Unix NetHack Version 5.0.0-0 post-release - last build Jun 10 2026 00:39:30 (3ee93aec679c4c4259841fe613dc97188e26a321,branch:main).

Game began 2026-06-23 22:43:14, ended 2026-06-24 14:24:04.

Ch3Begorrah, chaotic male human Rogue

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                                                     |........|
                                                     |.<.......#
                                                    #.....$...| #
                                                     --.-------
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                                                             #
                                                   ----------.-
                                                   |..^.......|
                                                   ...k..q@...|
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Ch3Begorrah the Pilferer  St:8 Dx:18 Co:18 In:12 Wi:11 Ch:8  Chaotic
Dlvl:17 $:460 HP:0(89) Pw:56(56) AC:0  Xp:10 T:14113  Fainted  Deaf

Latest messages:
 In what direction? k
 You throw 3 daggers.
 The 1st dagger hits the yellow mold!
 You kill the yellow mold!
 y - a +2 dagger (at the ready) (10 in total).
 You see here a yellow mold corpse.
 There is a yellow mold corpse here; eat it? [ynq] (n) y
 This yellow mold corpse tastes okay.
 You finish eating the yellow mold corpse.
 Oh wow!  Great stuff!
 What do you want to use or apply? [abe-gmoswHMSUV or ?*] U
 Everything looks SO boring now.
 y - 2 +2 daggers (at the ready) (12 in total).
 You have a little trouble lifting a leash.  Continue? [ynq] (q) q
 You see here a leash.
 With great effort you move the boulder.
 You faint from lack of food.
 You regain consciousness.
 You can hear again.
 You faint from lack of food.
 You regain consciousness.
 You can hear again.
 You faint from lack of food.
 You regain consciousness.
 You can hear again.
 You see here a vulgar polearm.
 You faint from lack of food.
 You regain consciousness.
 You can hear again.
 What do you want to zap? [bgswMSV or ?*] ?
 Never mind.
 Please move the cursor to a monster, object or location.
 (For instructions type a '?')
 What do you want to zap? [bgswMSV or ?*] ?
 In what direction? >
 You dig a hole through the floor.
 You fall through...
 You faint from lack of food.
 You regain consciousness.
 You faint from lack of food.
 You regain consciousness.
 You find a pit.
 You faint from lack of food.
 The mumak butts!
 The mumak bites!
 The mumak butts!
 The mumak bites!
 The mumak butts!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins    ('$')
  $ - 460 gold pieces
 Amulets  ('"')
  l - an uncursed amulet of ESP (being worn)
 Weapons  (')')
  p - a +2 dagger (weapon in left hand)
  y - 12 +2 daggers (at the ready)
  i - a blessed +1 elven dagger
 Armor    ('[')
  D - an uncursed +0 dwarvish iron helm (being worn)
  k - an uncursed +0 pair of iron shoes (being worn)
  d - a blessed +0 pair of jumping boots
  n - an uncursed +0 shield of reflection (being worn)
  I - an uncursed +0 cloak of displacement (being worn)
  c - an uncursed +1 leather armor (being worn)
 Comestibles  ('%')
  X - an uncursed fortune cookie
  Z - an uncursed lizard corpse
 Scrolls  ('?')
  A - an uncursed scroll of charging
  T - an uncursed scroll of create monster
  K - a blessed scroll of earth
  J - a cursed scroll of light
 Potions  ('!')
  j - an uncursed potion of invisibility
  q - a blessed potion of sleeping
 Rings    ('=')
  O - an uncursed ring of conflict
  R - an uncursed ring of regeneration named ok
  v - a cursed ring of see invisible
  h - an uncursed ring of sustain ability named ok
  Q - an uncursed ring of teleportation
 Wands    ('/')
  s - a wand of digging (0:2)
  w - a wand of digging (0:2)
  b - a wand of fire (0:0)
  M - a wand of sleep (0:3)
  S - a wand of stasis (0:5)
  g - a wand of striking (0:3)
  V - a wand of striking (0:2)
 Tools    ('(')
  H - an uncursed blindfold
  e - an uncursed lock pick
  a - a cursed magic lamp (lit)
  o - an uncursed stethoscope
  f - an uncursed partly used tallow candle
  m - an uncursed towel
  U - a +0 unicorn horn (alternate weapon; not wielded)
 Gems/Stones  ('*')
  z - an uncursed amber stone
  t - 2 uncursed aquamarine stones
  u - an uncursed diamond
  F - 4 uncursed emeralds
  C - 2 uncursed jet stones
  E - an uncursed worthless piece of green glass
  x - an uncursed worthless piece of yellow glass

Ch3Begorrah the Rogue's attributes:

Background:
 You were a Pilferer, a level 10 male human Rogue.
 You were chaotic, nominally on a mission for Kos
 who was opposed by Issek (lawful) and Mog (neutral).
 You were left-handed.
 You were in the Dungeons of Doom, on level 17.
 You entered the dungeon 14113 turns ago.
 You had 5405 experience points, 4595 more were needed to attain level 11.

Basics:
 You had 0 out of 89 hit points.
 You had all 56 energy points (spell power).
 Your armor class was 0.
 Your wallet contained 460 zorkmids.
 Autopickup was on for '$!/(', with exceptions.

Final Characteristics:
 Your strength was 8 (base:9, peak:15, limit:18/100).
 Your dexterity was 18 (limit:18).
 Your constitution was 18 (limit:18).
 Your intelligence was 12 (limit:18).
 Your wisdom was 11 (limit:18).
 Your charisma was 8 (limit:18).

