Unix NetHack Version 5.0.0-0 post-release - last build May  4 2026 22:22:43 (774f63e81ad911689b3a0859ea89b322d5daca8d,branch:main).

Game began 2026-05-06 00:53:46, ended 2026-05-06 01:40:31.

BilldaCat, neutral male human Wizard

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BilldaCat the Thaumaturge  St:5 Dx:15 Co:13 In:18 Wi:9 Ch:9  Neutral
Dlvl:19 $:331 HP:0(53) Pw:27(79) AC:6  Xp:8 T:4058  Burdened Blind

Latest messages:
 What do you want to drink? [LU or ?*] L
 Magical energies course through your body.
 What do you want to drink? [U or ?*] U
 You detect the presence of objects.
 (For instructions type a '?')
 Done.
 Pick a monster, object or location.
 You are beginning to feel hungry.
 You stop waiting.
 What do you want to eat? [jAWX or ?*] ?
 Blecch!  Rotten food!
 Everything suddenly goes dark.
 You fall down the stairs.
 In what direction? 2
 The spell hits the sergeant!
 In what direction? 2
 The spell misses the sergeant.
 In what direction? 2
 The spell misses the sergeant.
 In what direction? 2
 The spell hits the sergeant!
 The sergeant hits!
 In what direction? 2
 The spell misses the sergeant.
 The sergeant hits!
 Are you sure you want to pray? [yn] (n) y
 You begin praying to Thoth.
 The sergeant starts to attack you, but pulls back.
 The sergeant starts to attack you, but pulls back.
 You finish your prayer.
 You feel that Thoth is well-pleased.
 You feel much better.
 In what direction? 2
 The spell misses the sergeant.
 The sergeant hits!
 In what direction? 2
 The spell hits the sergeant!
 The sergeant hits!
 In what direction? 2
 The spell hits the sergeant!
 The sergeant hits!
 What do you want to zap? [cinDJ or ?*] ?
 In what direction? >
 The beam bounces off the stairs and hits the ceiling.
 You loosen a rock from the ceiling.
 It falls on your head!
 Wizard, your life force is running out.
 The sergeant hits!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins    ('$')
  $ - 331 gold pieces
 Amulets  ('"')
  s - an uncursed amulet of flying
  Z - an uncursed amulet of magical breathing
 Weapons  (')')
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor    ('[')
  z - an uncursed +0 helm of brilliance (being worn)
  w - a blessed +1 pair of speed boots (being worn)
  t - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles  ('%')
  W - 2 cursed cloves of garlic
  A - an uncursed sprig of wolfsbane
  X - a cursed sprig of wolfsbane
  j - an uncursed egg
 Rings    ('=')
  y - a cursed -1 ring of adornment
  e - an uncursed ring of conflict (on left hand)
  M - a blessed +1 ring of increase accuracy (on right hand)
  d - an uncursed ring of protection from shape changers
  g - an uncursed ring of stealth
  v - an uncursed ring of warning
 Wands    ('/')
  J - a wand of digging (0:5)
  n - a wand of digging (0:2)
  i - a wand of magic missile (0:2)
  c - a wand of polymorph (0:6)
  D - a wand of polymorph (0:6)
 Tools    ('(')
  b - an uncursed bag of holding containing 30 items
  m - a magic marker (0:21)
  l - an uncursed oil lamp

Contents of the bag of holding:
  411 gold pieces
  a cursed amulet of restful sleep
  an uncursed scroll of create monster
  a cursed scroll of taming
  a cursed scroll of remove curse
  a cursed scroll of fire
  an uncursed scroll of food detection
  an uncursed scroll of gold detection
  2 uncursed scrolls of enchant armor
  a cursed scroll of enchant armor
  a blessed scroll of enchant weapon
  an uncursed scroll of enchant weapon
  an uncursed scroll of identify
  an uncursed scroll of magic mapping
  a cursed spellbook of remove curse
  an uncursed spellbook of confuse monster
  an uncursed spellbook of levitation
  a cursed spellbook of protection
  5 potions of unholy water
  a cursed potion of fruit juice
  an uncursed potion of gain ability
  2 cursed potions of healing
  2 uncursed potions of healing
  a blessed potion of sleeping
  a cursed potion of speed
  an uncursed -1 ring of increase accuracy
  an uncursed worthless piece of green glass
  an uncursed worthless piece of orange glass
  an uncursed worthless piece of red glass
  an uncursed opal

BilldaCat the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 8 male human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were right-handed.
 You were in the Dungeons of Doom, on level 19.
 You entered the dungeon 4058 turns ago.
 It was nighttime.
 You had 1359 experience points, 1201 more were needed to attain level 9.

