Unix NetHack Version 5.0.0-0 post-release - last build May 31 2026 23:59:36 (970b52f25bf058293b47ddfd14a1e40e571c508c,branch:main).

Game began 2026-06-03 23:42:59, ended 2026-06-04 18:41:34.

BeardyHaddock, neutral male gnomish Archeologist

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BeardyHaddock the Field Worker  St:13 Dx:7 Co:13 In:16 Wi:16 Ch:10  Neutral
Dlvl:5  $:0  HP:0(33) Pw:26(26) AC:8  Xp:5 T:6356  Satiated

Latest messages:
 What do you want to eat? [d or ?*] d
 You're having a hard time getting all of it down.
 You're finally finished.
 You continue digging.
 You hit the rock with all your might.
 You make an opening in the wall.
 You hear a distant chant.
 The damaged vault's walls are magically restored!
 You swap places with your large cat.
 You start digging.
 You hit the rock with all your might.
 You succeed in cutting away some rock.
 You start digging.
 You hit the rock with all your might.
 You succeed in cutting away some rock.
 You stop digging.
 The large cat misses the rock mole.
 You continue digging.
 You hit the rock with all your might.
 The large cat bites the rock mole.
 The rock mole bites the large cat.
 The dog misses the rock mole.
 The large cat bites the rock mole.
 You make an opening in the wall.
 You hear a distant chant.
 The damaged vault's walls are magically restored!
 You swap places with your large cat.
 You swap places with your large cat.
 You see here a worthless piece of yellowish brown glass.
 You start digging.
 You hit the rock with all your might.
 You succeed in cutting away some rock.
 E - a worthless piece of yellowish brown glass.
 What do you want to drop? [$a-jlnoqs-zABEGIJ or ?*] E
 You drop a worthless piece of yellowish brown glass.
 You start digging.
 You hit the rock with all your might.
 The dog picks up a worthless piece of yellowish brown glass.
 You succeed in cutting away some rock.
 You start digging.
 You hit the rock with all your might.
 You succeed in cutting away some rock.
 You swap places with your large cat.
 The guard hits!
 You miss the guard.
 The guard hits!
 You die...
 The guard remits your gold to the vault.
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Weapons  (')')
  a - a +2 bullwhip
  s - a +3 dwarvish mattock (weapon in hands)
 Armor    ('[')
  c - an uncursed burnt +0 fedora (being worn)
  l - an uncursed +0 elven cloak (being worn)
  b - an uncursed +0 leather jacket (being worn)
 Comestibles  ('%')
  d - 4 uncursed food rations
 Scrolls  ('?')
  z - 2 uncursed scrolls of blank paper
  u - an uncursed scroll of charging
  v - 2 uncursed scrolls of enchant armor
  x - 3 uncursed scrolls of identify
  J - an uncursed scroll of light
 Spellbooks  ('+')
  y - an uncursed spellbook of force bolt
 Potions  ('!')
  t - an uncursed potion of booze
  B - an uncursed potion of extra healing
  q - an uncursed potion of fruit juice
  G - an uncursed potion of healing
  I - an uncursed potion of healing
 Wands    ('/')
  w - a wand of cancellation (0:3)
  o - a wand of slow monster (0:5)
 Tools    ('(')
  h - an empty uncursed sack
  j - an uncursed leash
  i - an uncursed oil lamp
  f - a tinning kit (0:63)
  n - an uncursed towel
 Gems/Stones  ('*')
  e - an uncursed opal
  A - an uncursed luckstone
  g - an uncursed touchstone

BeardyHaddock the Archeologist's attributes:

Background:
 You were a Field Worker, a level 5 male gnomish Archeologist.
 You were neutral, on a mission for Camaxtli
 who was opposed by Quetzalcoatl (lawful) and Huhetotl (chaotic).
 You were right-handed.
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 6356 turns ago.
 You had 305 experience points, 15 more were needed to attain level 6.

Basics:
 You had 0 out of 33 hit points.
 You had all 26 energy points (spell power).
 Your armor class was 8.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18/50).
 Your dexterity was 7 (peak:8, limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 16 (limit:19).
 Your wisdom was 16 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were satiated.
 You were unencumbered.
 You were wielding a mattock.
 You were skilled in pick-axe.

Final Attributes:
 You were piously aligned.
 You had automatic searching.
 You had infravision.
 You were stealthy.
 You were warded.
 You were lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You are dead.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 1 hour, 41 minutes and 14 seconds.

Major events:
 Turn
    1: BeardyHaddock the neutral male gnomish Archeologist entered the dungeon
 2620: entered the Gnomish Mines
 2689: attained the rank of Field Worker (level 3)
 4237: reached Mine Town
 6356: killed by a guard

Spells:
 Name                 Level Category     Fail Retention
 confuse monster        1   enchantment    0%  76%-100%
 force bolt             1   attack         0%  76%-100%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   two weapon combat  [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Unskilled]
   knife              [Unskilled]
   pick-axe           [Skilled]
   short sword        [Unskilled]
   saber              [Unskilled]
   club               [Unskilled]
   quarterstaff       [Unskilled]
   sling              [Unskilled]
   dart               [Unskilled]
   boomerang          [Unskilled]
   whip               [Basic]
   unicorn horn       [Unskilled]
 Spellcasting Skills
   attack spells      [Unskilled]
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
Achievements:
 You entered a shop.
 You entered the Gnomish Mines.
 You attained the rank of Field Worker.
 You entered Minetown.
 You entered a temple.

 The Dungeons of Doom: levels 1 to 5
    Level 1:
       An altar.
    Level 2:
       A scroll shop.
    Level 3:
       An armor shop, an altar to Camaxtli.
       Stairs down to The Gnomish Mines.
    Level 4:
       An altar, a fountain.
    Level 5: <- You were here.
       Final resting place for
          you, killed by a guard.
 The Gnomish Mines: levels 4 to 7
    Level 4:
    Level 5:
    Level 6:
    Level 7:
       Some shops, a temple and an altar to Camaxtli, some fountains.


Vanquished creatures:
  2 watchmen
  a blue jelly
 an imp
 an orc shaman
  2 rock piercers
  2 rock moles
  2 ponies
  a yellow light
  a shrieker
  a violet fungus
  3 gnome leaders
  a gnomish wizard
  a kobold mummy
  3 gray oozes
  2 elf zombies
  a paper golem
  4 giant ants
  a floating eye
  5 dwarves
  3 homunculi
  3 rothes
  a rabid rat
  a centipede
  a giant bat
  a monkey
  3 dwarf zombies
  3 werejackals
 an iguana
  2 gas spores
  3 hobbits
  3 manes
  2 large kobolds
  3 hobgoblins
  5 giant rats
  a cave spider
  2 yellow molds
  5 gnomes
  4 garter snakes
  a gnome zombie
  5 geckos
 13 jackals
  2 foxes
  2 kobolds
  3 sewer rats
  8 grid bugs
  7 lichens
  5 kobold zombies
  7 newts
135 creatures vanquished.

No species were genocided or became extinct.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  BeardyHaddock   |
                  |       0 Au       |
                  |   killed by a    |
                  |      guard       |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye BeardyHaddock the Archeologist...

You died in The Dungeons of Doom on dungeon level 5 with 1520 points,
and 0 pieces of gold, after 6356 moves.
You were level 5 with a maximum of 33 hit points when you died.

