Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-13 11:01:37, ended 2026-04-13 13:16:47.

Ch3Begorrah, chaotic male human Rogue

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Ch3Begorra the Pyrolisk  St:15 Dx:18 Co:17 In:13 Wi:12 Ch:6  Chaotic
Dlvl:10 $:11 HP:23(24) Pw:32(35) AC:6  HD:6 T:6971  Overloaded

Latest messages:
 You were wearing an uncursed +1 leather armor.
 You finish disrobing.
 Unknown command ' '.
 Unknown command ' '.
 What do you want to use or apply? [eghklCEIPU or ?*] P
 You have a little trouble removing b - 4 +0 daggers (at the ready).
 What do you want to wield? [- bBOU or ?*] b
 b - 12 +0 daggers (wielded).
 What do you want to read? [jsxGHJL or ?*] ?
 As you read the scroll, it disappears.
 This is an identify scroll.
 L - 2 uncursed scrolls of gold detection named ok.
 What do you want to read? [jsxGHJL or ?*] ?
 As you read the scroll, it disappears.
 x - 2 uncursed scrolls of confuse monster.
 Unknown command ' '.
 What do you want to use or apply? [eghklCEIPU or ?*] P
 What do you want to read? [jxGHJL or ?*] ?
 As you read the scroll, it disappears.
 A lit field surrounds you!
 What do you want to read? [jxGHL or ?*] ?
 As you read the scroll, it disappears.
 Your pair of buckled boots glows silver for a while.
 f - a blessed +1 pair of buckled boots (being worn).
 What do you want to wear? [acFK or ?*] ?
 What do you want to wear? [acFK or ?*] a
 You are now wearing a hooded cloak.
 What do you want to put on? [gpS or ?*] o
 You can't wear that!
 What do you want to use or apply? [eghklCEIPU or ?*] P
 You put a scroll labeled ELBIB YLOH named cursed? into the bag called Holding.
 You put 2 uncursed scrolls of confuse monster into the bag called Holding.
 You put 2 uncursed scrolls of gold detection named ok into the bag called Holding.
 You put 2 scrolls of identify named okj into the bag called Holding.
 Unknown command ' '.
 Unknown command ' '.
 What do you want to use or apply? [eghklCEIPU or ?*] P
 You put 4 +0 daggers into the bag called Holding.
 Your movements are now unencumbered.
 Unknown command ' '.
 You step onto a polymorph trap!
 You feel a change coming over you.
 You turn into a pyrolisk!
 You shrink out of your cloak!
 Your boots are pushed off your feet!
 You find you must drop your daggers!
 Use the command #monster to gaze at monsters.
 You can't even move a handspan with this load!
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 11 gold pieces
 Amulets
  n - an uncursed amulet of ESP (being worn)
 Weapons
  B - a +0 dagger
  O - a +0 long sword
 Armor
  K - an uncursed +0 dwarvish iron helm
  F - an uncursed +0 pair of leather gloves
  c - an uncursed +1 leather armor
 Comestibles
  u - an uncursed carrot
  A - an uncursed lembas wafer
  Z - an uncursed lizard corpse
 Rings
  S - an uncursed ring of cold resistance
  d - an uncursed ring of fire resistance named ok (on right foreclaw)
  p - an uncursed ring of poison resistance
  D - an uncursed ring of slow digestion named ok (on left foreclaw)
 Wands
  h - a wand of cold (0:0)
  E - a wand of create monster (0:14)
  l - a wand of slow monster (0:2)
 Tools
  P - an uncursed bag of holding containing 56 items
  g - an uncursed blindfold
  e - an uncursed lock pick
  C - an uncursed magic whistle
  I - a blessed oil lamp (lit)
  U - a +0 unicorn horn
 Gems/Stones
  t - an uncursed chrysoberyl stone
  i - an uncursed emerald
  q - an uncursed sapphire
  z - 2 uncursed worthless pieces of black glass
  Q - an uncursed worthless piece of green glass
  o - an uncursed worthless piece of red glass
  y - an uncursed worthless piece of yellowish brown glass
  k - an uncursed luckstone

