Unix NetHack Version 5.0.0-0 post-release - last build Jun 10 2026 00:39:30 (3ee93aec679c4c4259841fe613dc97188e26a321,branch:main).

Game began 2026-06-16 22:06:28, ended 2026-06-17 11:58:58.

Ch3Begorrah, chaotic male human Rogue

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Ch3Begorrah the Uruk-hai  St:18/** Dx:17 Co:13 In:10 Wi:14 Ch:9  Chaotic
Dlvl:8  $:64 HP:12(12) Pw:23(23) AC:1  HD:3 T:3325  Burdened

Latest messages:
 You kill the yellow mold!
 You have a little trouble lifting K - 3 +0 daggers (at the ready) (12 in total).
 Moving the altar would be a very bad idea.
 You see here a melon.
 The tengu appears next to you!
 What do you want to drop? [$ace-mo-tw-zA-DFHJ-LP-RU-Z or ?*] f
 You drop an uncursed sack containing 7 items.
 Your movements are now unencumbered.
 The tengu drinks a magenta potion!
 The tengu is suddenly moving faster.
 Please move the cursor to a monster, object or location.
 (For instructions type a '?')
 Move cursor to a monster, object or location:
 In what direction? k
 You throw 3 daggers.
 The 1st dagger hits the tengu.
 The 2nd dagger hits the tengu.
 The 3rd dagger hits the tengu!
 The tengu just misses!
 In what direction? k
 You throw 3 daggers.
 The 1st dagger hits the tengu.
 The 2nd dagger hits the tengu!
 The 3rd dagger hits the tengu.
 You kill the tengu!
 Your kitten eats a tengu corpse.
 You swap places with your kitten.
 K - 6 +0 daggers (at the ready) (12 in total).
 You stop.  Your kitten is in the way!
 You swap places with your kitten.
 There is a staircase up to level 8 here.
 You see here an uncursed sack containing 7 items.
 You have a little trouble lifting an uncursed sack containing 7 items.  Continue? [ynq] (q) y
 You have a little trouble lifting f - an uncursed sack containing 7 items.
 Your movements are slowed slightly because of your load.
 The kitten is still eating.
 You climb up the stairs.
 The door opens.
 You see here a scroll of identify.
 You have a little trouble lifting I - a scroll of identify.
 That door is closed.
 The door opens.
 You swap places with the peaceful bat.
 You step onto a polymorph trap!
 You feel a change coming over you.
 You turn into an Uruk-hai!
 The dog bites the bat.
 You see here a conical hat.
 Really quit without saving? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins    ('$')
  $ - 64 gold pieces
 Amulets  ('"')
  Z - an uncursed amulet of reflection (being worn)
 Weapons  (')')
  K - 12 +0 daggers (at the ready)
  C - 2 +1 elven daggers (wielded)
 Armor    ('[')
  y - an uncursed corroded +0 helm of telepathy (being worn)
  g - an uncursed +0 pair of leather gloves (being worn)
  D - an uncursed +0 pair of jumping boots (being worn)
  w - an uncursed +0 shield of reflection (being worn)
  R - an uncursed +0 shield of shock resistance
  J - an uncursed burnt +0 cloak of protection (being worn)
  h - an uncursed rotted +0 T-shirt with text "Ludic? Vault (uard? )o It In Small, D?rk Rooms" (being worn)
  c - an uncursed +1 leather armor (being worn)
 Comestibles  ('%')
  o - an uncursed eucalyptus leaf
  z - 4 uncursed food rations
  F - an uncursed fortune cookie
 Scrolls  ('?')
  j - 2 uncursed scrolls of confuse monster named ok
  t - an uncursed scroll of destroy armor
  q - a cursed scroll of enchant weapon
  s - an uncursed scroll of gold detection named ok
  I - an uncursed scroll of identify
  H - 2 uncursed scrolls of light named ok
  Q - 2 uncursed scrolls of magic mapping named ok
  p - an uncursed scroll of remove curse named ok
  L - an uncursed scroll of scare monster
 Potions  ('!')
  U - an uncursed potion of healing named ok
 Rings    ('=')
  P - a cursed ring of hunger named cursed
  X - an uncursed ring of poison resistance
 Wands    ('/')
  m - a wand of lightning (0:6)
  V - a wand of probing (0:5)
  a - a wand of stasis (0:1)
 Tools    ('(')
  f - an uncursed sack containing 7 items
  x - an empty uncursed sack
  A - an uncursed blindfold
  B - an uncursed leash named ok
  e - an uncursed lock pick
 Gems/Stones  ('*')
  Y - an uncursed aquamarine stone
  i - 2 uncursed jet stones
  r - 2 uncursed opals
  k - an uncursed worthless piece of blue glass
  W - an uncursed worthless piece of violet glass
  l - an uncursed worthless piece of yellow glass

