Unix NetHack Version 5.0.0-0 post-release - last build Jul 19 2026 19:10:59 (3aa4ab31751d3886436d94b585a96704892fd477,branch:main).

Game began 2026-07-23 23:09:03, ended 2026-07-28 18:43:39.

BeardyHaddock, neutral male gnomish Archeologist

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BeardyHaddock the Field Worker  St:14 Dx:12 Co:11 In:17 Wi:17 Ch:7  Neutral
Dlvl:4  $:662 HP:0(33) Pw:26(26) AC:9  Xp:4 T:2889  Burdened

Latest messages:
 You hear some noises in the distance.
 You hear a blast.
 Your dog grows up into a large dog.
 You swap places with the peaceful dwarf.
 You swap places with the peaceful dwarf.
 The large dog bites the dwarf.
 The dwarf swings his broad pick at the large dog.
 The dwarf misses the large dog.
 The large dog bites the dwarf.
 The dwarf is killed!
 There are several objects here.
 You have a little trouble lifting a broad pick.  Continue? [ynq] (q) y
 You have a little trouble lifting A - a broad pick.
 Your movements are slowed slightly because of your load.
 You see here a worthless piece of orange glass.
 You miss the floating eye.
 You lash the dwarf zombie.
 The dwarf zombie hits!
 The dwarf zombie hits!
 The dwarf zombie hits!
 The dwarf zombie hits!
 e - a +0 pick-axe (weapon in right hand).
 a - a +2 bullwhip (alternate weapon; not wielded).
 The dwarf zombie hits!
 The dwarf zombie hits!
 You hit the dwarf zombie!
 The dwarf zombie turns to flee.
 The dwarf zombie hits!
 You destroy the dwarf zombie!
 The dwarf zombie hits!
 The large dog misses the dwarf zombie.
 You hit the dwarf zombie.
 The large dog misses the dwarf zombie.
 You destroy the dwarf zombie!
 You see here a dwarf corpse.
 The large dog drops a rock.
 The rothe hits!
 The rothe bites!
 The rothe bites again!
 You hit the rothe.
 You miss the rothe.
 The rothe hits!
 The rothe bites!
 The rothe bites again!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct and achievements? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins    ('$')
  $ - 662 gold pieces
 Weapons  (')')
  u - 3 +0 darts
  p - 3 +0 daggers (at the ready)
  r - a +0 elven dagger
  a - a +2 bullwhip (alternate weapon; not wielded)
  A - a cursed -2 dwarvish mattock
 Armor    ('[')
  c - an uncursed +0 fedora (being worn)
  x - an uncursed +0 elven mithril-coat
  b - an uncursed +0 leather jacket (being worn)
 Comestibles  ('%')
  d - 5 uncursed food rations
 Scrolls  ('?')
  m - a blessed scroll of charging
  l - an uncursed scroll of create monster
  j - an uncursed scroll of enchant weapon
  w - an uncursed scroll of light
 Potions  ('!')
  q - an uncursed potion of water
 Rings    ('=')
  t - an uncursed ring of searching
  s - an uncursed ring of teleport control
 Tools    ('(')
  h - an empty uncursed sack
  n - an empty uncursed sack
  y - an uncursed leash
  v - a magic marker (0:59)
  e - a +0 pick-axe (weapon in right hand)
  i - an uncursed tin opener
  f - a tinning kit (0:94)
 Gems/Stones  ('*')
  g - an uncursed touchstone

BeardyHaddock the Archeologist's attributes:

Background:
 You were a Field Worker, a level 4 male gnomish Archeologist.
 You were neutral, on a mission for Camaxtli
 who was opposed by Quetzalcoatl (lawful) and Huhetotl (chaotic).
 You were right-handed.
 You were in the Gnomish Mines, on level 4.
 You entered the dungeon 2889 turns ago.
 You had 101 experience points, 59 more were needed to attain level 5.

Basics:
 You had 0 out of 33 hit points.
 You had all 26 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 662 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 14 (limit:18/50).
 Your dexterity was 12 (limit:18).
 Your constitution was 11 (limit:18).
 Your intelligence was 17 (limit:19).
 Your wisdom was 17 (limit:18).
 Your charisma was 7 (limit:18).

Final Status:
 You weren't hungry.
 You were burdened; movement was slightly slowed.
 You were wielding a pick-axe.
 You had basic skill with pick-axe.

Final Attributes:
 You were piously aligned.
 You were telepathic.
 You had automatic searching.
 You had infravision.
 You were lucky.
 You are dead.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 48 minutes and 3 seconds.

Major events:
 Turn
    1: BeardyHaddock the neutral male gnomish Archeologist entered the dungeon
 1636: entered the Gnomish Mines
 1929: attained the rank of Field Worker (level 3)
 2889: killed by a rothe

You didn't know any spells.

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   two weapon combat  [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Unskilled]
   knife              [Unskilled]
   pick-axe           [Basic]
   short sword        [Unskilled]
   saber              [Unskilled]
   club               [Unskilled]
   quarterstaff       [Unskilled]
   sling              [Unskilled]
   dart               [Unskilled]
   boomerang          [Unskilled]
   whip               [Basic]
   unicorn horn       [Unskilled]
 Spellcasting Skills
   attack spells      [Unskilled]
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
Achievements:
 You entered a shop.
 You entered the Gnomish Mines.
 You attained the rank of Field Worker.

 The Dungeons of Doom: levels 1 to 3
    Level 1:
       Some fountains.
    Level 2:
       A fountain.
       Stairs down to The Gnomish Mines.
    Level 3:
       A ring shop.
 The Gnomish Mines: levels 3 to 4
    Level 3:
    Level 4: <- You were here.
       Final resting place for
          you, killed by a rothe.


Vanquished creatures:
  a gnome ruler
  a floating eye
  4 dwarves
  a kobold leader
  a giant bat
  2 dwarf zombies
 an iguana
  2 coyotes
  a gas spore
  4 hobbits
  2 large kobolds
  a giant rat
  a yellow mold
  2 gnomes
  7 geckos
 11 jackals
  2 foxes
  a kobold
  3 goblins
  3 sewer rats
  3 grid bugs
  4 lichens
  2 kobold zombies
  6 newts
66 creatures vanquished.

No species were genocided or became extinct.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  BeardyHaddock   |
                  |      662 Au      |
                  |   killed by a    |
                  |      rothe       |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye BeardyHaddock the Archeologist...

You died in The Gnomish Mines on dungeon level 4 with 1170 points,
and 662 pieces of gold, after 2889 moves.
You were level 4 with a maximum of 33 hit points when you died.

