Unix NetHack Version 5.0.0-0 post-release - last build May 10 2026 23:12:36 (d1fa5d53e341ca933230fdaa984d921c805b60aa,branch:main).

Game began 2026-05-14 04:03:49, ended 2026-05-14 05:25:02.

BeardyHaddock, neutral male gnomish Archeologist

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                 ----------------    ###-.{..|     |...........|#      |....|
                                        ------     |.......>b@%|#      |[..!|
                                                   |............#      |).!.|
                                                   |...........|       |%[.*|
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BeardyHaddock the Field Worker  St:11 Dx:14 Co:13 In:18 Wi:14 Ch:7  Neutral
Dlvl:2  $:112 HP:18(25) Pw:13(13) AC:9  Xp:3 T:1177 

Latest messages:
 The door resists!
 The door opens.
 You hear some noises.
 You hear some noises in the distance.
 You begin bashing monsters with your bare hands.
 You hit the jackal.
 The jackal bites!
 You kill the jackal!
 Welcome to experience level 3.
 The bat bites!
 What do you want to wield? [- ae or ?*] e
 e - a +0 pick-axe (weapon in right hand).
 The bat bites!
 The bat bites!
 You kill the bat!
 You kill the jackal!
 You swap places with your kitten.
 Something is written here in the dust.
 You read: "Fl?e?ctn".
 You see here a crude dagger.
 You start digging.
 You hit the rock with all your might.
 You succeed in cutting away some rock.
 You swap places with your kitten.
 What do you want to zap? [jq or ?*] ?
 In what direction? 3
 What do you want to zap? [jq or ?*] q
 In what direction? 3
 The wand hits the kitten!
 You kill the poor kitten!
 You hear the rumble of distant thunder...
 You see here a kitten corpse.
 Something is written here in the dust.
 You read: "Fl e ??n".
 You see here a crude dagger.
 You kill the acid blob!
 You are splashed by the acid blob's acid!
 You see here an acid blob corpse.
 You stop.  The acid blob is in the way!
 You swap places with the peaceful acid blob.
 You swap places with the peaceful acid blob.
 You see here an acid blob corpse.
 You swap places with the peaceful acid blob.
 You swap places with the peaceful acid blob.
 Really quit without saving? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct and achievements? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins    ('$')
  $ - 112 gold pieces
 Weapons  (')')
  a - a +2 bullwhip
 Armor    ('[')
  c - an uncursed +0 fedora (being worn)
  n - a cursed -1 pair of fumble boots
  b - an uncursed +0 leather jacket (being worn)
 Comestibles  ('%')
  d - 3 uncursed food rations
 Scrolls  ('?')
  o - an uncursed scroll of identify
  p - an uncursed scroll of identify
  m - an uncursed scroll of teleportation
 Rings    ('=')
  i - an uncursed ring of levitation
 Wands    ('/')
  j - a wand of create monster (0:14)
  q - a wand of striking (0:3)
 Tools    ('(')
  h - an empty uncursed sack
  e - a +0 pick-axe (weapon in right hand)
  f - a tinning kit (0:53)
 Gems/Stones  ('*')
  g - an uncursed touchstone

BeardyHaddock the Archeologist's attributes:

Background:
 You were a Field Worker, a level 3 male gnomish Archeologist.
 You were neutral, nominally on a mission for Camaxtli
 who was opposed by Quetzalcoatl (lawful) and Huhetotl (chaotic).
 You were right-handed.
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 1177 turns ago.
 It was nighttime.
 You had 64 experience points, 16 more were needed to attain level 4.

Basics:
 You had 18 out of 25 hit points.
 You had all 13 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 112 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18/50).
 Your dexterity was 14 (limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 18 (limit:19).
 Your wisdom was 14 (limit:18).
 Your charisma was 7 (limit:18).

Final Status:
 You weren't hungry.
 You were unencumbered.
 You were wielding a pick-axe.
 You had basic skill with pick-axe.

Final Attributes:
 You had sinned.
 You had automatic searching.
 You had infravision.
 You survived.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 7 minutes and 39 seconds.

Major events:
 Turn
    1: BeardyHaddock the neutral male gnomish Archeologist entered the dungeon
 1100: attained the rank of Field Worker (level 3)
 1177: quit

You didn't know any spells.

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   two weapon combat  [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Unskilled]
   knife              [Unskilled]
   pick-axe           [Basic]
   short sword        [Unskilled]
   saber              [Unskilled]
   club               [Unskilled]
   quarterstaff       [Unskilled]
   sling              [Unskilled]
   dart               [Unskilled]
   boomerang          [Unskilled]
   whip               [Basic]
   unicorn horn       [Unskilled]
 Spellcasting Skills
   attack spells      [Unskilled]
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
Achievements:
 You entered a shop.
 You attained the rank of Field Worker.

 The Dungeons of Doom: levels 1 to 2
    Level 1:
       A sink.
    Level 2: <- You were here.
       A general store, a fountain, a sink.


Vanquished creatures:
  a kitten
 an acid blob
  a hobbit
  5 geckos
  7 jackals
  a fox
  a goblin
  a sewer rat
  4 grid bugs
  a bat
  4 lichens
  a kobold zombie
  4 newts
32 creatures vanquished.

No species were genocided or became extinct.

Goodbye BeardyHaddock the Archeologist...

You quit in The Dungeons of Doom on dungeon level 2 with 438 points,
and 112 pieces of gold, after 1177 moves.
You were level 3 with a maximum of 25 hit points when you quit.

