Unix NetHack Version 5.0.0-0 post-release - last build May  4 2026 22:22:43 (774f63e81ad911689b3a0859ea89b322d5daca8d,branch:main).

Game began 2026-05-06 16:46:58, ended 2026-05-06 21:12:43.

BeardyHaddock, chaotic male elven Wizard

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 |...+       |........).*...########                 |....|   ###........|
 |...|##     |..........{..|       ####              |..^.|####  -.-------
 |....###    |.............-        -.---------#    #|....-#      ##
 -----  ####%-.............|    ####-.......%.-######-....|        #
        #    |...........[..#####   |.........|#     ----.-        #
        #    ------------|--        |<.@......-#         #         #
        #            #####          |....`..f.|#         #         ##
        #           ##              -----------#         #          ##
        #         ##)                          #      ####           ##
        #      ####                            #     -|---            #
        #     ##                               ######|...|            #
        #-----.----------                           #....|           -.-------
        #|........{.....|                            |...|           |.......|
        #|......>.......|                            |...|           |.......|
        #|..............|                            -----           |.......|
        #+..............|                                            |.......|
         ----------------                                            ---#-----

BeardyHaddock the Conjurer  St:3 Dx:13 Co:16 In:20 Wi:13 Ch:7  Chaotic
Dlvl:4  $:0  HP:10(34) Pw:59(59) AC:9  Xp:4 T:2541  Burdened

Latest messages:
 You continue your efforts to memorize the spell.
 You add the "teleport away" spell to your repertoire, as 'e'.
 You swap places with your housecat.
 The leprechaun hits!
 You hit the leprechaun.
 The leprechaun hits!
 The leprechaun hits!
 You lack the strength to cast spells.
 You hit the leprechaun.
 You knock the leprechaun backward with a powerful strike!
 You lack the strength to cast spells.
 The leprechaun hits!
 You lack the strength to cast spells.
 You hit the leprechaun.
 The leprechaun hits!
 The leprechaun hits!
 The leprechaun hits!
 You lack the strength to cast spells.
 You miss the leprechaun.
 The leprechaun hits!
 You miss the leprechaun.
 The leprechaun hits!
 You miss the leprechaun.
 The leprechaun hits!
 The leprechaun hits!
 The leprechaun hits!
 You miss the leprechaun.
 The leprechaun hits!
 The leprechaun hits!
 You hit the leprechaun.
 The leprechaun hits!
 The leprechaun hits!
 You hit the leprechaun!
 You knock the leprechaun backward with a forceful strike!
 The leprechaun hits!
 The leprechaun hits!
 The housecat bites the leprechaun.
 The leprechaun misses the housecat.
 The housecat bites the leprechaun.
 The leprechaun hits!
 The housecat bites the leprechaun.
 The leprechaun is killed!
 The housecat bites the green mold.
 The green mold is killed!
 Really quit without saving? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct and achievements? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Amulets  ('"')
  E - an uncursed amulet of magical breathing
 Weapons  (')')
  r - a +0 orcish dagger
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor    ('[')
  b - an uncursed +0 cloak of magic resistance (being worn)
  F - an uncursed +0 elven mithril-coat
 Comestibles  ('%')
  p - 2 uncursed food rations
 Scrolls  ('?')
  i - an uncursed scroll of destroy armor
  k - a blessed scroll of earth
  w - an uncursed scroll of enchant weapon
  z - an uncursed scroll of light
  j - a blessed scroll of teleportation
 Spellbooks  ('+')
  s - an uncursed spellbook of create monster
  H - an uncursed spellbook of cure sickness
  m - an uncursed spellbook of detect food
  l - a blessed spellbook of force bolt
  K - an uncursed spellbook of teleport away
 Potions  ('!')
  g - an uncursed potion of fruit juice
  h - a blessed potion of paralysis
  f - an uncursed potion of sleeping
 Rings    ('=')
  e - an uncursed ring of fire resistance
  d - an uncursed ring of poison resistance
 Wands    ('/')
  c - a wand of sleep (0:7)
 Tools    ('(')
  o - an uncursed leather drum
  u - an uncursed bell
  D - a +0 grappling hook
  A - an uncursed leash
  I - an uncursed leash
  n - a magic marker (0:20)
  q - an uncursed tin whistle
 Gems/Stones  ('*')
  B - an uncursed worthless piece of green glass

BeardyHaddock the Wizard's attributes:

Background:
 You were a Conjurer, a level 4 male elven Wizard.
 You were chaotic, nominally on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were right-handed.
 You were in the Dungeons of Doom, on level 4.
 You entered the dungeon 2541 turns ago.
 You had 121 experience points, 39 more were needed to attain level 5.

Basics:
 You had 10 out of 34 hit points.
 You had all 59 energy points (spell power).
 Your armor class was 9.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 3 (peak:8, limit:18).
 Your dexterity was 13 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 13 (limit:20).
 Your charisma was 7 (limit:18).

Final Status:
 You weren't hungry.
 You were burdened; movement was slightly slowed.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You had infravision.
 You were warded.
 You survived.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 21 minutes and 46 seconds.

Major events:
 Turn
    1: BeardyHaddock the chaotic male elven Wizard entered the dungeon
 1234: attained the rank of Conjurer (level 3)
 1448: entered the Gnomish Mines
 2541: quit

Spells:
 Name                 Level Category     Fail Retention
 force bolt             1   attack         0%   81%-90%
 detect food            2   divination    27%  76%-100%
 create monster         2   clerical      27%  76%-100%
 cure sickness          3   healing       63%  76%-100%
 teleport away          6   escape        98%  76%-100%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Unskilled]
   knife              [Unskilled]
   axe                [Unskilled]
   short sword        [Unskilled]
   club               [Unskilled]
   mace               [Unskilled]
   quarterstaff       [Basic]
   polearms           [Unskilled]
   spear              [Unskilled]
   trident            [Unskilled]
   sling              [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
 Spellcasting Skills
   attack spells      [Basic]
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   enchantment spells [Basic]
   clerical spells    [Unskilled]
   escape spells      [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
Achievements:
 You attained the rank of Conjurer.
 You entered the Gnomish Mines.

 The Dungeons of Doom: levels 1 to 4
    Level 1:
       A fountain.
    Level 2:
       A fountain, a grave.
    Level 3:
       Stairs down to The Gnomish Mines.
    Level 4: <- You were here.
       A fountain, a sink.
 The Gnomish Mines:
    Level 4:


Vanquished creatures:
  a leprechaun
  a rock piercer
  2 giant ants
  a kitten
  a dwarf
  a homunculus
  a kobold leader
  a kobold shaman
  a giant bat
  a monkey
  a hobbit
  a large kobold
  a hobgoblin
  3 giant rats
  2 cave spiders
  a brown mold
  a green mold
  2 garter snakes
  6 geckos
  5 jackals
  a kobold
  2 goblins
  2 sewer rats
  9 grid bugs
  a bat
  3 lichens
  6 newts
58 creatures vanquished.

No species were genocided or became extinct.

Goodbye BeardyHaddock the Wizard...

You quit in The Dungeons of Doom on dungeon level 4 with 664 points,
and 0 pieces of gold, after 2541 moves.
You were level 4 with a maximum of 34 hit points when you quit.

