Unix NetHack Version 5.0.0-0 post-release - last build Jun 10 2026 00:39:30 (3ee93aec679c4c4259841fe613dc97188e26a321,branch:main).

Game began 2026-06-25 22:53:58, ended 2026-06-25 23:10:58.

Ch3Begorrah, chaotic male human Rogue

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Ch3Begorrah the Cutpurse  St:10 Dx:18 Co:16 In:10 Wi:10 Ch:11  Chaotic
Dlvl:6  $:31 HP:28(41) Pw:9(10) AC:3  Xp:4 T:2649  Fainting Deaf

Latest messages:
 You see here a hobgoblin corpse.
 You are beginning to feel weak.
 Your movements are slowed slightly because of your load.
 What do you want to drink? [zMP or ?*] ?
 You feel lackluster.
 Your movements are now unencumbered.
 That door is closed.
 The door resists!
 The door opens.
 You find a hidden door.
 The door opens.
 The door resists!
 The door opens.
 That door is closed.
 The door opens.
 You see here a large box.
 What do you want to use or apply? [efhK or ?*] e
 In what direction? .
 There is a large box here; pick its lock? [ynq] (q) y
 You succeed in picking the lock.
 Q - a red gem.
 You faint from lack of food.
 You regain consciousness.
 You faint from lack of food.
 You regain consciousness.
 You faint from lack of food.
 You regain consciousness.
 You were wearing a copper ring (on left hand).
 What do you want to zap? [K or ?*] ?
 In what direction? .
 You faint from lack of food.
 You regain consciousness.
 You faint from lack of food.
 You regain consciousness.
 You can hear again.
 You faint from lack of food.
 You regain consciousness.
 You can hear again.
 You faint from lack of food.
 The wererat hits!
 The wererat changes into a rat.
 The wererat summons help!
 A sewer rat suddenly appears next to you!
 The wererat bites!
 The wererat changes into a human.
 The sewer rat bites!
 The wererat hits!
 You regain consciousness.
 Really quit without saving? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins    ('$')
  $ - 31 gold pieces
 Weapons  (')')
  b - a +0 dagger (weapon in right hand)
  g - 12 +0 daggers (at the ready)
  A - a +0 long sword
 Armor    ('[')
  k - an uncursed +0 orcish helm (being worn)
  O - an uncursed +0 pair of iron shoes (being worn)
  l - an uncursed +0 shield of reflection (being worn)
  c - an uncursed +0 leather armor (being worn)
 Scrolls  ('?')
  w - an uncursed scroll of blank paper named cursed
  D - an uncursed scroll of blank paper
  I - an uncursed scroll of blank paper
  J - an uncursed scroll of blank paper
  N - an uncursed scroll of blank paper
 Potions  ('!')
  z - 2 uncursed potions of water
  P - an uncursed potion of water
 Rings    ('=')
  G - an uncursed +0 ring of increase accuracy
 Wands    ('/')
  K - a wand of cancellation (0:6)
 Tools    ('(')
  f - an uncursed sack containing 4 items
  e - an uncursed lock pick
  h - an uncursed magic lamp
 Gems/Stones  ('*')
  Q - an uncursed garnet stone

Contents of the sack:
  56 gold pieces
  an uncursed potion of invisibility
  an uncursed potion of sickness
  3 uncursed potions of water

Ch3Begorrah the Rogue's attributes:

Background:
 You were a Cutpurse, a level 4 male human Rogue.
 You were chaotic, nominally on a mission for Kos
 who was opposed by Issek (lawful) and Mog (neutral).
 You were right-handed.
 You were in the Dungeons of Doom, on level 6.
 You entered the dungeon 2649 turns ago.
 It was nighttime.
 You had 150 experience points, 10 more were needed to attain level 5.

Basics:
 You had 28 out of 41 hit points.
 You had 9 out of 10 energy points (spell power).
 Your armor class was 3.
 Your wallet contained 31 zorkmids, and
 you had 56 more stashed away in your pack.
 Autopickup was on for '$!/(' plus thrown, with exceptions.

Final Characteristics:
 Your strength was 10 (base:11, limit:18/100).
 Your dexterity was 18 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 10 (limit:18).
 Your wisdom was 10 (limit:18).
 Your charisma was 11 (limit:18).

Final Status:
 You were deaf.
 You were fainting due to starvation.
 You were unencumbered.
 You were wielding a dagger.
 You had basic skill with dagger and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were stealthy.
 You were warded.
 You had reflection.
 You survived.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 17 minutes.

Major events:
 Turn
    1: Ch3Begorrah the chaotic male human Rogue entered the dungeon
  408: attained the rank of Cutpurse (level 3)
  781: entered the Gnomish Mines
 2649: quit

You didn't know any spells.

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   two weapon combat  [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Basic]
   knife              [Unskilled]
   short sword        [Basic]
   broadsword         [Unskilled]
   long sword         [Unskilled]
   two-handed sword   [Unskilled]
   saber              [Unskilled]
   club               [Unskilled]
   mace               [Unskilled]
   morning star       [Unskilled]
   flail              [Unskilled]
   hammer             [Unskilled]
   polearms           [Unskilled]
   spear              [Unskilled]
   crossbow           [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
 Spellcasting Skills
   divination spells  [Unskilled]
   escape spells      [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You followed a strict vegan diet.
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
Achievements:
 You attained the rank of Cutpurse.
 You entered a shop.
 You entered the Gnomish Mines.

 The Dungeons of Doom: levels 1 to 6
    Level 1:
       An altar.
    Level 2:
       A general store.
    Level 3:
       Some altars, some fountains.
       Stairs down to The Gnomish Mines.
    Level 4:
       A potion shop, a fountain.
    Level 5:
       A fountain.
    Level 6: <- You were here.
       A fountain.
 The Gnomish Mines:
    Level 4:


Vanquished creatures:
  a shrieker
  a dwarf
  a giant bat
  a dwarf zombie
  a wererat
  3 iguanas
  2 coyotes
  a hobgoblin
  2 cave spiders
  a yellow mold
  a red mold
  3 gnomes
  3 garter snakes
  a gnome zombie
  2 geckos
  4 jackals
  2 goblins
  3 sewer rats
  a grid bug
  4 lichens
  a kobold zombie
  5 newts
44 creatures vanquished.

No species were genocided or became extinct.

Goodbye Ch3Begorrah the Rogue...

You quit in The Dungeons of Doom on dungeon level 6 with 967 points,
and 87 pieces of gold, after 2649 moves.
You were level 4 with a maximum of 41 hit points when you quit.

