Unix NetHack Version 5.0.0-0 post-release - last build May 23 2026 06:08:33 (1c0ff79ee797540d5714e4e18072db0edd9e58ae,branch:main).

Game began 2026-05-22 20:37:33, ended 2026-05-23 23:28:23.

Ch3Begorrah, chaotic male human Rogue

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Ch3Begorrah the Ogre King  St:18/** Dx:18 Co:16 In:9 Wi:10 Ch:11  Chaotic
Dlvl:4  $:0  HP:32(32) Pw:41(41) AC:-1 HD:9 T:11487  Burdened

Latest messages:
 The ettin zombie misses!
 The ettin zombie misses!
 The ettin zombie misses!
 C - a long sword (weapon in right hand).
 What do you want to wear? [cQ or ?*] ?
 Suddenly you cannot see yourself.
 You are now wearing a cloak of invisibility.
 You hit the ettin zombie.
 You hit the ettin zombie.
 You hit the ettin zombie!
 The ettin zombie turns to flee.
 You strike the ettin zombie from behind!
 You destroy the ettin zombie!
 In what direction? h
 You throw 3 daggers.
 The 1st dagger hits the monkey.
 The 2nd dagger hits the monkey.
 The 3rd dagger hits the monkey!
 The monkey misses!
 The monkey misses!
 You hit the monkey!
 The monkey misses!
 The monkey bites!
 You hit the monkey.
 The monkey misses!
 The monkey misses!
 You kill the monkey!
 You have a little trouble lifting u - 3 +0 daggers (at the ready) (10 in total).
 You swap places with the peaceful homunculus.
 You climb up the stairs.
 Schuls senses your presence.
 "Invisible customers are not welcome!"
 What do you want to take off? [ctzA or ?*] c
 Suddenly you can see yourself.
 You were wearing a +0 cloak of invisibility.
 There are several objects here.
 "For you, honored sir; only 100 zorkmids per potion of sleeping."
 You have a little trouble lifting j - 2 potions of sleeping (unpaid, 200 zorkmids).
 You bought 2 potions of sleeping for 200 gold pieces.
 "Thank you for shopping in Schuls' liquor emporium!"
 "For you, honored sir; only 200 zorkmids for this magenta potion."
 You have a little trouble lifting k - a magenta potion (unpaid, 200 zorkmids).
 What do you want to drink? [di-kxELT or ?*] k
 You feel a little strange.
 You turn into an ogre king!
 You break out of your armor!
 Really quit without saving? [yn] (n) y
 Schuls comes and takes all your possessions.
 Do you want to see what you had when you quit? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Weapons  (')')
  u - 10 +0 daggers (at the ready)
  C - a +0 long sword (weapon in right hand)
 Armor    ('[')
  A - an uncursed +2 helm of telepathy (being worn)
  t - an uncursed +0 pair of leather gloves (being worn)
  z - an uncursed +0 shield of shock resistance (being worn)
  c - an uncursed +0 cloak of invisibility
  Q - an uncursed burnt +0 cloak of protection
 Comestibles  ('%')
  q - an uncursed slime mold
  b - an uncursed food ration
  H - an uncursed lembas wafer
  M - an uncursed lembas wafer
  l - an uncursed lizard corpse
 Potions  ('!')
  E - 2 uncursed potions of booze
  x - a cursed potion of booze
  i - a blessed potion of full healing
  T - an uncursed potion of gain energy
  d - an uncursed potion of healing
  j - 2 uncursed potions of sleeping
  L - an uncursed potion of water
 Rings    ('=')
  f - an uncursed ring of conflict
  Y - an uncursed ring of fire resistance named ok
  v - a cursed -1 ring of increase accuracy
  P - an uncursed ring of poison resistance named ok
  m - an uncursed ring of polymorph control
  R - an uncursed ring of regeneration named ok
  h - a cursed ring of teleport control
  W - an uncursed ring of warning named ok
 Wands    ('/')
  n - a wand of digging (0:4)
  F - a wand of digging (0:0)
  r - a wand of locking (0:5)
  o - a cursed wand of locking (0:4)
  N - a wand of magic missile (0:4)
  O - a wand of polymorph (0:3)
  B - a wand of secret door detection (0:12)
  g - a wand of sleep (0:1)
  V - a wand of speed monster (0:0)
 Tools    ('(')
  p - an uncursed sack containing 32 items
  I - a fire horn (0:5)
  e - an uncursed lock pick
  y - an uncursed magic lamp
  S - an uncursed stethoscope
  U - a +0 unicorn horn
 Gems/Stones  ('*')
  X - an uncursed worthless piece of black glass
  a - an uncursed worthless piece of blue glass
  Z - a cursed worthless piece of orange glass
  G - an uncursed touchstone

