.  Use 'm' prefix to force another search.
 You hit the iguana!
 The iguana bites!
 You hit the iguana!
 The iguana bites!
 You hit the iguana.
 You kill the iguana!
 You see here a large box.
 In what direction? 8
 You kick a large box.
 THUD!
 In what direction? 8
 You kick a large box.
 THUD!
 In what direction? 8
 You kick a large box.
 THUD!
 In what direction? 8
 You kick a large box.
 THUD!
 In what direction? 8
 You kick a large box.
 THUD!
 You break open the lock!
 You see here a broken large box.
 V - a black gem (2 in total).
 Z - a red gem.
 What do you want to eat? [pxJP or ?*] J
 My, this is a yummy slime mold!
 The door opens.
 The soldier ant bites!
 The soldier ant stings!
 You miss the soldier ant.
 The soldier ant bites!
 The soldier ant stings!
 In what direction? 2
 The spell misses the soldier ant.
 The soldier ant bites!
 The soldier ant stings!
 The soldier ant bites!
 The soldier ant stings!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct and achievements? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins    ('$')
  $ - 874 gold pieces
 Amulets  ('"')
  T - an uncursed amulet of magical breathing
 Weapons  (')')
  A - a +0 dagger
  a - a blessed +2 quarterstaff (weapon in hands)
 Armor    ('[')
  b - an uncursed rotted +0 cloak of magic resistance (being worn)
  K - a cursed -1 studded leather armor (being worn)
 Comestibles  ('%')
  p - 5 uncursed food rations
  P - an uncursed tripe ration
  x - an uncursed egg
 Scrolls  ('?')
  u - an uncursed scroll of charging
  S - a cursed scroll of enchant armor
  r - an uncursed scroll of light
  L - an uncursed scroll of magic mapping
 Spellbooks  ('+')
  I - an uncursed spellbook of cure sickness
  w - an uncursed spellbook of fireball
  l - an uncursed spellbook of levitation
 Potions  ('!')
  D - an uncursed potion of full healing
  U - an uncursed potion of speed
 Rings    ('=')
  e - an uncursed +1 ring of increase damage
  k - an uncursed ring of searching
  d - an uncursed ring of sustain ability
 Wands    ('/')
  c - a wand of death (0:6)
  Q - a wand of polymorph (0:4)
  z - a wand of sleep (0:3)
 Tools    ('(')
  n - an uncursed wooden harp
  y - an uncursed brass lantern
  m - a magic marker (0:21)
  q - an uncursed skeleton key
  R - an uncursed tallow candle
 Gems/Stones  ('*')
  H - 2 uncursed amber stones
  V - 2 uncursed worthless pieces of black glass
  Y - an uncursed worthless piece of orange glass
  Z - an uncursed worthless piece of red glass

BeardyHaddock the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 7 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were right-handed.
 You were in the Dungeons of Doom, on level 10.
 You entered the dungeon 4848 turns ago.
 It was the midnight hour.
 There was a full moon in effect when your adventure ended.
 You had 839 experience points, 441 more were needed to attain level 8.

Basics:
 You had 0 out of 56 hit points.
 You had 79 out of 84 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 874 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18).
 Your dexterity was 13 (limit:18).
 Your constitution was 15 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 12 (limit:20).
 Your charisma was 11 (limit:18).

Final Status:
 You weren't hungry.
 You were unencumbered.
 You were wielding a quarterstaff.
 You were skilled in quarterstaff.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You were warded.
 You are dead.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 43 minutes and 50 seconds.

Major events:
 Turn
    1: BeardyHaddock the chaotic male elven Wizard entered the dungeon
  893: attained the rank of Conjurer (level 3)
 1432: entered the Gnomish Mines
 2533: attained the rank of Thaumaturge (level 6)
 3135: entered Sokoban
 4848: killed by a soldier ant

Spells:
 Name                 Level Category     Fail Retention
 force bolt             1   attack         0%   76%-80%
 extra healing          3   healing       54%  76%-100%
 haste self             3   escape        54%  76%-100%
 stone to flesh         3   healing       54%  76%-100%
 levitation             4   escape        84%  76%-100%
 fireball               4   attack         0%   81%-85%
 detect monsters        1   divination     0%  76%-100%
 cure sickness          3   healing       54%  76%-100%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Unskilled]
   knife              [Unskilled]
   axe                [Unskilled]
   short sword        [Unskilled]
   club               [Unskilled]
   mace               [Unskilled]
   quarterstaff       [Skilled]
   polearms           [Unskilled]
   spear              [Unskilled]
   trident            [Unskilled]
   sling              [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
 Spellcasting Skills
   attack spells      [Skilled]
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   enchantment spells [Basic]
   clerical spells    [Unskilled]
   escape spells      [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
 You did not violate any of the special Sokoban rules.
Achievements:
 You entered a shop.
 You attained the rank of Conjurer.
 You entered the Gnomish Mines.
 You attained the rank of Thaumaturge.
 You entered Sokoban.

 The Dungeons of Doom: levels 1 to 10
    Level 1:
    Level 2:
    Level 3:
       A general store, a fountain, a sink.
       Stairs down to The Gnomish Mines.
    Level 4:
       A fountain.
    Level 5:
       A potion shop, a fountain.
    Level 6:
       Many fountains.
    Level 7:
       A fountain.
       Stairs up to Sokoban, level 6.
    Level 8:
       A fountain.
    Level 9:
       A sink, a grave.
    Level 10: <- You were here.
       Final resting place for
          you, killed by a soldier ant.
 The Gnomish Mines:
    Level 4:
 Sokoban:
    Level 6:
       Unsolved.


Vanquished creatures:
  a small mimic
 an ettin zombie
  a chameleon
  a leprechaun
  a black light
  a brown pudding
  a yeti
  a dog
  a gnome mummy
  2 wood nymphs
  a mountain nymph
  3 Mordor orcs
  a rock mole
  a yellow light
  2 violet fungi
  a gnome leader
  2 elf zombies
  a ghoul
  a little dog
  a floating eye
  3 kittens
  a dwarf
  4 rothes
  a giant bat
  a monkey
  2 iguanas
  2 acid blobs
  4 coyotes
  2 gas spores
  2 hobgoblins
  2 giant rats
  3 cave spiders
  2 garter snakes
  2 geckos
  3 jackals
  a kobold
  3 goblins
  3 grid bugs
  7 lichens
  2 kobold zombies
  8 newts
83 creatures vanquished.

No species were genocided or became extinct.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  BeardyHaddock   |
                  |      874 Au      |
                  |   killed by a    |
                  |   soldier ant    |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye BeardyHaddock the Wizard...

You died in The Dungeons of Doom on dungeon level 10 with 4643 points,
and 874 pieces of gold, after 4848 moves.
You were level 7 with a maximum of 56 hit points when you died.

