Unix NetHack Version 5.0.0-0 post-release - last build Jul 19 2026 19:10:59 (3aa4ab31751d3886436d94b585a96704892fd477,branch:main).

Game began 2026-07-27 00:26:38, ended 2026-07-27 05:23:07.

Brudee, chaotic female human Rogue

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Brudee the Rogue        St:10 Dx:18 Co:16 In:8 Wi:14 Ch:10  Chaotic S:27430
Dlvl:10 $:0  HP:0(70) Pw:39(41) AC:1  Xp:9/4562 T:8669  Burdened

Latest messages:
 The orcish dagger hits the warhorse.
 The jackal misses!
 Your kitten eats a jackal corpse.
 The stone giant hits the saddled horse.
 The saddled horse misses the stone giant.
 The saddled horse misses the stone giant.
 The pyrolisk attacks you with a fiery gaze!
 Your leather hat smoulders!
 The warhorse hits the pyrolisk.
 The warhorse bites the pyrolisk.
 The pyrolisk gazes at the warhorse...
 The warhorse is on fire!
 The pyrolisk misses the warhorse.
 You don't have anything to drink.
 The large cat bites the hill orc.
 The hill orc is killed!
 The warhorse hits the pyrolisk.
 The warhorse bites the pyrolisk.
 The warhorse hits the pyrolisk.
 The warhorse misses the pyrolisk.
 Your large cat eats a hill orc corpse.
 The warhorse misses the pyrolisk.
 The warhorse misses the pyrolisk.
 The hill orc picks up an iron skull cap.
 The elf zombie misses the saddled horse.
 The saddled horse hits the elf zombie.
 The saddled horse bites the elf zombie.
 The pyrolisk attacks you with a fiery gaze!
 The warhorse misses the hill orc.
 The warhorse bites the hill orc.
 The hill orc misses the warhorse.
 The warhorse hits the hill orc.
 The hill orc is killed!
 The warhorse hits the gnome zombie.
 The gnome zombie is destroyed!
 The warhorse drops an orcish dagger.
 Your warhorse steps reluctantly onto an orcish dagger.
 The energy vortex whirls forward and plucks you off the saddled horse!
 You seem less noisy now.
 You feel your magical energy drain away.
 You have a sad feeling for a moment, then it passes.
 Your movements are slowed slightly because of your load.
 You hit the energy vortex.
 You are jolted with electricity!
 You hit the energy vortex.
 You hear some noises in the distance.
 The air around you crackles with electricity.
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Weapons  (')')
  b - a +5 dagger (wielded in left hand)
  j - 7 +5 daggers (at the ready)
  K - the +6 Sting (wielded in right hand, flickering light blue)
 Armor    ('[')
  f - an uncursed burnt +0 elven leather helm (being worn)
  t - a cursed +0 pair of leather gloves (being worn)
  v - a blessed +0 pair of jumping boots (being worn)
  q - an uncursed +0 cloak of magic resistance (being worn)
  U - an uncursed +0 dwarvish mithril-coat (being worn)
 Comestibles  ('%')
  u - 3 uncursed apples
  y - 7 cursed carrots
 Rings    ('=')
  D - an uncursed ring of levitation
  g - an uncursed ring of polymorph
  w - an uncursed ring of protection from shape changers
 Wands    ('/')
  Z - a wand of digging (0:7)
  G - a wand of fire (0:4)
  r - a cursed wand of opening (0:7)
  x - a wand of speed monster (0:0)
  a - a wand of undead turning (0:8)
 Tools    ('(')
  i - a blessed bag of holding containing 60 items
  A - an empty uncursed sack
  e - an uncursed lock pick
  X - an uncursed magic whistle
 Gems/Stones  ('*')
  Q - a blessed luckstone
  H - a blessed touchstone

