Unix NetHack Version 5.0.0-0 post-release - last build May  4 2026 22:22:43 (774f63e81ad911689b3a0859ea89b322d5daca8d,branch:main).

Game began 2026-05-09 14:44:25, ended 2026-05-09 15:37:10.

BeardyHaddock, lawful male dwarven Archeologist

        -----         ------------    -+-----    -----
        |....#########...........|  ##-`....|    |...|
        |...|         |..........|  # |....<|    |....#
        |...|         |..........|### |.....|    |...|#
        |...-#########|..........|####......|    ---|-#
        --.--        #-..........|#   ---.---       # ###    -+---
          #           |.....>.....#      ##        ##########-...|
         ##           ------------        ##        #   #   #|...|
          ##                               ###      #   ##  #|...|
           ##                                #      #    ####|.^.|
     -------|----                            #      #     ###....|
     |..........|                            #      @    ##  |...|
     |..........|                       ---.-|------'---##   -----
     |......(...|                       |..............+#
     |..........|                       |..............|
     |..........|                       |.....*........|
     ------------                       ----------------

BeardyHaddock the Investigator  St:18/08 Dx:6 Co:11 In:16 Wi:14 Ch:12  Lawful
Dlvl:6  $:850 HP:0(50) Pw:15(15) AC:0  Xp:6 T:6652  Satiated Burdened

Latest messages:
 As you read the scroll, it disappears.
 You have a strange feeling for a moment, then it passes.
 You hear the footsteps of a guard on patrol.
 You hear someone counting gold coins.
 The door opens.
 You see here a statue of a violet fungus.
 What do you want to use or apply? [ae-hjlnsACET or ?*] e
 e - a +2 pick-axe (weapon in right hand).
 a - a +5 bullwhip (alternate weapon; not wielded).
 In what direction do you want to dig? [4321>] 4
 You start chipping the statue.
 You hit the statue with all your might.
 The statue shatters.
 a - a +5 bullwhip (weapon in right hand).
 e - a +2 pick-axe (alternate weapon; not wielded).
 You find a hidden door.
 The door opens.
 You find a hidden door.
 You see here 25 gold pieces.
 You have a little trouble lifting $ - 25 gold pieces (850 in total).
 You find a level teleporter.
 Really step into that level teleporter? [yn] (n) n
 You find a hidden door.
 You lash the rope golem!
 The rope golem hits!
 The rope golem misses!
 The rope golem misses!
 The rope golem hits!
 e - a +2 pick-axe (weapon in right hand).
 a - a +5 bullwhip (alternate weapon; not wielded).
 The rope golem hits!
 The rope golem hits again!
 The rope golem grabs you!
 You hit the rope golem!
 The rope golem hits!
 The rope golem hits again!
 You are being choked.
 You hit the rope golem!
 The rope golem hits!
 The rope golem hits again!
 You are being choked.
 The rope golem hits!
 The rope golem hits again!
 You are being choked.
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct and achievements? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins    ('$')
  $ - 850 gold pieces
 Amulets  ('"')
  D - an uncursed amulet of guarding (being worn)
 Weapons  (')')
  i - 5 +0 daggers
  a - a +5 bullwhip (alternate weapon; not wielded)
  r - a +0 long sword
 Armor    ('[')
  c - an uncursed +0 fedora (being worn)
  S - an uncursed +0 pair of gauntlets of dexterity
  x - a blessed +1 pair of iron shoes
  V - an uncursed +0 pair of low boots
  k - an uncursed +0 dwarvish mithril-coat (being worn)
 Comestibles  ('%')
  d - 6 uncursed food rations
  u - a blessed tin of broiled hobgoblin meat
 Scrolls  ('?')
  b - a cursed scroll of confuse monster
  t - an uncursed scroll of genocide
  o - an uncursed scroll of identify
  H - an uncursed scroll of teleportation
 Spellbooks  ('+')
  l - an uncursed spellbook of cause fear
 Rings    ('=')
  B - an uncursed ring of conflict
  Q - an uncursed +2 ring of protection (on left hand)
  G - an uncursed ring of slow digestion (on right hand)
 Wands    ('/')
  s - a wand of digging (0:6)
  j - a wand of digging (0:4)
  E - a wand of polymorph (0:6)
  C - a wand of undead turning (0:3)
 Tools    ('(')
  h - an empty uncursed sack
  n - a cursed magic marker (0:12)
  e - a +2 pick-axe (weapon in right hand)
  T - an uncursed skeleton key
  A - an uncursed tin whistle
  f - a tinning kit (0:31)
 Gems/Stones  ('*')
  g - an uncursed touchstone

BeardyHaddock the Archeologist's attributes:

Background:
 You were an Investigator, a level 6 male dwarven Archeologist.
 You were lawful, on a mission for Quetzalcoatl
 who was opposed by Camaxtli (neutral) and Huhetotl (chaotic).
 You were right-handed.
 You were in the Dungeons of Doom, on level 6.
 You entered the dungeon 6652 turns ago.
 You had 455 experience points, 185 more were needed to attain level 7.

