Unix NetHack Version 5.0.0-0 post-release - last build May 10 2026 23:12:36 (d1fa5d53e341ca933230fdaa984d921c805b60aa,branch:main).

Game began 2026-05-14 05:37:54, ended 2026-05-14 05:40:45.

BeardyHaddock, neutral male gnomish Archeologist

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BeardyHaddock the Digger   St:12 Dx:9 Co:16 In:16 Wi:14 Ch:8  Neutral
Dlvl:2  $:13 HP:0(12) Pw:3(3) AC:9  Xp:1 T:611 

Latest messages:
 You make an opening in the wall.
 You find a hidden door.
 You start digging.
 You hit the rock with all your might.
 You stop digging.
 You swap places with your little dog.
 You kill the grid bug!
 The grid bug just misses!
 You kill the grid bug!
 You stop.  Your little dog is in the way!
 You start digging.
 You hit the rock with all your might.
 You succeed in cutting away some rock.
 You swap places with your little dog.
 You start digging.
 You hit the rock with all your might.
 You succeed in cutting away some rock.
 You descend the stairs.
 You see here a granite ring.
 o - a granite ring.
 The lichen touches you!
 You hit the lichen.
 You hit the lichen.
 You kill the lichen!
 The grid bug bites!
 You get zapped!
 You miss the grid bug.
 The grid bug bites!
 You get zapped!
 You kill the grid bug!
 You start digging.
 You hit the rock with all your might.
 You succeed in cutting away some rock.
 A trap door in the ceiling opens and a rock falls on your head!
 Your fedora does not protect you.
 A little dart shoots out at you!
 You are hit by a little dart.
 You hear the wailing of the Banshee...
 Really step onto that falling rock trap? [yn] (n) n
 You hear someone cursing shoplifters.
 Are you waiting to get hit?  Use 'm' prefix to force a no-op (to rest).
 Are you waiting to get hit?  Use 'm' prefix to force a no-op (to rest).
 You miss the kobold.
 The kobold hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins    ('$')
  $ - 13 gold pieces
 Weapons  (')')
  a - a +2 bullwhip (alternate weapon; not wielded)
 Armor    ('[')
  c - a blessed +0 fedora (being worn)
  b - an uncursed +0 leather jacket (being worn)
 Comestibles  ('%')
  d - 5 uncursed food rations
 Scrolls  ('?')
  n - an uncursed scroll of enchant armor
 Potions  ('!')
  k - a cursed potion of polymorph
 Rings    ('=')
  o - an uncursed ring of protection from shape changers
 Wands    ('/')
  l - a wand of fire (0:7)
 Tools    ('(')
  h - an empty uncursed sack
  j - an uncursed bell
  i - an uncursed oil lamp
  e - a +0 pick-axe (weapon in right hand)
  f - a tinning kit (0:47)
 Gems/Stones  ('*')
  m - an uncursed worthless piece of orange glass
  g - an uncursed touchstone

BeardyHaddock the Archeologist's attributes:

Background:
 You were a Digger, a level 1 male gnomish Archeologist.
 You were neutral, on a mission for Camaxtli
 who was opposed by Quetzalcoatl (lawful) and Huhetotl (chaotic).
 You were right-handed.
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 611 turns ago.
 It was nighttime.
 You had 10 experience points, 10 more were needed to attain level 2.

Basics:
 You had 0 out of 12 hit points.
 You had all 3 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 13 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18/50).
 Your dexterity was 9 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 16 (limit:19).
 Your wisdom was 14 (limit:18).
 Your charisma was 8 (limit:18).

Final Status:
 You weren't hungry.
 You were unencumbered.
 You were wielding a pick-axe.
 You had basic skill with pick-axe.

Final Attributes:
 You were fervently aligned.
 You had automatic searching.
 You had infravision.
 You were lucky.
 You are dead.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 2 minutes and 51 seconds.

Major events:
 Turn
    1: BeardyHaddock the neutral male gnomish Archeologist entered the dungeon
  611: killed by a kobold

You didn't know any spells.

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   two weapon combat  [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Unskilled]
   knife              [Unskilled]
   pick-axe           [Basic]
   short sword        [Unskilled]
   saber              [Unskilled]
   club               [Unskilled]
   quarterstaff       [Unskilled]
   sling              [Unskilled]
   dart               [Unskilled]
   boomerang          [Unskilled]
   whip               [Basic]
   unicorn horn       [Unskilled]
 Spellcasting Skills
   attack spells      [Unskilled]
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You went without food.
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

 The Dungeons of Doom: levels 1 to 2
    Level 1:
    Level 2: <- You were here.
       A fountain.
       Final resting place for
          you, killed by a kobold.


Vanquished creatures:
  4 grid bugs
  a lichen
  2 newts
7 creatures vanquished.

No species were genocided or became extinct.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  BeardyHaddock   |
                  |      13 Au       |
                  |   killed by a    |
                  |      kobold      |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye BeardyHaddock the Archeologist...

You died in The Dungeons of Doom on dungeon level 2 with 112 points,
and 13 pieces of gold, after 611 moves.
You were level 1 with a maximum of 12 hit points when you died.

