Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-21 05:16:37, ended 2026-04-21 05:29:41.

Brudee, chaotic female human Wizard

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Brudee the Evoker         St:9 Dx:12 Co:16 In:17 Wi:10 Ch:12  Chaotic S:218
Dlvl:4  $:0  HP:0(12) Pw:7(7) AC:4  Xp:1/12 T:1624 

Latest messages:
 Kabalebo gets angry!
 The sleep ray hits Kabalebo.
 What do you want to zap? [c or ?*] c
 In what direction? k
 The sleep ray hits Kabalebo.
 You begin bashing monsters with your bare hands.
 You miss Kabalebo.
 What do you want to wield? [- n or ?*] ?
 n - a broadsword named Dragonbane (weapon in hand).
 You miss Kabalebo.
 You miss Kabalebo.
 You miss Kabalebo.
 You miss Kabalebo.
 Kabalebo can move again.
 You escaped the shop without paying!
 You stole 667 zorkmids worth of merchandise.
 An alarm sounds!
 The Keystone Kops are after you!
 Sparky bites the Kop Sergeant.
 The Kop Sergeant wields a club!
 Kabalebo zaps a uranium wand!
 Boing!
 Sparky misses the Kop Sergeant.
 In what direction? <space>
 Sparky misses the Keystone Kop.
 Sparky bites the Keystone Kop.
 The Keystone Kop is killed!
 You hear some noises in the distance.
 You hear some noises in the distance.
 You hear a door open.
 You hear some noises in the distance.
 You hear bubbling water.
 You hear some noises in the distance.
 $ - 7 gold pieces.
 You hit the Kop Sergeant.
 The Kop Sergeant wields a rubber hose!
 The rubber hose welds itself to the Kop Sergeant's hand!
 You miss the Kop Sergeant.
 You miss the Kop Sergeant.
 The Kop Sergeant swings his rubber hose.
 The Kop Sergeant hits!
 You miss the Kop Sergeant.
 You hit the Kop Sergeant.
 You miss the Kop Sergeant.
 The Kop Sergeant swings his rubber hose.
 The Kop Sergeant hits!
 You die...
 Kabalebo comes and takes all your possessions.
 Do you want to see what you had when you died? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Weapons
  n - the +0 Dragonbane (weapon in hand)
 Armor
  w - an uncursed +1 pair of water walking boots (being worn)
  b - a blessed +3 cloak of magic resistance (being worn)
 Comestibles
  v - an uncursed food ration
 Scrolls
  i - an uncursed scroll of enchant weapon
 Potions
  f - an uncursed potion of confusion
  h - an uncursed potion of gain ability
  t - an uncursed potion of object detection
  g - an uncursed potion of oil
  q - a cursed potion of sickness
 Rings
  e - an uncursed +2 ring of increase accuracy
  d - an uncursed ring of poison resistance
 Wands
  c - a wand of sleep (0:3)
 Gems/Stones
  s - an uncursed worthless piece of green glass

Brudee the Wizard's attributes:

Background:
 You were an Evoker, a level 1 female human Wizard.
 You were chaotic, nominally on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 4.
 You entered the dungeon 1624 turns ago.
 It was nighttime.
 You had 12 experience points, 8 more were needed to attain level 2.
 Your score was 218 before end-of-game adjustments.

Basics:
 You had 0 out of 12 hit points.
 You had all 7 energy points (spell power).
 Your armor class was 4.
 Your wallet was empty.
 Autopickup was on for '$!=+?/"' plus thrown.

Final Characteristics:
 Your strength was 9 (limit:18/100).
 Your dexterity was 12 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 17 (limit:18).
 Your wisdom was 10 (limit:18).
 Your charisma was 12 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a broadsword.
 You had no skill with broadsword.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You could walk on water.
 You were warded.
 You had reflection.
 You are dead.

Vanquished creatures:
  a Kop Sergeant
  3 giant rats
  7 Keystone Kops
  a gnome zombie
  a gecko
  6 jackals
  a sewer rat
  a grid bug
  3 bats
  2 lichens
  2 kobold zombies
  2 newts
30 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
   Level 2:
      Some fountains.
   Level 3:
   Level 4: <- You were here.
      A general store.
      Final resting place for
         you, killed by a Kop Sergeant.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Brudee      |
                  |       0 Au       |
                  | killed by a Kop  |
                  |     Sergeant     |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Brudee the Wizard...

You died in The Dungeons of Doom on dungeon level 4 with 218 points,
and 0 pieces of gold, after 1624 moves.
You were level 1 with a maximum of 12 hit points when you died.