Contents of the bag of holding:
  8682 gold pieces
  a cursed amulet of restful sleep
  6 +0 daggers
  the +1 Orcrist
  a blessed +1 elven leather helm
  an uncursed +0 pair of elven boots
  an uncursed cram ration
  5 uncursed food rations
  an uncursed lembas wafer
  2 uncursed eggs
  6 uncursed scrolls of blank paper
  a blessed scroll of charging
  an uncursed scroll of charging
  a cursed scroll of destroy armor
  2 uncursed scrolls of earth
  3 uncursed scrolls of enchant armor
  2 blessed scrolls of enchant weapon
  an uncursed scroll of enchant weapon
  a cursed scroll of enchant weapon
  an uncursed scroll of genocide
  an uncursed scroll of identify
  4 uncursed scrolls of light
  a blessed scroll of magic mapping
  2 uncursed scrolls of magic mapping
  4 blessed scrolls of remove curse
  2 uncursed scrolls of scare monster
  an uncursed scroll of stinking cloud
  3 uncursed scrolls of teleportation
  a cursed scroll of teleportation
  an uncursed spellbook of remove curse
  an uncursed potion of acid
  an uncursed potion of blindness
  an uncursed potion of enlightenment
  an uncursed potion of gain ability
  2 uncursed potions of gain energy
  a blessed potion of healing
  an uncursed potion of invisibility
  an uncursed potion of monster detection
  a blessed potion of object detection
  2 uncursed potions of object detection
  an uncursed potion of polymorph
  an uncursed potion of restore ability
  an uncursed potion of see invisible
  a blessed potion of sleeping
  2 uncursed potions of sleeping
  a blessed potion of speed
  an uncursed potion of speed
  a potion of holy water
  an uncursed potion of water
  an uncursed ring of cold resistance
  a cursed ring of hunger
  an uncursed ring of levitation
  an uncursed ring of polymorph control
  an uncursed ring of protection from shape changers
  an uncursed ring of searching
  an uncursed ring of shock resistance
  an uncursed ring of sustain ability
  an uncursed brass lantern
  a magic marker (0:20)
  a +0 pick-axe

Brudee the Rogue's attributes:

Background:
 You were a Rogue, level 9 female human.
 You were chaotic, on a mission for Kos
 who was opposed by Issek (lawful) and Mog (neutral).
 You were right-handed.
 You were in the Dungeons of Doom, on level 10, a very big room.
 You entered the dungeon 8669 turns ago.
 It was nighttime.
 You had 4562 experience points, 558 more were needed to attain level 10.
 Your score was 27430 before end-of-game adjustments.

Basics:
 You had 0 out of 70 hit points.
 You had 39 out of 41 energy points (spell power).
 Your armor class was 1.
 Your wallet was empty, but
 you had 8682 zorkmids stashed away in your pack.
 Autopickup was on for '$!=+?/"' plus thrown.

Final Characteristics:
 Your strength was 10 (peak:12, limit:18/100).
 Your dexterity was 18 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 8 (limit:18).
 Your wisdom was 14 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were engulfed by the energy vortex.
 You weren't hungry.
 You were burdened; movement was slightly slowed.
 You were wielding two weapons at once.
 Your skill in dagger was limited by being skilled with two weapons.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were cold resistant.
 You were telepathic.
 You were aware of the presence of orcs.
 You were stealthy.
 You could jump.
 You were guarded.
 Your spell casting was impaired by metallic armor.
 You were very lucky.
 You had extra luck.
 Good luck did not time out for you.
 You are dead.

Miscellaneous:
 You encountered 2 bones levels.
 Total elapsed playing time was 2 hours, 22 minutes and 34 seconds.

Major events:
 Turn
    1: Brudee the chaotic female human Rogue entered the dungeon
  798: attained the rank of Cutpurse (level 3)
 1147: read a Discworld novel
 1166: stole 6024 zorkmids worth of merchandise from Skibbereen's second-hand bookstore
 2024: entered the Gnomish Mines
 2467: attained the rank of Rogue (level 6)
 2703: reached Mine Town
 3387: found the Eyes of the Overworld on the floor
 5065: entered Sokoban
 5286: completed 1st Sokoban level
 5601: completed 2nd Sokoban level
 5869: completed 3rd Sokoban level
 5946: chose an elven dagger to be named "Sting"
 5978: chose a runed broadsword to be named "Orcrist"
 7026: completed 4th Sokoban level
 8284: entered the Bigroom
 8669: killed by an energy vortex