Contents of the sack:
  a blessed scroll of taming
  an uncursed scroll of fire
  2 uncursed scrolls of teleportation
  an uncursed scroll of earth
  a cursed scroll of earth
  an uncursed scroll of remove curse named ok
  a cursed scroll of light named curesed
  3 uncursed scrolls of light named ok
  a blessed scroll of blank paper
  2 uncursed scrolls of blank paper
  2 uncursed scrolls of confuse monster
  a cursed scroll of enchant armor
  2 uncursed scrolls of enchant weapon named ok
  a cursed scroll of identify
  4 uncursed scrolls of identify
  an uncursed scroll of scare monster
  an uncursed potion of extra healing
  2 uncursed potions of object detection
  a blessed potion of object detection
  a potion of unholy water named cursed
  a potion of holy water
  an uncursed ring of searching named ok
  a wand of make invisible (0:4)
  a wand of speed monster (0:3)
  a +0 pick-axe
  an uncursed tin opener
  an uncursed jasper stone
  2 uncursed garnet stones
  an uncursed worthless piece of violet glass
  an uncursed worthless piece of yellowish brown glass
  an uncursed worthless piece of blue glass
  an uncursed worthless piece of orange glass

Ch3Begorrah the Rogue's attributes:

Background:
 You were in male ogre king form.
 You were actually a Rogue, level 9 male human.
 You were chaotic, nominally on a mission for Kos
 who was opposed by Issek (lawful) and Mog (neutral).
 You were right-handed.
 You were in the Dungeons of Doom, on level 4.
 You entered the dungeon 11487 turns ago.
 It was nighttime.

Basics:
 You had all 32 hit points.
 You had all 41 energy points (spell power).
 You had 9 hit dice.
 Your armor class was -1.
 Your wallet was empty.
 Autopickup was on, but temporarily disabled while inside the shop.

Final Characteristics:
 Your strength was 18/100.
 Your dexterity was 18.
 Your constitution was 16.
 Your intelligence was 9.
 Your wisdom was 10.
 Your charisma was 11.

Final Status:
 You were transformed.
 You weren't hungry.
 You were burdened; movement was slightly slowed.
 You were wielding a long sword.
 You were skilled in long sword.

Final Attributes:
 You were piously aligned.
 You were cold resistant.
 You were shock resistant.
 Your items were protected from electric shocks.
 You were telepathic.
 You had infravision.
 You were stealthy.
 You were polymorphed into an ogre king.
 You survived.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 3 hours, 5 minutes and 49 seconds.

Major events:
 Turn
    1: Ch3Begorrah the chaotic male human Rogue entered the dungeon
  835: entered the Gnomish Mines
 1118: attained the rank of Cutpurse (level 3)
 2873: entered Sokoban
 3867: attained the rank of Rogue (level 6)
 6241: entered the Bigroom
 8026: entered Home 1, the Quest
10659: completed 1st Sokoban level
11487: quit

You didn't know any spells.

