Unix NetHack Version 5.0.0-0 post-release - last build Jul 14 2026 02:55:29 (1809b74e8187c3a3585e283601c3028b46cbbdcb,branch:main).

Game began 2026-07-19 11:16:15, ended 2026-07-19 12:26:50.

Calendula, neutral female human Wizard

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 |>..@[d|     #|.........|          #-------#          #|............|
 |....d.-#    #|..........#         #      ##          #-----.--------
 --------#    #|.......%.|#         #      #          ##     ##
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        #     ##############       #########          #       ##
        #          #       #        #     ################### -|----
        #                           #      #         ##     # |)...|
      ###   ##                 -----#      #---------#      ##.....|
      #-----|-----             +..>|#      #|{..`...|#        |....|
      #..........|             |....#      #|........#        ------
       |.........-#############-...|       #.......<|
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Calendula the Conjurer    St:11 Dx:13 Co:12 In:16 Wi:11 Ch:14  Neutral
Dlvl:3  $:101 HP:0(34) Pw:16(31) AC:10 Xp:4 T:1784  Satiated

Latest messages:
 j - an octagonal amulet (being worn).
 You call upon your brethren for help!
 A jackal suddenly appears next to you!
 A jackal suddenly appears next to you!
 A jackal suddenly appears next to you!
 The jackal misses the giant rat.
 Are you waiting to get hit?  Use 'm' prefix to force a no-op (to rest).
 Are you waiting to get hit?  Use 'm' prefix to force a no-op (to rest).
 Are you waiting to get hit?  Use 'm' prefix to force a no-op (to rest).
 You miss the giant rat.
 The jackal misses the giant rat.
 The giant rat bites!
 You return to human form!
 Your movements are now unencumbered.
 You miss the giant rat.
 The jackal bites the giant rat.
 The giant rat misses the jackal.
 The giant rat bites!
 In what direction? 4
 The spell hits the giant rat!
 You kill the giant rat!
 You stop.  Your jackal is in the way!
 You stop.  Your jackal is in the way!
 What do you want to remove? [dj or ?*] j
 You can't.  It is cursed.
 The jackal picks up a blessed +1 quarterstaff.
 The jackal picks up a +0 orcish helm.
 The jackal drops a blessed +1 quarterstaff.
 The jackal drops a +0 orcish helm.
 You yawn.
 You fall asleep.
 You dream that you hear water falling on coins.
 The jackal picks up an uncursed +2 cloak of magic resistance.
 The jackal drops an uncursed +2 cloak of magic resistance.
 You wake up.
 What do you want to zap? [c or ?*] c
 In what direction? .
 You bash yourself!
 What do you want to zap? [c or ?*] c
 In what direction? .
 You bash yourself!
 What do you want to zap? [c or ?*] c
 In what direction? .
 You bash yourself!
 You die...
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct and achievements? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins    ('$')
  $ - 101 gold pieces
 Amulets  ('"')
  j - a cursed amulet of restful sleep (being worn)
 Comestibles  ('%')
  q - an uncursed slime mold
  t - 2 uncursed food rations
  l - an uncursed lembas wafer
  e - 2 uncursed pears
 Scrolls  ('?')
  i - an uncursed scroll of light
  k - an uncursed scroll of remove curse
 Potions  ('!')
  h - a blessed potion of see invisible
  f - an uncursed potion of sickness
  g - an uncursed potion of water
 Rings    ('=')
  d - an uncursed ring of slow digestion (on right hand)
 Wands    ('/')
  c - a wand of striking (0:5)
 Tools    ('(')
  n - a magic marker (0:19)

Calendula the Wizard's attributes:

Background:
 You were a Conjurer, a level 4 female human Wizard.
 You were neutral, nominally on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were right-handed.
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 1784 turns ago.
 You had 109 experience points, 51 more were needed to attain level 5.

Basics:
 You had 0 out of 34 hit points.
 You had 16 out of 31 energy points (spell power).
 Your armor class was 10.
 Your wallet contained 101 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18/100).
 Your dexterity was 13 (limit:18).
 Your constitution was 12 (limit:18).
 Your intelligence was 16 (limit:18).
 Your wisdom was 11 (limit:18).
 Your charisma was 14 (limit:18).

Final Status:
 You were chained to a heavy iron ball.
 You fell asleep uncontrollably.
 You were satiated.
 You were unencumbered.
 You were bare handed.
 You were unskilled in bare handed combat.
 You weren't wearing any armor.

Final Attributes:
 You were devoutly aligned.
 You were level-drain resistant.
 You had slower digestion.
 You were a werejackal.
 You were harmed by silver.
 You are dead.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 1 hour, 1 minute and 55 seconds.

Major events:
 Turn
    1: Calendula the neutral female human Wizard entered the dungeon
  456: attained the rank of Conjurer (level 3)
 1784: zapped herself with a wand of striking

Spells:
 Name                 Level Category     Fail Retention
 force bolt             1   attack         0%  91%-100%
 detect monsters        1   divination     0%  76%-100%
 healing                1   healing        0%  76%-100%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Unskilled]
   knife              [Unskilled]
   axe                [Unskilled]
   short sword        [Unskilled]
   club               [Unskilled]
   mace               [Unskilled]
   quarterstaff       [Basic]
   polearms           [Unskilled]
   spear              [Unskilled]
   trident            [Unskilled]
   sling              [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
 Spellcasting Skills
   attack spells      [Basic]
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   enchantment spells [Basic]
   clerical spells    [Unskilled]
   escape spells      [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You used no wishes.
Achievements:
 You entered a shop.
 You attained the rank of Conjurer.

 The Dungeons of Doom: levels 1 to 3
    Level 1:
    Level 2:
       A general store.
    Level 3: <- You were here.
       A fountain, a grave.
       Final resting place for
          you, zapped yourself with a wand of striking.


Vanquished creatures:
  a small mimic
  a kitten
  a werejackal
  2 iguanas
  4 giant rats
  a gecko
  7 jackals
  a fox
  5 goblins
  a sewer rat
  5 grid bugs
  4 lichens
  4 newts
37 creatures vanquished.

No species were genocided or became extinct.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Calendula     |
                  |      101 Au      |
                  |  zapped herself  |
                  |  with a wand of  |
                  |     striking     |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Calendula the Wizard...

You died in The Dungeons of Doom on dungeon level 3 with 703 points,
and 101 pieces of gold, after 1784 moves.
You were level 4 with a maximum of 34 hit points when you died.

