Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-05 18:52:40, ended 2026-04-05 23:48:47.

Ch3Begorrah, chaotic male human Rogue

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                        |...h.........@.G.....*....|
                        |....G..............G......|
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Ch3Begorra the Rogue    St:18/10 Dx:18 Co:13 In:12 Wi:10 Ch:9  Chaotic
Dlvl:10 $:818 HP:36(42) Pw:27(27) AC:0  Exp:7 T:5338 

Latest messages:
 The dagger hits the gnome lord.
 The gnome lord swings his thonged club.
 The gnome lord hits!
 You have no ammunition readied.
 What do you want to throw? [$hjkx or ?*] <esc>
 Never mind.
 You kill the gnome lord!
 b - a +0 dagger (at the ready).
 What do you want to put on? [L or ?*] L
 Which ring-finger, Right or Left? [rl] l
 L - a black onyx ring (on left hand).
 b - a +0 dagger (at the ready).
 b - a +0 dagger (at the ready).
 You see here a thonged club.
 You don't know that spell.
 What do you want to remove? [LP or ?*] L
 You were wearing a black onyx ring (on left hand).
 Unknown command ' '.
 What do you want to put on? [L or ?*] L
 Which ring-finger, Right or Left? [rl] ^@
 b - a +0 dagger (at the ready).
 You hear a nearby zap.
 The gnome hurls a brilliant blue potion!
 The flask crashes on your head and breaks into shards.
 The brilliant blue potion evaporates.
 It suddenly gets dark.
 You feel more confident in your weapon skills.
 You kill the gnome!
 You try to feel what is lying here on the floor.
 You can see again.
 You stop searching.
 p - a scroll labeled YUM YUM.
 In what direction? h
 You see here a gray stone.
 t - a gray stone.
 What do you want to use or apply? [e-gl-ntvFIT or ?*] t
 What do you want to rub on the stone? [$a-tvxzEFIJLO-QS-UXZ or ?*] ?
 What do you want to rub on the stone? [$a-tvxzEFIJLO-QS-UXZ or ?*] ?
 You make yellow scratch marks on the stone.
 What do you want to use or apply? [e-gl-ntvFIT or ?*] t
 What do you want to rub on the stone? [$a-tvxzEFIJLO-QS-UXZ or ?*] b
 You make scratch marks on the stone.
 You kill the gnome!
 You see here a gnome corpse.
 u - a tin opener.
 The gnome misses!
 You kill the gnome!
 You descend the stairs.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 818 gold pieces
 Amulets
  P - an uncursed amulet of ESP (being worn)
 Weapons
  j - 17 +0 darts
  k - a poisoned +0 dart
  b - 4 +0 daggers (at the ready)
  x - 2 +0 daggers (wielded)
  h - a +0 orcish dagger
 Armor
  O - an uncursed +0 orcish helm (being worn)
  E - an uncursed +0 pair of elven boots (being worn)
  r - an uncursed +2 dwarvish cloak (being worn)
  o - an uncursed +0 dwarvish mithril-coat (being worn)
 Comestibles
  S - 2 uncursed slime molds
  s - an uncursed banana
  J - 2 uncursed carrots
  i - 2 uncursed food rations
  U - an uncursed melon
  q - an uncursed pancake
 Scrolls
  p - an uncursed scroll of create monster
  z - 2 uncursed scrolls of destroy armor
  X - a blessed scroll of light
 Potions
  Q - an uncursed potion of object detection
 Rings
  L - an uncursed ring of poison resistance
 Wands
  I - a wand of light (0:10)
 Tools
  f - an uncursed sack containing 20 items
  T - a horn of plenty (0:6)
  m - an uncursed credit card
  F - an uncursed leash
  e - an uncursed lock pick
  n - a magic marker (0:54)
  g - an uncursed oil lamp (lit)
  v - a +0 pick-axe (alternate weapon; not wielded)
  l - an uncursed tallow candle
  u - an uncursed tin opener
 Gems/Stones
  d - an uncursed citrine stone
  Z - an uncursed worthless piece of black glass
  a - an uncursed worthless piece of red glass
  c - an uncursed worthless piece of violet glass
  t - an uncursed luckstone

