Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-06 20:12:37, ended 2026-04-06 20:54:46.

Brudee, chaotic female human Monk

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         -----..| ...|.....---- |.|       |.----........--%........(......|
             |..|.............---.--      |.-..|-.......- ..--------B--..--
             --......--............-----  |.|..| ...{...    |......@@u| .-
              |........|...|...........-- |.|..| -......    |)]...%...| ..
              ----....--.----...---......-|.|------....-    -----------  .|
          ---    |...-|..|   -...|..---...|.--..| ..|..
         .....    ----|..| .|--..... -....|.....|
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                     -+-..---------  .......--..|
                      ..|)|(.(.|     ......- ----
                       .|.-(((.|     -...---
                        --|.(..|
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Brudee the Initiate             St:17 Dx:14 Co:16 In:9 Wi:13 Ch:8  Chaotic S:3804
Dlvl:7  $:1442 HP:0(46) Pw:29(29) AC:0  Xp:6/513 T:3914  Fainted  Deaf

Latest messages:
 The saddled warhorse hits the watchman.
 The saddled warhorse bites the watchman.
 The watchman thrusts her spear at the saddled warhorse.
 The watchman hits the saddled warhorse.
 The saddled warhorse misses the watchman.
 The saddled warhorse bites the watchman.
 The watchman is killed!
 You are too hungry to cast that spell.
 You swap places with your saddled warhorse.
 The saddled warhorse picks up an uncursed elven mithril-coat.
 You faint from lack of food.
 The saddled warhorse drops an uncursed elven mithril-coat.
 The bat misses!
 The bat bites!
 The bat bites!
 The bat bites!
 You regain consciousness.
 "Hello, Brudee!  Welcome again to Chicoutimi's general store!"
 The bat misses!
 You see here an uncursed elven mithril-coat (no charge).
 The bat misses!
 M - an uncursed elven mithril-coat.
 The bat misses!
 You faint from lack of food.
 The bat bites!
 The bat bites!
 The bat bites!
 The bat bites!
 The bat bites!
 The bat misses!
 The bat bites!
 The bat bites!
 The bat bites!
 The saddled warhorse picks up an uncursed elven mithril-coat.
 The bat bites!
 The bat bites!
 The bat bites!
 The bat bites!
 The bat bites!
 The bat misses!
 The bat bites!
 The bat bites!
 The bat misses!
 The bat misses!
 The bat just misses!
 The bat bites!
 The bat bites!
 You die...
 Chicoutimi gratefully inherits all your possessions.
 Do you want to see what you had when you died? [ynq] (y) q

Inventory:
 Coins
  $ - 1442 gold pieces
 Weapons
  N - a +0 broadsword
 Armor
  R - an uncursed +0 dwarvish iron helm (being worn)
  a - an uncursed +2 pair of leather gloves (being worn)
  S - an uncursed +0 pair of iron shoes (being worn)
  r - a blessed +0 dwarvish cloak
  b - a blessed +1 robe (being worn)
  M - an uncursed +0 elven mithril-coat
 Comestibles
  I - 12 cursed apples
  J - 10 cursed carrots
  B - an uncursed cram ration
  f - 3 uncursed food rations
  i - 3 uncursed fortune cookies
  k - an uncursed partly eaten lembas wafer
  h - 6 uncursed oranges
  P - 2 uncursed tripe rations
  p - a cursed tripe ration
  s - 2 uncursed lichen corpses
 Scrolls
  H - 4 uncursed scrolls of blank paper
  d - an uncursed scroll of confuse monster
 Potions
  C - an uncursed potion of blindness
  L - an uncursed potion of confusion
  e - 2 uncursed potions of healing
  x - an uncursed potion of invisibility
  D - an uncursed potion of levitation
  G - an uncursed potion of levitation
 Rings
  z - an uncursed ring of polymorph control
 Wands
  U - a wand of create monster (0:13)
  y - a wand of create monster (0:0)
  F - a wand of light (0:10)
 Tools
  j - a magic marker (0:68)
  v - an uncursed wet towel
 Gems/Stones
  c - an uncursed agate stone
  w - an uncursed aquamarine stone
  T - an uncursed topaz stone
  Y - an uncursed worthless piece of black glass
  Z - 3 uncursed worthless pieces of blue glass
  O - 2 uncursed worthless pieces of orange glass
  E - 2 uncursed worthless pieces of red glass
  o - an uncursed worthless piece of yellowish brown glass

Brudee the Monk's attributes:

Background:
 You were an Initiate, a level 6 female human Monk.
 You were chaotic, on a mission for Huan Ti
 who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral).
 You were in the Gnomish Mines, on level 7.
 You entered the dungeon 3914 turns ago.
 You had 513 experience points, 127 more were needed to attain level 7.
 Your score was 3804 before end-of-game adjustments.

Basics:
 You had 0 out of 46 hit points.
 You had all 29 energy points (spell power).
 Your armor class was 0.
 Your wallet contained 1442 zorkmids.
 Autopickup was on for '$!=+?/"' plus thrown.

Final Characteristics:
 Your strength was 17 (base:18, limit:18/100).
 Your dexterity was 14 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 9 (limit:18).
 Your wisdom was 13 (limit:18).
 Your charisma was 8 (limit:18).

Final Status:
 You were deaf.
 You were fainted due to starvation.
 You were unencumbered.
 You were empty handed.
 You were skilled in martial arts.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were poison resistant.
 You saw invisible.
 You were stealthy.
 You were guarded.
 You were fast.
 You are dead.

Vanquished creatures:
  a watchman
 an iron piercer
  2 dingoes
  a gnome mummy
  a mountain nymph
  2 yellow lights
  3 shriekers
  a violet fungus
  5 gnome lords
  2 gnomish wizards
  a guardian naga hatchling
  a ghoul
  a straw golem
  2 giant ants
  a floating eye
  a kitten
  6 dwarves
  a rabid rat
  a centipede
  a monkey
 an orc zombie
  2 dwarf zombies
 an iguana
  5 coyotes
  a gas spore
  4 hobbits
  5 giant rats
  3 yellow molds
  2 green molds
 21 gnomes
  3 garter snakes
  3 gnome zombies
  7 geckos
  2 jackals
  a kobold
  2 goblins
  4 grid bugs
  a bat
  5 lichens
  a kobold zombie
  6 newts
115 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You followed a strict vegan diet.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 7
   Level 1:
      A fountain.
   Level 2:
      Some fountains.
   Level 3:
   Level 4:
      A fountain.
      Stairs down to The Gnomish Mines.
   Level 5:
   Level 6:
      A potion shop.
   Level 7:
      A sink, a grave.
      Final resting place for
         pots164-Kni-Hum-Mal-Law, slipped while mounting a saddled pony.
The Gnomish Mines: levels 5 to 7
   Level 5:
   Level 6:
   Level 7: <- You were here.
      Some shops, a temple to Huan Ti, a fountain.
      Final resting place for
         you, killed by a bat, while fainted from lack of food.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Brudee      |
                  |     1442 Au      |
                  | killed by a bat  |
                  |                  |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Brudee the Monk...

You died in The Gnomish Mines on dungeon level 7 with 3660 points,
and 1442 pieces of gold, after 3914 moves.
You were level 6 with a maximum of 46 hit points when you died.