Basics:
 You had 0 out of 53 hit points.
 You had 27 out of 79 energy points (spell power).
 Your armor class was 6.
 Your wallet contained 331 zorkmids, and
 you had 411 more stashed away in your pack.
 Autopickup was on for '$"?!/=' plus thrown, with exceptions.

Final Characteristics:
 Your strength was 5 (peak:14, limit:18/100).
 Your dexterity was 15 (peak:16, limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 9 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were temporarily blind.
 You weren't hungry.
 You were burdened; movement was slightly slowed.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were telepathic.
 You caused conflict.
 You had a small bonus to hit (+1).
 You were warded.
 You were very fast.
 You are dead.

Miscellaneous:
 You encountered 1 bones level.
 Total elapsed playing time was 29 minutes and 59 seconds.

Major events:
 Turn
    1: BilldaCat the neutral male human Wizard entered the dungeon
  619: entered the Gnomish Mines
  774: attained the rank of Conjurer (level 3)
  983: attained the rank of Thaumaturge (level 6)
 1376: reached Mine Town
 4058: killed by a sergeant

Spells:
 Name                 Level Category     Fail Retention
 force bolt             1   attack         0%   71%-80%
 cause fear             3   enchantment    0%   71%-80%
 confuse monster        1   enchantment    0%  91%-100%
 levitation             4   escape        98%  76%-100%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Unskilled]
   knife              [Unskilled]
   axe                [Unskilled]
   short sword        [Unskilled]
   club               [Unskilled]
   mace               [Unskilled]
   quarterstaff       [Basic]
   polearms           [Unskilled]
   spear              [Unskilled]
   trident            [Unskilled]
   sling              [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
 Spellcasting Skills
   attack spells      [Basic]
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   enchantment spells [Basic]
   clerical spells    [Unskilled]
   escape spells      [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
Achievements:
 You entered a shop.
 You entered the Gnomish Mines.
 You attained the rank of Conjurer.
 You attained the rank of Thaumaturge.
 You entered Minetown.

 The Dungeons of Doom: levels 1 to 19
    Level 1:
    Level 2:
       A general store, some fountains.
    Level 3:
       Stairs down to The Gnomish Mines.
    Level 4:
    Level 5:
       A fountain.
    Level 6:
    Level 7:
       An altar to Thoth, a grave.
    Level 8:
       Many fountains, a grave.
       Oracle of Delphi.
       Final resting place for
          nhrhr-Pri-Hum-Mal-Cha, killed by a rabid rat.
    Level 9:
       A fountain.
    Level 10:
       A fountain.
    Level 11:
       A sink, a grave.
    Level 12:
    Level 13:
       A sink.
    Level 14:
       Summoned by Neferet the Green.
    Level 15:
    Level 16:
       A primitive area.
    Level 17:
    Level 18:
    Level 19: <- You were here.
       Final resting place for
          you, killed by a sergeant.
 The Gnomish Mines: levels 4 to 6
    Level 4:
    Level 5:
    Level 6:


Vanquished creatures:
  2 ghosts
 an air elemental
  a red naga
  2 giant beetles
  2 quivering blobs
  a gremlin
  a jaguar
  2 dwarf leaders
  a raven
  a soldier ant
  a bugbear
 an imp
  a rock piercer
  2 shriekers
  3 gnome leaders
  a gnomish wizard
  a kobold mummy
  a gray ooze
  4 giant ants
  2 floating eyes
  a kitten
  5 dwarves
  a homunculus
  3 hill orcs
  4 rothes
  2 rabid rats
  3 giant bats
  3 iguanas
  2 acid blobs
  2 hobbits
  2 hobgoblins
  a giant rat
  a red mold
 17 gnomes
  a gecko
  5 jackals
  a fox
  3 goblins
  a grid bug
  a kobold zombie
  7 newts
97 creatures vanquished.

No species were genocided or became extinct.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    BilldaCat     |
                  |      742 Au      |
                  |   killed by a    |
                  |     sergeant     |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye BilldaCat the Wizard...

You died in The Dungeons of Doom on dungeon level 19 with 7074 points,
and 742 pieces of gold, after 4058 moves.
You were level 8 with a maximum of 53 hit points when you died.