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   two weapon combat  [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Skilled]
   knife              [Unskilled]
   short sword        [Basic]
   broadsword         [Unskilled]
   long sword         [Skilled]
   two-handed sword   [Unskilled]
   saber              [Unskilled]
   club               [Unskilled]
   mace               [Unskilled]
   morning star       [Unskilled]
   flail              [Unskilled]
   hammer             [Unskilled]
   polearms           [Unskilled]
   spear              [Unskilled]
   crossbow           [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
 Spellcasting Skills
   divination spells  [Unskilled]
   escape spells      [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You followed a strict vegan diet.
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You used no wishes.
 You did not violate any of the special Sokoban rules.
Achievements:
 You entered a shop.
 You entered the Gnomish Mines.
 You attained the rank of Cutpurse.
 You entered Sokoban.
 You attained the rank of Rogue.
 You entered the Big Room.

 The Dungeons of Doom: levels 1 to 17
    Level 1:
       An altar, a fountain.
    Level 2:
       An armor shop, an altar.
    Level 3:
       A general store, a fountain.
       Stairs down to The Gnomish Mines.
    Level 4: <- You were here.
       A potion shop, a sink.
    Level 5: "2SB chest"
       A general store.
    Level 6:
       Many fountains.
       Oracle of Delphi.
    Level 7:
       Many fountains.
       Stairs up to Sokoban, level 6.
    Level 8:
       A ring shop.
    Level 9:
       A fountain.
    Level 10:
       Some fountains.
    Level 11:
       A very big room.
    Level 12:
    Level 13:
       A general store.
       Summoned by the Master of Thieves.
       Portal to The Quest.
    Level 14:
    Level 15: "See chest"
    Level 16:
       A fountain.
    Level 17:
 The Gnomish Mines:
    Level 4:
 The Quest:
    Level 1:
       Home.
 Sokoban: levels 6 up to 5
    Level 5:
       Unsolved.
    Level 6:
       Solved.


Vanquished creatures:
  a giant mimic
  a wumpus
  a couatl
 an earth elemental
  a sergeant
  3 wargs
  a winter wolf
  2 small mimics
  a warhorse
 an ettin mummy
  a quantum mechanic
  3 trolls
  a large dog
  a freezing sphere
  a flaming sphere
  a shocking sphere
  a tiger
  5 tengu
 an ochre jelly
 an energy vortex
  2 pit vipers
 an ettin zombie
 an amorous demon
  a chameleon
  a giant beetle
  4 cockatrices
  a gremlin
  2 leprechauns
 an orc-captain
 an iron piercer
  a mumak
  a giant spider
  a scorpion
  a horse
  a black light
  a vampire bat
  2 owlbears
  a yeti
  a werewolf
  3 lizards
  a chickatrice
  a dingo
  a jaguar
  a dwarf leader
  2 blue jellies
  a white unicorn
  a dust vortex
  a raven
  3 snakes
  3 apes
  a human zombie
  2 rope golems
  3 fire ants
 an imp
  3 water nymphs
  a mountain nymph
 an Uruk-hai
  2 orc shamans
  2 rock piercers
  4 rock moles
  a pony
  a fog cloud
  6 yellow lights
  2 shriekers
  2 gnome leaders
  a gnomish wizard
  2 kobold mummies
  a gray ooze
  2 barrow wights
 an elf zombie
  2 paper golems
 10 giant ants
  a little dog
  5 floating eyes
  2 dwarves
 11 hill orcs
  5 rothes
  a giant bat
  a monkey
  3 dwarf zombies
  a wererat
  a werejackal
  6 iguanas
  3 coyotes
  2 gas spores
  2 hobbits
  4 large kobolds
  5 cave spiders
  2 brown molds
  a yellow mold
  a green mold
  3 red molds
  3 gnomes
  9 garter snakes
  6 geckos
 12 jackals
  3 foxes
  2 kobolds
  a goblin
  3 sewer rats
  8 grid bugs
  3 bats
  6 lichens
  a kobold zombie
 12 newts
252 creatures vanquished.

No species were genocided or became extinct.

Goodbye Ch3Begorrah the Rogue...

You quit in The Dungeons of Doom on dungeon level 4 with 20422 points,
and 0 pieces of gold, after 11487 moves.
You were level 9 with a maximum of 66 hit points when you quit.