Contents of the sack:
  an uncursed scroll of enchant weapon
  a cursed scroll of earth
  an uncursed scroll of earth
  an uncursed scroll of identify
  a cursed scroll of light
  an uncursed potion of water
  a potion of holy water named Blessewd
  an uncursed potion of enlightenment
  an uncursed potion of monster detection named ok
  an uncursed potion of sickness
  2 uncursed obsidian stones
  3 uncursed worthless pieces of blue glass
  2 cursed worthless pieces of blue glass
  an uncursed worthless piece of green glass
  3 uncursed worthless pieces of orange glass
  an uncursed garnet stone
  an uncursed amethyst stone
  an uncursed worthless piece of white glass
  2 uncursed worthless pieces of black glass
  an uncursed worthless piece of violet glass

Ch3Begorrah the Rogue's attributes:

Background:
 You were a Rogue, level 7 male human.
 You were chaotic, nominally on a mission for Kos
 who was opposed by Issek (lawful) and Mog (neutral).
 You were in the Gnomish Mines, on level 10.
 You entered the dungeon 5338 turns ago.
 It was nighttime.
 You had 1193 experience points, 87 more were needed to attain level 8.

Basics:
 You had 36 out of 42 hit points.
 You had all 27 energy points (spell power).
 Your armor class was 0.
 Your wallet contained 818 zorkmids.
 Autopickup was on for '$!/(' plus thrown, with exceptions.

Final Characteristics:
 Your strength was 18/10 (limit:18/100).
 Your dexterity was 18 (limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 12 (limit:18).
 Your wisdom was 10 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding daggers.
 You were skilled in dagger and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were telepathic.
 You were stealthy.
 You were guarded.
 You were lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You survived.

Vanquished creatures:
  a human mummy
  a giant spider
  a dust vortex
  a raven
  a human zombie
  2 fire ants
  a water nymph
  a mountain nymph
 an orc shaman
  4 rock piercers
  a rock mole
  a violet fungus
  8 gnome lords
  a gnomish wizard
 an elf zombie
  a giant ant
  a little dog
 13 dwarves
  a kobold lord
  4 hill orcs
  2 rothes
  2 giant bats
 an orc zombie
  3 iguanas
  4 acid blobs
  2 hobbits
 an orc
  a cave spider
  a brown mold
  a red mold
 41 gnomes
  2 gnome zombies
  a gecko
  2 jackals
  2 foxes
  2 kobolds
  4 goblins
  2 grid bugs
  a bat
  3 lichens
  2 kobold zombies
  7 newts
133 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You followed a strict vegan diet.
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 9
   Level 1:
      Some fountains.
   Level 2:
      A shop, an altar.
      Stairs down to The Gnomish Mines.
   Level 3:
      A delicatessen, some fountains.
   Level 4:
      An altar to Kos, a fountain.
   Level 5:
      A bookstore, some fountains.
   Level 6:
      Many fountains.
      Oracle of Delphi.
   Level 7:
      Some altars, some fountains.
      Stairs up to Sokoban, level 6.
   Level 8:
   Level 9:
The Gnomish Mines: levels 3 to 10
   Level 3:
   Level 4:
   Level 5:
   Level 6:
   Level 7:
   Level 8:
   Level 9:
   Level 10: <- You were here.
Sokoban:
   Level 6:
      Unsolved.

Goodbye Ch3Begorrah the Rogue...

You quit in The Gnomish Mines on dungeon level 10 with 6080 points,
and 818 pieces of gold, after 5338 moves.
You were level 7 with a maximum of 42 hit points when you quit.