Final Status:
 You were deaf.
 You were fainted due to starvation.
 You were unencumbered.
 You were wielding a dagger.
 You were skilled in dagger and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were poison resistant.
 You were telepathic.
 You had automatic searching.
 You were displaced.
 You were stealthy.
 You were warded.
 You had reflection.
 You are dead.

Miscellaneous:
 You encountered 1 bones level.
 Total elapsed playing time was 3 hours, 59 minutes and 7 seconds.

Major events:
 Turn
    1: Ch3Begorrah the chaotic male human Rogue entered the dungeon
  641: entered the Gnomish Mines
  912: read a Discworld novel
  912: attained the rank of Cutpurse (level 3)
 2809: attained the rank of Rogue (level 6)
 4916: entered Sokoban
 9098: attained the rank of Pilferer (level 10)
11416: reached Mine Town
14113: killed by a mumak, while fainted from lack of food

You didn't know any spells.

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   two weapon combat  [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Skilled]
   knife              [Unskilled]
   short sword        [Basic]
   broadsword         [Unskilled]
   long sword         [Unskilled]
   two-handed sword   [Unskilled]
   saber              [Unskilled]
   club               [Unskilled]
   mace               [Unskilled]
   morning star       [Unskilled]
   flail              [Unskilled]
   hammer             [Unskilled]
   polearms           [Unskilled]
   spear              [Unskilled]
   crossbow           [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
 Spellcasting Skills
   divination spells  [Unskilled]
   escape spells      [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You were vegetarian.
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
 You did not violate any of the special Sokoban rules.
Achievements:
 You entered the Gnomish Mines.
 You entered a shop.
 You read from a Discworld novel.
 You attained the rank of Cutpurse.
 You attained the rank of Rogue.
 You entered Sokoban.
 You attained the rank of Pilferer.
 You entered Minetown.
 You entered a temple.

 The Dungeons of Doom: levels 1 to 17
    Level 1:
       Many fountains.
    Level 2:
       A scroll shop, some fountains.
       Stairs down to The Gnomish Mines.
    Level 3:
       A potion shop.
    Level 4:
       A fountain, a sink.
    Level 5:
       Some fountains.
    Level 6: "sb chesr"
       A grave.
    Level 7:
    Level 8:
       A fountain.
    Level 9:
       Many fountains.
    Level 10:
       A potion shop, a fountain.
       Stairs up to Sokoban, level 9.
    Level 11:
    Level 12:
       A general store, a fountain.
    Level 13:
       A grave.
    Level 14:
    Level 15:
       Some fountains.
       Summoned by the Master of Thieves.
    Level 16:
       A fountain.
    Level 17: <- You were here.
       Final resting place for
          you, killed by a mumak, while fainted from lack of food,
          pugman-Cav-Dwa-Mal-Law, killed by a leocrotta.
 The Gnomish Mines: levels 3 to 10
    Level 3:
    Level 4:
    Level 5:
    Level 6:
       Many shops, a temple and an altar to Kos, some fountains.
    Level 7:
    Level 8:
    Level 9:
    Level 10:
       A fountain.
 Sokoban:
    Level 9:
       Unsolved.


Vanquished creatures:
  a storm giant
  a jabberwock
  a vampire
  a large mimic
  2 wumpuses
  a water elemental
  a warg
  5 small mimics
  a xan
 an ettin mummy
  2 gelatinous cubes
  a shocking sphere
  a tiger
  a gargoyle
  4 tengu
  a leocrotta
  a human mummy
  a pit viper
  3 wraiths
  a leather golem
  a Grey-elf
 an amorous demon
  a chameleon
  a giant beetle
  3 quivering blobs
  a cockatrice
  4 wolves
  2 winter wolf cubs
 an iron piercer
  2 mumakil
  a scorpion
 an ice vortex
  2 black lights
  2 gnome rulers
  4 orc mummies
  a dwarf mummy
  a brown pudding
  a rust monster
  2 gold golems
  a werewolf
  a Green-elf
  2 lizards
  a dog
  2 jaguars
  a dwarf leader
  2 blue jellies
  a white unicorn
  a dust vortex
  6 ravens
  a plains centaur
  3 gnome mummies
  6 snakes
  a human zombie
  a rope golem
  6 bugbears
  3 wood nymphs
  a water nymph
  a mountain nymph
  2 Mordor orcs
 an orc shaman
  a rock piercer
  3 rock moles
  6 fog clouds
  3 yellow lights
  3 violet fungi
 11 gnome leaders
  8 gnomish wizards
  6 elf zombies
  2 paper golems
  4 giant ants
  6 floating eyes
  9 dwarves
  a kobold leader
  a kobold shaman
 10 hill orcs
  9 rothes
  a rabid rat
  a giant bat
  a monkey
  a dwarf zombie
  2 wererats
  5 iguanas
 18 killer bees
  4 coyotes
  2 gas spores
  2 hobbits
  3 large kobolds
 10 hobgoblins
  3 yellow molds
  a green mold
 39 gnomes
  7 garter snakes
  a gnome zombie
  7 geckos
  2 jackals
  a fox
  3 kobolds
  5 goblins
 10 sewer rats
  7 grid bugs
  4 lichens
  2 kobold zombies
  7 newts
339 creatures vanquished.

No species were genocided or became extinct.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |   Ch3Begorrah    |
                  |      460 Au      |
                  |   killed by a    |
                  |      mumak       |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Ch3Begorrah the Rogue...

You died in The Dungeons of Doom on dungeon level 17 with 33312 points,
and 460 pieces of gold, after 14113 moves.
You were level 10 with a maximum of 89 hit points when you died.

