Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-12 22:38:07, ended 2026-04-12 23:22:57.

Brudee, neutral female human Tourist

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Brudee the Excursionist     St:16 Dx:12 Co:15 In:11 Wi:9 Ch:17  Neutral S:3742
Dlvl:4  $:86 HP:0(52) Pw:26(26) AC:6  Xp:7/851 T:4313  Hungry  

Latest messages:
 You hit the elf zombie.
 The elf zombie hits!
 You destroy the elf zombie!
 You stop waiting.
 The elf zombie hits!
 You hit the elf zombie.
 You hit the elf zombie.
 You hit the elf zombie.
 You hit the elf zombie.
 You hit the elf zombie.
 The elf zombie hits!
 You hit the elf zombie.
 You hit the elf zombie.
 You destroy the elf zombie!
 You stop waiting.
 You hit the grid bug.
 The grid bug bites!
 You kill the grid bug!
 You hear some noises.
 You are in full health.
 You feel strong!
 You must have been exercising diligently.
 In what direction? j
 The door opens.
 The kitten doesn't seem to move!
 You swap places with your kitten.
 You hit the floating eye.
 You are frozen by the floating eye's gaze!
 The elf zombie hits!
 The elf zombie hits!
 The elf zombie hits!
 The elf zombie hits!
 The elf zombie hits!
 The elf zombie hits!
 The elf zombie hits!
 The elf zombie hits!
 The elf zombie hits!
 The elf zombie hits!
 The elf zombie hits!
 The elf zombie hits!
 The elf zombie hits!
 The elf zombie hits!
 You hear someone cursing shoplifters.
 You are beginning to feel hungry.
 The elf zombie hits!
 The elf zombie hits!
 The elf zombie hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Coins
  $ - 86 gold pieces
 Weapons
  u - a +0 elven bow
  a - 2 +2 darts (at the ready)
  K - a blessed +0 dagger
  J - a blessed +0 orcish dagger
  S - a +0 orcish dagger (weapon in hand)
 Armor
  E - a blessed +1 dwarvish iron helm (being worn)
  D - an uncursed +0 pair of jumping boots (being worn)
  P - an uncursed +0 pair of water walking boots
  j - an uncursed +0 dwarvish roundshield
  F - a cursed very rusty -3 dwarvish roundshield (being worn)
  B - an uncursed +0 cloak of protection (being worn)
  l - an uncursed +0 Hawaiian shirt
  w - an uncursed +4 leather armor
 Comestibles
  x - an uncursed slime mold
  c - an uncursed apple
  f - an uncursed cram ration
  p - an uncursed cream pie
  C - an uncursed lembas wafer
  e - an uncursed melon
  g - an uncursed tin of lichen
  i - an uncursed tin of lichen
  h - an uncursed egg
  X - an uncursed lizard corpse
 Scrolls
  G - an uncursed scroll of confuse monster
 Spellbooks
  H - an uncursed spellbook of detect treasure
 Potions
  y - an uncursed potion of levitation
  r - an uncursed potion of water
 Wands
  s - a wand of speed monster (0:3)
 Tools
  W - a bag of tricks (0:13)
  z - an uncursed leather drum
  I - a magic flute (0:5)
  n - an uncursed credit card
  m - an expensive camera (0:47)
  U - an uncursed magic whistle
  T - an uncursed skeleton key
  o - an uncursed tin opener
 Gems/Stones
  t - an uncursed worthless piece of orange glass
  L - an uncursed worthless piece of white glass

Brudee the Tourist's attributes:

Background:
 You were an Excursionist, a level 7 female human Tourist.
 You were neutral, on a mission for The Lady
 who was opposed by Blind Io (lawful) and Offler (chaotic).
 You were in the Dungeons of Doom, on level 4.
 You entered the dungeon 4313 turns ago.
 It was nighttime.
 You had 851 experience points, 429 more were needed to attain level 8.
 Your score was 3742 before end-of-game adjustments.

Basics:
 You had 0 out of 52 hit points.
 You had all 26 energy points (spell power).
 Your armor class was 6.
 Your wallet contained 86 zorkmids.
 Autopickup was on for '$!=+?/"' plus thrown.

Final Characteristics:
 Your strength was 16 (limit:18/100).
 Your dexterity was 12 (limit:18).
 Your constitution was 15 (limit:18).
 Your intelligence was 11 (limit:18).
 Your wisdom was 9 (limit:18).
 Your charisma was 17 (limit:18).

Final Status:
 You were hungry.
 You were unencumbered.
 You were wielding a dagger.
 You were skilled in dagger.

Final Attributes:
 You were piously aligned.
 You could jump.
 You were protected.
 You were fast.
 You are dead.

Vanquished creatures:
  a large mimic
  a small mimic
  a lizard
  a gnome mummy
  2 imps
  a yellow light
  a violet fungus
  2 gnome lords
  3 gnomish wizards
  a kobold mummy
  a gray ooze
  7 elf zombies
  a baby crocodile
  2 giant ants
  a kitten
  6 dwarves
  2 homunculi
  a kobold shaman
  3 hill orcs
  2 rabid rats
  2 giant bats
  a monkey
 an orc zombie
  a dwarf zombie
  a werejackal
  2 iguanas
  2 acid blobs
  5 coyotes
  3 hobbits
  2 hobgoblins
  a giant rat
  a brown mold
 20 gnomes
  a gecko
 12 jackals
  a fox
  3 kobolds
  3 goblins
  6 grid bugs
  3 lichens
  2 kobold zombies
  2 newts
115 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
      A fountain.
   Level 2:
   Level 3:
      An armor shop, a fountain.
      Stairs down to The Gnomish Mines.
   Level 4: <- You were here.
      Final resting place for
         you, killed by an elf zombie, while frozen by a monster's gaze.
The Gnomish Mines: levels 4 to 6
   Level 4:
   Level 5:
   Level 6:
      Some shops, a temple, some fountains.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Brudee      |
                  |      86 Au       |
                  | killed by an elf |
                  |      zombie      |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Aloha Brudee the Tourist...

You died in The Dungeons of Doom on dungeon level 4 with 3737 points,
and 86 pieces of gold, after 4313 moves.
You were level 7 with a maximum of 52 hit points when you died.

