Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-02 13:33:07, ended 2026-04-02 13:35:13.

Ch3Begorrah, chaotic male human Rogue

                                                     ---
                                                ------..
                                                ....|...
                                                 .......
                                                 .......          -
                                                  ......        -.-
                                                   .....--------...
                                                    ......|.|.|...
                                                     ...........
                                                      .........
                                                      .......
                                                       .....|
                                                       -G..-
                                                       |@.--
                                                       --..|
                                                        |-.|
                                                        |..------------  ----
                                                        |..........%..----.<|
                                                        ------------..).....|
                                                                   ----------
Ch3Begorra the Footpad  St:18/01 Dx:18 Co:14 In:8 Wi:7 Ch:9  Chaotic
Dlvl:3  $:19 HP:0(12) Pw:2(2) AC:7  Exp:1 T:165 

Latest messages:
 You see here a large box.
 What do you want to use or apply? [ef or ?*] e
 In what direction? .
 There is a large box here; lock it? [ynq] (q) q
 There is an unlocked large box here, loot it? [ynq] (q) y
 You carefully open the large box...
 You trigger a trap!
 A cloud of red gas billows from the large box.
 You stagger and your vision blurs...
 There is an unlocked large box here, loot it? [ynq] (q) y
 You carefully open the large box...
 g - a thin spellbook.
 h - a puce potion.
 i - a silver wand.
 Everything looks SO boring now.
 You feel a bit steadier now.
 You find a hidden door.
 The door opens.
 $ - 7 gold pieces.
 You see here a tin.
 j - a tin.
 You see here a food ration.
 k - a food ration.
 You descend the stairs.
 You hear a nearby zap.
 The dwarf throws a dagger!
 You are hit by a dagger.
 What do you want to zap? [i or ?*] i
 In what direction? h
 You kill the dwarf!
 The magic missile bounces!
 You see here a dagger.
 l - a pair of hard shoes.
 m - a hooded cloak.
 The sewer rat bites!
 You kill the sewer rat!
 You see here a sewer rat corpse.
 You hit the gnome lord.
 What do you want to zap? [i or ?*] u
 You don't have that object.
 What do you want to zap? [i or ?*] i
 In what direction? k
 The magic missile hits the gnome lord.
 The gnome lord hits!
 What do you want to zap? [i or ?*] i
 In what direction? k
 The magic missile hits the gnome lord!
 The gnome lord hits!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 19 gold pieces
 Weapons
  b - 14 +0 daggers (wielded)
  a - a +0 short sword (alternate weapon; not wielded)
 Armor
  l - an uncursed +0 pair of iron shoes
  m - an uncursed +0 dwarvish cloak
  c - an uncursed +1 leather armor (being worn)
 Comestibles
  k - an uncursed food ration
  j - an uncursed tin of newt meat
 Spellbooks
  g - an uncursed spellbook of light
 Potions
  h - an uncursed potion of levitation
  d - an uncursed potion of sickness
 Wands
  i - a wand of magic missile (0:3)
 Tools
  f - an empty uncursed sack
  e - an uncursed lock pick

Ch3Begorrah the Rogue's attributes:

Background:
 You were a Footpad, a level 1 male human Rogue.
 You were chaotic, on a mission for Kos
 who was opposed by Issek (lawful) and Mog (neutral).
 You were in the Gnomish Mines, on level 3.
 You entered the dungeon 165 turns ago.
 There was a full moon in effect when your adventure ended.
 You had 19 experience points, 1 more was needed to attain level 2.

Basics:
 You had 0 out of 12 hit points.
 You had both energy points (spell power).
 Your armor class was 7.
 Your wallet contained 19 zorkmids.
 Autopickup was on for '$!/(' plus thrown, with exceptions.

Final Characteristics:
 Your strength was 18/01 (limit:18/100).
 Your dexterity was 18 (limit:18).
 Your constitution was 14 (limit:18).
 Your intelligence was 8 (limit:18).
 Your wisdom was 7 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding daggers.
 You had basic skill with dagger.

Final Attributes:
 You were fervently aligned.
 You were stealthy.
 You were warded.
 You were lucky.
 You are dead.

Vanquished creatures:
  a dwarf
  a goblin
  a sewer rat
  a grid bug
  a newt
5 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
   Level 2:
      Stairs down to The Gnomish Mines.
The Gnomish Mines:
   Level 3: <- You were here.
      Final resting place for
         you, killed by a gnome lord.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |   Ch3Begorrah    |
                  |      19 Au       |
                  |   killed by a    |
                  |    gnome lord    |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Ch3Begorrah the Rogue...

You died in The Gnomish Mines on dungeon level 3 with 204 points,
and 19 pieces of gold, after 165 moves.
You were level 1 with a maximum of 12 hit points when you died.