Contents of the bag of holding:
  1647 gold pieces
  45 +0 arrows
  6 +0 silver arrows
  a +0 sling
  a +0 sling
  9 poisoned +0 darts
  a +0 elven dagger named ok
  a blessed +1 elven dagger
  4 +0 daggers
  an uncursed apple
  an uncursed banana
  2 uncursed cram rations
  3 uncursed food rations
  2 uncursed fortune cookies
  an uncursed melon
  2 uncursed tripe rations
  a cursed scroll of food detection named cursed?
  a blessed scroll of blank paper
  a blessed scroll of earth named ok
  a cursed scroll of earth named cursed
  an uncursed scroll of earth
  2 uncursed scrolls of confuse monster
  an uncursed scroll of create monster
  a blessed scroll of create monster
  2 uncursed scrolls of gold detection named ok
  2 uncursed scrolls of identify named okj
  an uncursed scroll of teleportation named ok
  an uncursed spellbook of wizard lock
  a blessed potion of gain level
  an uncursed potion of object detection
  an uncursed potion of sickness
  a cursed ring of hunger named cursed
  an uncursed ring of fire resistance named ok
  a wand of enlightenment (0:7)
  a wand of make invisible (0:4)
  a wand of speed monster (0:4)
  a wand of speed monster (0:1)
  a wand of speed monster (0:5)
  an empty uncursed sack
  2 uncursed tallow candles
  an uncursed partly used tallow candle
  an uncursed skeleton key
  an uncursed blindfold
  an uncursed leash
  an uncursed lock pick
  a magic marker named ok (0:44)
  an uncursed oil lamp
  a +0 pick-axe
  an uncursed tin opener
  a cursed towel
  a cursed aquamarine stone
  3 uncursed worthless pieces of orange glass
  3 uncursed worthless pieces of violet glass
  3 uncursed worthless pieces of yellow glass
  4 uncursed worthless pieces of black glass
  an uncursed worthless piece of green glass

Ch3Begorrah the Rogue's attributes:

Background:
 You were in male pyrolisk form.
 You were actually a Rogue, level 8 male human.
 You were chaotic, nominally on a mission for Kos
 who was opposed by Issek (lawful) and Mog (neutral).
 You were in the Gnomish Mines, on level 10.
 You entered the dungeon 6971 turns ago.

Basics:
 You had 23 out of 24 hit points.
 You had 32 out of 35 energy points (spell power).
 You had 6 hit dice.
 Your armor class was 6.
 Your wallet contained 11 zorkmids.
 Autopickup was on for '$!/(' plus thrown, with exceptions.

Final Characteristics:
 Your strength was 15.
 Your dexterity was 18.
 Your constitution was 17.
 Your intelligence was 13.
 Your wisdom was 12.
 Your charisma was 6.

Final Status:
 You were transformed.
 You were overloaded; movement was not possible.
 You were not wielding anything.
 You were unskilled in bare handed combat.
 You were not wearing any armor.

Final Attributes:
 You were piously aligned.
 You were fire resistant.
 You were poison resistant.
 You were telepathic.
 You were stealthy.
 You had slower digestion.
 You were polymorphed into a pyrolisk.
 You were fast.
 You were lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You survived.

Vanquished creatures:
  a small mimic
 an ettin zombie
  a Grey-elf
  a giant beetle
  a quivering blob
  a wolf
  a leprechaun
 an orc-captain
  2 giant spiders
  a baby long worm
  a gnome king
  a dwarf mummy
  2 brown puddings
 an owlbear
  a lizard
  a dwarf lord
  a white unicorn
  a dust vortex
  a raven
  a plains centaur
  a rope golem
  a fire ant
  a bugbear
 an imp
  a mountain nymph
  2 Mordor orcs
  3 Uruk-hai
  3 orc shamans
  a rock piercer
  4 rock moles
  a pony
  a fog cloud
  2 yellow lights
 10 gnome lords
  3 gnomish wizards
  a red naga hatchling
  a guardian naga hatchling
  2 gray oozes
 an elf zombie
  a baby crocodile
  a giant ant
  a kitten
 15 dwarves
  a kobold shaman
  4 hill orcs
  a rothe
  a rabid rat
  3 giant bats
  a monkey
  3 orc zombies
  a wererat
  a werejackal
  2 iguanas
 an acid blob
  a gas spore
  7 hobbits
 an orc
  3 giant rats
  2 cave spiders
  2 yellow molds
 49 gnomes
  2 gnome zombies
  3 geckos
  9 jackals
  2 kobolds
  4 goblins
  a sewer rat
  4 grid bugs
  a lichen
  2 kobold zombies
  5 newts
197 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You followed a strict vegan diet.
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You used no wishes.

The Dungeons of Doom: levels 1 to 11
   Level 1:
   Level 2:
      A shop.
      Stairs down to The Gnomish Mines.
   Level 3:
   Level 4:
      A fountain.
   Level 5:
      A shop, an altar to Kos, a fountain.
   Level 6:
   Level 7:
      Many fountains.
      Oracle of Delphi.
      Final resting place for
         NuclearDog-Val-Dwa-Fem-Law, killed by a giant spider.
   Level 8:
      Stairs up to Sokoban, level 7.
   Level 9:
      Some fountains.
   Level 10:
   Level 11: "2SB chest"
The Gnomish Mines: levels 3 to 10
   Level 3:
   Level 4:
   Level 5:
      An altar, a fountain.
   Level 6:
   Level 7:
   Level 8:
   Level 9:
   Level 10: <- You were here.
Sokoban:
   Level 7:
      Unsolved.

Goodbye Ch3Begorrah the Rogue...

You quit in The Gnomish Mines on dungeon level 10 with 10592 points,
and 1658 pieces of gold, after 6971 moves.
You were level 8 with a maximum of 53 hit points when you quit.