Spells:
 Name                 Level Category     Fail Retention
 confuse monster        1   enchantment  100%   51%-75%
 slow monster           2   enchantment  100%  76%-100%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   two weapon combat  [Skilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Expert]
   knife              [Unskilled]
   short sword        [Basic]
   broadsword         [Unskilled]
   long sword         [Unskilled]
   two-handed sword   [Unskilled]
   saber              [Unskilled]
   club               [Unskilled]
   mace               [Unskilled]
   morning star       [Unskilled]
   flail              [Unskilled]
   hammer             [Unskilled]
   polearms           [Unskilled]
   spear              [Unskilled]
   crossbow           [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
 Spellcasting Skills
   divination spells  [Unskilled]
   escape spells      [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
 You did not violate any of the special Sokoban rules.
Achievements:
 You entered a shop.
 You attained the rank of Cutpurse.
 You read from a Discworld novel.
 You entered the Gnomish Mines.
 You attained the rank of Rogue.
 You entered Minetown.
 You entered Sokoban.
 You entered the Big Room.

 The Dungeons of Doom: levels 1 to 10
    Level 1:
    Level 2:
       A general store.
    Level 3:
       A scroll shop, a fountain.
    Level 4:
       A grave.
       Stairs down to The Gnomish Mines.
    Level 5:
       Many fountains.
       Final resting place for
          pots164-Kni-Hum-Mal-Law, slipped while mounting a saddled pony.
    Level 6: "GREY UNICORN IN TOWER"
       Stairs up to Sokoban, level 5.
    Level 7: "level 4 has Artifact in Mines"
    Level 8:
    Level 9:
       A fountain.
    Level 10: <- You were here.
       A very big room.
       Final resting place for
          you, killed by an energy vortex.
 The Gnomish Mines: levels 5 to 10
    Level 5:
    Level 6:
    Level 7:
    Level 8:
       An altar to Kos, a fountain.
       Final resting place for
          nnnet-Wiz-Gno-Fem-Neu, killed by a goblin called Aothai of U-zuakh.
    Level 9:
    Level 10:
 Sokoban: levels 5 up to 2
    Level 2:
       Solved.
    Level 3:
       Solved.
    Level 4:
       Solved.
    Level 5:
       Solved.


Vanquished creatures:
  2 ghosts
  2 giant mimics
  2 stalkers
  a small mimic
  a warhorse
  2 xans
  a sasquatch
  2 gelatinous cubes
  a freezing sphere
  a gargoyle
  a tengu
 an ochre jelly
  a leocrotta
 an elf mummy
  a python
  a leather golem
  a Grey-elf
  a soldier
 an amorous demon
  a crocodile
  a giant beetle
  2 quivering blobs
  3 wolves
  2 winter wolf cubs
  2 panthers
  a leprechaun
  2 orc-captains
  2 giant spiders
  a scorpion
  a horse
  a vampire bat
  3 gnome rulers
 an orc mummy
  2 yetis
  4 Green-elves
  a housecat
  a jaguar
  a dwarf leader
  a blue jelly
  a dust vortex
  a raven
  a plains centaur
  a snake
  3 apes
  4 human zombies
  a Woodland-elf
  a wood nymph
  2 water nymphs
  2 mountain nymphs
 10 Mordor orcs
  4 Uruk-hai
  2 rock piercers
  a rock mole
  2 shriekers
  5 violet fungi
 10 gnome leaders
  4 gnomish wizards
  2 gray oozes
  a barrow wight
 an elf zombie
  a ghoul
  a straw golem
  a paper golem
  2 giant ants
  7 floating eyes
  6 dwarves
  a kobold leader
  6 hill orcs
  a giant bat
  a Kop Sergeant
  3 monkeys
  2 wererats
  3 iguanas
  2 gas spores
  3 hobbits
  2 hobgoblins
  5 giant rats
  6 cave spiders
  a brown mold
  2 yellow molds
  a green mold
 44 gnomes
  2 Keystone Kops
  4 garter snakes
  2 gnome zombies
  5 geckos
  3 jackals
  a fox
  a kobold
  6 goblins
  6 sewer rats
  4 grid bugs
  5 bats
  8 lichens
  2 kobold zombies
 10 newts
276 creatures vanquished.

No species were genocided or became extinct.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Brudee      |
                  |     8682 Au      |
                  |   killed by an   |
                  |  energy vortex   |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Brudee the Rogue...

You died in The Dungeons of Doom on dungeon level 10 with 26562 points,
and 8682 pieces of gold, after 8669 moves.
You were level 9 with a maximum of 70 hit points when you died.