Basics:
 You had 0 out of 50 hit points.
 You had all 15 energy points (spell power).
 Your armor class was 0.
 Your wallet contained 850 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 18/08 (limit:18/100).
 Your dexterity was 6 (peak:8, limit:20).
 Your constitution was 11 (limit:20).
 Your intelligence was 16 (limit:16).
 Your wisdom was 14 (limit:16).
 Your charisma was 12 (limit:16).

Final Status:
 You were held by a rope golem (south).
 You were satiated.
 You were burdened; movement was slightly slowed.
 You were wielding a pick-axe.
 You had basic skill with pick-axe.

Final Attributes:
 You were piously aligned.
 You had automatic searching.
 You had infravision.
 You were stealthy.
 You had slower digestion.
 You had a small defense bonus (+4).
 You were protected.
 Your spell casting was impaired by metallic armor.
 You were lucky.
 You are dead.

Miscellaneous:
 You encountered 1 bones level.
 Total elapsed playing time was 46 minutes.

Major events:
 Turn
    1: BeardyHaddock the lawful male dwarven Archeologist entered the dungeon
 1704: attained the rank of Field Worker (level 3)
 2653: entered the Gnomish Mines
 4029: reached Mine Town
 5548: attained the rank of Investigator (level 6)
 6652: killed by a rope golem

Spells:
 Name                 Level Category     Fail Retention
 confuse monster        1   enchantment   79%   51%-75%
 healing                1   healing       79%   51%-75%
 detect food            2   divination   100%  76%-100%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   two weapon combat  [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Unskilled]
   knife              [Unskilled]
   pick-axe           [Basic]
   short sword        [Unskilled]
   saber              [Unskilled]
   club               [Unskilled]
   quarterstaff       [Unskilled]
   sling              [Unskilled]
   dart               [Unskilled]
   boomerang          [Unskilled]
   whip               [Skilled]
   unicorn horn       [Unskilled]
 Spellcasting Skills
   attack spells      [Unskilled]
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You never genocided any monsters.
 You never changed form.
 You used no wishes.
Achievements:
 You attained the rank of Field Worker.
 You entered a shop.
 You entered the Gnomish Mines.
 You entered Minetown.
 You entered a temple.
 You attained the rank of Investigator.

 The Dungeons of Doom: levels 1 to 6
    Level 1:
    Level 2:
       A fountain, a grave.
    Level 3:
       A fountain.
    Level 4:
       A ring shop.
       Stairs down to The Gnomish Mines.
    Level 5:
    Level 6: <- You were here.
       Final resting place for
          you, killed by a rope golem.
 The Gnomish Mines: levels 5 to 9
    Level 5:
    Level 6:
    Level 7:
    Level 8:
       Some shops, a temple and an altar, some fountains, a sink, a grave.
       Final resting place for
          BilldaCat-Wiz-Hum-Mal-Neu, killed by a bolt of cold zapped by himself.
    Level 9:


Vanquished creatures:
  a ghost
  a small mimic
  a large dog
  3 watchmen
  2 Green-elves
  a dingo
  a raven
  3 human zombies
  a fire ant
  a bugbear
  a wood nymph
 an Uruk-hai
  2 rock piercers
  2 ponies
  3 fog clouds
  a yellow light
  a shrieker
  a violet fungus
  5 gnome leaders
  2 gnomish wizards
  a giant ant
  a kitten
  3 dwarves
  5 homunculi
  a centipede
  2 monkeys
  2 werejackals
  6 iguanas
  5 manes
  2 large kobolds
  a hobgoblin
  4 giant rats
  2 cave spiders
  a yellow mold
 24 gnomes
  3 garter snakes
  5 geckos
  5 jackals
  2 foxes
  2 kobolds
  a goblin
  a sewer rat
  9 grid bugs
  3 bats
  4 kobold zombies
 12 newts
141 creatures vanquished.

No species were genocided or became extinct.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  BeardyHaddock   |
                  |      850 Au      |
                  | killed by a rope |
                  |      golem       |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye BeardyHaddock the Archeologist...

You died in The Dungeons of Doom on dungeon level 6 with 2995 points,
and 850 pieces of gold, after 6652 moves.
You were level 6 with a maximum of 50 hit points when you died.

