Unix NetHack Version 5.0.0-0 post-release - last build May 10 2026 23:12:36 (d1fa5d53e341ca933230fdaa984d921c805b60aa,branch:main).

Game began 2026-05-14 20:46:12, ended 2026-05-14 23:25:17.

BeardyHaddock, neutral male gnomish Archeologist

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BeardyHaddock the Investigator  St:10 Dx:10 Co:16 In:13 Wi:15 Ch:9  Neutral
Dlvl:5  $:149 HP:0(42) Pw:34(34) AC:7  Xp:6 T:4425 

Latest messages:
 e - a +0 pick-axe.
 What do you want to wield? [- aeHI or ?*] e
 e - a +0 pick-axe (weapon in right hand).
 The leprechaun hits!
 Your purse feels lighter.
 The leprechaun vanishes!
 You hear some noises in the distance.
 You hear crashing rock.
 You hear someone cursing shoplifters.
 What do you want to wield? [- aeHI or ?*] e
 You are already wielding that!
 The wererat just misses!
 You hit the wererat.
 The wererat summons help!
 A sewer rat suddenly appears next to you!
 The wererat hits!
 You hit the wererat.
 The sewer rat bites!
 The wererat summons help!
 A giant rat suddenly appears close by!
 A giant rat suddenly appears close by!
 The wererat hits!
 You hit the wererat!
 The sewer rat bites!
 The wererat hits!
 You kill the wererat!
 The sewer rat bites!
 You kill the sewer rat!
 You hit the giant rat.
 The giant rat bites!
 The giant rat bites!
 You hit the giant rat.
 The giant rat bites!
 The giant rat bites!
 You kill the giant rat!
 The giant rat bites!
 You kill the giant rat!
 You kill the giant rat!
 You hear some noises in the distance.
 You kill the sewer rat!
 You hit the rabid rat.
 The rabid rat bites!
 You hit the rabid rat!
 The rabid rat bites!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct and achievements? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins    ('$')
  $ - 149 gold pieces
 Weapons  (')')
  H - 5 +0 arrows (in quiver)
  I - a +0 bow
  a - a +2 bullwhip
 Armor    ('[')
  F - an uncursed +0 dwarvish iron helm (being worn)
  c - a blessed +0 fedora
  n - an uncursed rotted +0 pair of jumping boots
  b - an uncursed +0 leather jacket (being worn)
 Comestibles  ('%')
  d - 5 uncursed food rations
  w - an uncursed food ration
  m - an uncursed lembas wafer
  x - an uncursed lembas wafer
  y - an uncursed lembas wafer
  B - an uncursed tin of candied iguana meat
 Scrolls  ('?')
  r - an uncursed scroll of blank paper
 Rings    ('=')
  l - an uncursed ring of searching
 Tools    ('(')
  h - an empty uncursed sack
  z - a bag of tricks (0:4)
  C - an uncursed oil lamp
  e - a +0 pick-axe (weapon in right hand)
  D - an uncursed tin whistle
 Gems/Stones  ('*')
  t - an uncursed dilithium crystal
  o - an uncursed jade stone
  v - an uncursed sapphire
  A - an uncursed topaz stone
  g - an uncursed touchstone

BeardyHaddock the Archeologist's attributes:

Background:
 You were an Investigator, a level 6 male gnomish Archeologist.
 You were neutral, on a mission for Camaxtli
 who was opposed by Quetzalcoatl (lawful) and Huhetotl (chaotic).
 You were right-handed.
 You were in the Gnomish Mines, on level 5.
 You entered the dungeon 4425 turns ago.
 It was nighttime.
 You had 385 experience points, 255 more were needed to attain level 7.

Basics:
 You had 0 out of 42 hit points.
 You had all 34 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 149 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (peak:11, limit:18/50).
 Your dexterity was 10 (peak:11, limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 13 (peak:16, limit:19).
 Your wisdom was 15 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You weren't hungry.
 You were unencumbered.
 You were wielding a pick-axe.
 You were skilled in pick-axe.

Final Attributes:
 You were piously aligned.
 You had automatic searching.
 You had infravision.
 You were stealthy.
 You are dead.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 34 minutes and 19 seconds.

Major events:
 Turn
    1: BeardyHaddock the neutral male gnomish Archeologist entered the dungeon
 1178: entered the Gnomish Mines
 1324: attained the rank of Field Worker (level 3)
 3092: reached Mine Town
 4238: attained the rank of Investigator (level 6)
 4425: killed by a rabid rat

Spells:
 Name                 Level Category     Fail Retention
 detect monsters        1   divination    43%  76%-100%
 cure blindness         2   healing       96%  76%-100%
 knock                  1   matter        43%  76%-100%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   two weapon combat  [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Unskilled]
   knife              [Unskilled]
   pick-axe           [Skilled]
   short sword        [Unskilled]
   saber              [Unskilled]
   club               [Unskilled]
   quarterstaff       [Unskilled]
   sling              [Unskilled]
   dart               [Unskilled]
   boomerang          [Unskilled]
   whip               [Basic]
   unicorn horn       [Unskilled]
 Spellcasting Skills
   attack spells      [Unskilled]
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
Achievements:
 You entered the Gnomish Mines.
 You attained the rank of Field Worker.
 You entered Minetown.
 You entered a shop.
 You entered a temple.
 You attained the rank of Investigator.

 The Dungeons of Doom: levels 1 to 3
    Level 1:
    Level 2:
       Stairs down to The Gnomish Mines.
    Level 3:
 The Gnomish Mines: levels 3 to 5
    Level 3:
    Level 4:
    Level 5: <- You were here.
       Many shops, a temple and an altar, many fountains.
       Final resting place for
          you, killed by a rabid rat.


Vanquished creatures:
  a small mimic
  2 leprechauns
  a housecat
  2 gnome mummies
  a fog cloud
  a yellow light
  a violet fungus
  a gnome leader
  a straw golem
  a little dog
  a kitten
  a dwarf
  a homunculus
  a kobold leader
  a rothe
  2 giant bats
  a monkey
  3 orc zombies
  a wererat
  a werejackal
 an iguana
 an acid blob
  a hobbit
  2 large kobolds
  a hobgoblin
  7 giant rats
  a yellow mold
  5 gnomes
  a garter snake
  2 gnome zombies
  a gecko
  5 jackals
  3 foxes
  2 kobolds
  2 goblins
  7 sewer rats
 12 grid bugs
  3 bats
  7 lichens
  3 kobold zombies
 11 newts
103 creatures vanquished.

No species were genocided or became extinct.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  BeardyHaddock   |
                  |      149 Au      |
                  |   killed by a    |
                  |    rabid rat     |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye BeardyHaddock the Archeologist...

You died in The Gnomish Mines on dungeon level 5 with 1905 points,
and 149 pieces of gold, after 4425 moves.
You were level 6 with a maximum of 42 hit points when you died.