Contents of the sack:
  a blessed +1 helm of caution
  an uncursed +0 pair of iron shoes
  an uncursed candy bar labeled "Moon Crunchy"
  2 uncursed food rations
  3 cursed potions of healing
  an uncursed potion of oil
  a +0 pick-axe

Ch3Begorrah the Rogue's attributes:

Background:
 You were in male Uruk-hai form.
 You were actually a Rogue, level 6 male human.
 You were chaotic, nominally on a mission for Kos
 who was opposed by Issek (lawful) and Mog (neutral).
 You were right-handed.
 You were in the Dungeons of Doom, on level 8.
 You entered the dungeon 3325 turns ago.
 There was a new moon in effect when your adventure ended.

Basics:
 You had all 12 hit points.
 You had all 23 energy points (spell power).
 You had 3 hit dice.
 Your armor class was 1.
 Your wallet contained 64 zorkmids.
 Autopickup was on for '$!/(' plus thrown, with exceptions.

Final Characteristics:
 Your strength was 18/100.
 Your dexterity was 17.
 Your constitution was 13.
 Your intelligence was 10.
 Your wisdom was 14.
 Your charisma was 9.

Final Status:
 You were transformed.
 You weren't hungry.
 You were burdened; movement was slightly slowed.
 You were wielding daggers.
 You were skilled in dagger.

Final Attributes:
 You were piously aligned.
 You were poison resistant.
 You were telepathic.
 You had infravision.
 You were stealthy.
 You could jump.
 You were protected.
 You were polymorphed into an Uruk-hai.
 You had reflection.
 You survived.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 42 minutes and 48 seconds.

Major events:
 Turn
    1: Ch3Begorrah the chaotic male human Rogue entered the dungeon
  829: attained the rank of Cutpurse (level 3)
 1228: entered the Gnomish Mines
 3136: attained the rank of Rogue (level 6)
 3325: quit

You didn't know any spells.

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   two weapon combat  [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Skilled]
   knife              [Unskilled]
   short sword        [Basic]
   broadsword         [Unskilled]
   long sword         [Unskilled]
   two-handed sword   [Unskilled]
   saber              [Unskilled]
   club               [Unskilled]
   mace               [Unskilled]
   morning star       [Unskilled]
   flail              [Unskilled]
   hammer             [Unskilled]
   polearms           [Unskilled]
   spear              [Unskilled]
   crossbow           [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
 Spellcasting Skills
   divination spells  [Unskilled]
   escape spells      [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You followed a strict vegan diet.
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You used no wishes.
Achievements:
 You entered a shop.
 You attained the rank of Cutpurse.
 You entered the Gnomish Mines.
 You attained the rank of Rogue.

 The Dungeons of Doom: levels 1 to 9
    Level 1:
       A fountain.
    Level 2:
       A general store, some fountains.
    Level 3:
       A fountain.
       Stairs down to The Gnomish Mines.
    Level 4:
       Some fountains.
    Level 5: "2sb chest"
       A fountain.
    Level 6:
       Some altars, a fountain.
    Level 7:
       An armor shop, a sink.
    Level 8: <- You were here.
    Level 9:
       An altar.
 The Gnomish Mines:
    Level 4:


Vanquished creatures:
  a tengu
  a leprechaun
 an orc-captain
  a dog
  a jaguar
  2 rock piercers
  a rock mole
  a fog cloud
  a yellow light
  a violet fungus
  a kobold mummy
  4 giant ants
  a little dog
  2 floating eyes
  a homunculus
  a monkey
 an orc zombie
  2 iguanas
  4 killer bees
  a coyote
  3 hobbits
  2 manes
  3 giant rats
  a cave spider
  2 yellow molds
  a gnome zombie
  5 geckos
  2 kobolds
  2 goblins
  a sewer rat
  2 grid bugs
  3 lichens
  a kobold zombie
  9 newts
66 creatures vanquished.

No species were genocided or became extinct.

Goodbye Ch3Begorrah the Rogue...

You quit in The Dungeons of Doom on dungeon level 8 with 2224 points,
and 64 pieces of gold, after 3325 moves.
You were level 6 with a maximum of 47 hit points when you quit.

