Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-20 03:49:36, ended 2026-04-20 04:02:32.

Brudee, lawful female human Monk

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Brudee the Initiate             St:18/03 Dx:12 Co:11 In:11 Wi:11 Ch:10  Lawful S:2190
Dlvl:6  $:216 HP:0(43) Pw:27(27) AC:4  Xp:6/431 T:1096 

Latest messages:
 You see here a throwing spear.
 P - a throwing spear.
 This door is locked.
 This door is locked.
 You hear someone cursing shoplifters.
 In what direction? j
 The door opens.
 You hear the chime of a cash register.
 This door is locked.
 This door is locked.
 In what direction? j
 This door is locked.
 What do you want to use or apply? [juGM or ?*] G
 In what direction? j
 Unlock it? [yn] (n) y
 You succeed in unlocking the door.
 In what direction? j
 The door opens.
 What do you want to adjust? [abd-km-yD-HK-NP or ?*] G
 Adjust letter to what [clzA-CGIJOQ-Z] (? see used letters)? k
 Swapping: k - a key.
 Unknown command ' '.
 What do you want to throw? [$tP or ?*] t
 In what direction? j
 The dagger misses the gnome.
 You hear a door open.
 t - a dagger.
 You have no ammunition readied.
 What do you want to throw? [$tP or ?*] <space>
 Never mind.
 Unknown command ' '.
 The plains centaur hits!
 The plains centaur kicks!
 The plains centaur misses!
 The plains centaur kicks!
 You hit the plains centaur!
 The plains centaur hits!
 The plains centaur kicks!
 The plains centaur hits!
 The plains centaur kicks!
 You hit the plains centaur!
 The plains centaur hits!
 The plains centaur kicks!
 The plains centaur hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 216 gold pieces
 Weapons
  t - 5 +0 daggers
  P - a +0 javelin
 Armor
  a - an uncursed +2 pair of leather gloves (being worn)
  n - a cursed -1 pair of jumping boots (being worn)
  b - an uncursed +1 robe (being worn)
  F - an uncursed +0 dwarvish mithril-coat
 Comestibles
  g - 5 uncursed apples
  N - an uncursed carrot
  f - 3 uncursed food rations
  i - 4 uncursed fortune cookies
  h - 5 uncursed oranges
  s - an uncursed tripe ration
  H - an uncursed tin of blue jelly
  o - an uncursed lichen corpse
 Scrolls
  G - an uncursed scroll of amnesia
  y - an uncursed scroll of destroy armor
  x - an uncursed scroll of enchant armor
  D - a blessed scroll of light
  d - a blessed scroll of remove curse
  K - a blessed scroll of remove curse
  r - a cursed scroll of teleportation
 Potions
  w - a cursed potion of confusion
  v - an uncursed potion of full healing
  E - an uncursed potion of hallucination
  e - 2 uncursed potions of healing
  q - an uncursed potion of object detection
  m - an uncursed potion of oil
  L - an uncursed potion of restore ability
  p - an uncursed potion of sickness
 Tools
  M - an empty uncursed bag of holding
  j - a magic marker (0:88)
  u - an uncursed mirror
  k - an uncursed skeleton key

Brudee the Monk's attributes:

Background:
 You were an Initiate, a level 6 female human Monk.
 You were lawful, on a mission for Shan Lai Ching
 who was opposed by Chih Sung-tzu (neutral) and Huan Ti (chaotic).
 You were in the Gnomish Mines, on level 6.
 You entered the dungeon 1096 turns ago.
 It was nighttime.
 You had 431 experience points, 209 more were needed to attain level 7.
 Your score was 2190 before end-of-game adjustments.

Basics:
 You had 0 out of 43 hit points.
 You had all 27 energy points (spell power).
 Your armor class was 4.
 Your wallet contained 216 zorkmids.
 Autopickup was on for '$!=+?/"' plus thrown.

Final Characteristics:
 Your strength was 18/03 (limit:18/100).
 Your dexterity was 12 (limit:18).
 Your constitution was 11 (limit:18).
 Your intelligence was 11 (limit:18).
 Your wisdom was 11 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were empty handed.
 You had basic skill with martial arts.

Final Attributes:
 You were devoutly aligned.
 You were sleep resistant.
 You were poison resistant.
 You saw invisible.
 You were stealthy.
 You could jump.
 You were guarded.
 You were fast.
 You were lucky.
 You are dead.

Vanquished creatures:
  a large mimic
  3 small mimics
  3 gnome lords
  2 gnomish wizards
  a dwarf
  a cave spider
 23 gnomes
  a bat
  2 lichens
  2 kobold zombies
  a newt
40 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You followed a strict vegan diet.
 You never hit with a wielded weapon.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
      An altar, a fountain, a sink.
   Level 2:
      Stairs down to The Gnomish Mines.
The Gnomish Mines: levels 3 to 6
   Level 3:
   Level 4:
   Level 5:
   Level 6: <- You were here.
      Many shops, a temple, some fountains.
      Final resting place for
         you, killed by a plains centaur.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Brudee      |
                  |      216 Au      |
                  |   killed by a    |
                  |  plains centaur  |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Brudee the Monk...

You died in The Gnomish Mines on dungeon level 6 with 2169 points,
and 216 pieces of gold, after 1096 moves.
You were level 6 with a maximum of 43 hit points when you died.

