Unix NetHack Version 5.0.0-0 post-release - last build Jun 10 2026 00:39:30 (3ee93aec679c4c4259841fe613dc97188e26a321,branch:main).

Game began 2026-06-11 21:11:33, ended 2026-06-11 21:22:50.

Ch3Begorrah, chaotic male human Rogue

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                    .d.
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Ch3Begorrah the Werejackal  St:17 Dx:18 Co:16 In:9 Wi:8 Ch:9  Chaotic
Dlvl:6  $:0  HP:8(8) Pw:19(19) AC:7  HD:2 T:1332  Overloaded

Latest messages:
 The dagger hits the werejackal.
 The werejackal bites!
 You feel feverish.
 In what direction? l
 The dagger hits the werejackal!
 The werejackal bites!
 In what direction? l
 You throw 2 daggers.
 The 1st dagger hits the werejackal!
 The 2nd dagger hits the werejackal.
 You kill the werejackal!
 j - 4 +0 daggers (at the ready) (14 in total).
 You see here a werejackal corpse.
 What do you want to put on? [gn or ?*] n
 Which ring-finger, Right or Left? [rl] l
 n - an emerald ring (on left hand).
 The gnome wields a thonged club!
 The gnome secures the tether on the thonged club.
 You hit the gnome.
 You kill the gnome!
 You see here a thonged club.
 What do you want to read? [lpqKL or ?*] ?
 As you read the scroll, it disappears.
 This is an identify scroll.
 L - an uncursed scroll of enchant armor.
 You descend the stairs.
 In what direction? k
 You throw 2 daggers.
 The 1st dagger hits the gnome lord.
 The 2nd dagger hits the gnome lord.
 The gnome lord hits!
 In what direction? k
 The dagger hits the gnome lord!
 The gnome lord hits!
 In what direction? k
 You throw 2 daggers.
 The 1st dagger hits the gnome lord.
 You kill the gnome lord!
 j - 4 +0 daggers (at the ready) (13 in total).
 N - an unlabeled scroll.
 You turn into a werejackal!
 Your armor falls around you!
 You can't even move a handspan with this load!
 You shrink out of your cloak!
 Your helm falls to the floor!
 Your boots are pushed off your feet!
 You find you must drop your dagger!
 Use the command #monster to summon help.
 Really quit without saving? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Weapons  (')')
  j - 13 +0 daggers (at the ready)
  v - 2 cursed +0 daggers
  w - a cursed -1 dagger
  a - a blessed +0 short sword
 Armor    ('[')
  G - an uncursed +0 dwarvish cloak
  J - an uncursed +0 dwarvish cloak
 Comestibles  ('%')
  o - 2 uncursed food rations
 Scrolls  ('?')
  N - an uncursed scroll of blank paper
  L - an uncursed scroll of enchant armor
  K - an uncursed scroll of enchant weapon
  l - an uncursed scroll of identify named ok
 Spellbooks  ('+')
  q - an uncursed spellbook of healing
 Potions  ('!')
  E - a blessed potion of acid
  A - an uncursed potion of extra healing
  i - 2 blessed potions of healing
  d - an uncursed potion of sickness
 Rings    ('=')
  n - a cursed ring of polymorph (on left paw)
 Tools    ('(')
  f - an uncursed sack containing 1 item
  g - an uncursed blindfold
  z - a can of grease (0:23)
  e - an uncursed lock pick
  t - a +0 pick-axe (alternate weapon; not wielded)
  F - an uncursed tin whistle
 Gems/Stones  ('*')
  s - a cursed dilithium crystal
  I - an uncursed worthless piece of black glass
  M - an uncursed worthless piece of orange glass
  C - an uncursed worthless piece of white glass
  r - 2 uncursed worthless pieces of yellow glass

Contents of the sack:
  149 gold pieces

Ch3Begorrah the Rogue's attributes:

Background:
 You were in male werejackal form.
 You were actually a Cutpurse, a level 5 male human Rogue.
 You were chaotic, nominally on a mission for Kos
 who was opposed by Issek (lawful) and Mog (neutral).
 You were normally left-handed.
 You were in the Gnomish Mines, on level 6.
 You entered the dungeon 1332 turns ago.

Basics:
 You had all 8 hit points.
 You had all 19 energy points (spell power).
 You had 2 hit dice.
 Your armor class was 7.
 Your wallet was empty, but
 you had 149 zorkmids stashed away in your pack.
 Autopickup was on for '$!/(' plus thrown, with exceptions.

Final Characteristics:
 Your strength was 17.
 Your dexterity was 18.
 Your constitution was 16.
 Your intelligence was 9.
 Your wisdom was 8.
 Your charisma was 9.

Final Status:
 You were transformed.
 You weren't hungry.
 You were overloaded; movement was not possible.
 You weren't wielding anything.
 You were unskilled in bare handed combat.
 You weren't wearing any armor.

Final Attributes:
 You were devoutly aligned.
 You were poison resistant.
 You were level-drain resistant.
 You were stealthy.
 You regenerated.
 You were polymorphing periodically.
 You were a werejackal in beast form.
 You were harmed by silver.
 You survived.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 11 minutes and 17 seconds.

Major events:
 Turn
    1: Ch3Begorrah the chaotic male human Rogue entered the dungeon
  689: entered the Gnomish Mines
  703: attained the rank of Cutpurse (level 3)
 1332: quit

You didn't know any spells.

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   two weapon combat  [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Basic]
   knife              [Unskilled]
   short sword        [Basic]
   broadsword         [Unskilled]
   long sword         [Unskilled]
   two-handed sword   [Unskilled]
   saber              [Unskilled]
   club               [Unskilled]
   mace               [Unskilled]
   morning star       [Unskilled]
   flail              [Unskilled]
   hammer             [Unskilled]
   polearms           [Unskilled]
   spear              [Unskilled]
   crossbow           [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
 Spellcasting Skills
   divination spells  [Unskilled]
   escape spells      [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You followed a strict vegan diet.
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You used no wishes.
Achievements:
 You entered a shop.
 You entered the Gnomish Mines.
 You attained the rank of Cutpurse.

 The Dungeons of Doom: levels 1 to 3
    Level 1:
    Level 2:
       A bookstore.
    Level 3:
       Stairs down to The Gnomish Mines.
 The Gnomish Mines: levels 4 to 6
    Level 4:
    Level 5:
    Level 6: <- You were here.


Vanquished creatures:
  a pony
  4 gnome leaders
  a floating eye
  4 dwarves
  2 dwarf zombies
  a werejackal
  2 iguanas
  a hobbit
 17 gnomes
  a gnome zombie
  2 geckos
  a jackal
  a goblin
  5 lichens
  3 newts
46 creatures vanquished.

No species were genocided or became extinct.

Goodbye Ch3Begorrah the Rogue...

You quit in The Gnomish Mines on dungeon level 6 with 1229 points,
and 149 pieces of gold, after 1332 moves.
You were level 5 with a maximum of 37 hit points when you quit.

